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(PS3) Fix FPS counter - note to maister - don't change this back

again - FPS message will not appear correctly if this variable
is not static
This commit is contained in:
twinaphex 2012-11-15 15:07:34 +01:00
parent 7b03e554ad
commit 9e2ae7c500

@ -1124,7 +1124,7 @@ static bool gl_frame(void *data, const void *frame, unsigned width, unsigned hei
bool fps_enable = g_extern.console.rmenu.state.msg_fps.enable;
if (fps_enable)
{
char fps_txt[128];
static char fps_txt[128];
gfx_window_title(fps_txt, sizeof(fps_txt));
gl_render_msg_place(gl, g_settings.video.msg_pos_x, 0.56f, 1.04f, WHITE, fps_txt);
}