Remove redundant call to gl_set_viewport.

This commit is contained in:
Themaister 2012-11-18 22:20:00 +01:00
parent 8f821dd1d7
commit d7e5e77daa

View File

@ -920,9 +920,6 @@ static void gl_init_textures_data(gl_t *gl)
#if defined(HAVE_PSGL)
static inline void gl_copy_frame(gl_t *gl, const void *frame, unsigned width, unsigned height, unsigned pitch)
{
if (!gl->fbo_inited)
gl_set_viewport(gl, gl->win_width, gl->win_height, false, true);
size_t buffer_addr = gl->tex_w * gl->tex_h * gl->tex_index * gl->base_size;
size_t buffer_stride = gl->tex_w * gl->base_size;
const uint8_t *frame_copy = frame;