twinaphex
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6a6155affe
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(Android) Drop preDispatchEvent again
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2013-01-02 19:08:18 +01:00 |
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twinaphex
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3a69f1f151
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(Android) Some more checks in input code
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2013-01-02 18:46:51 +01:00 |
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twinaphex
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6bbcc1eeda
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Revert "Remove preDispatch call."
This reverts commit 8bf6e5b5ee3aa69f01a4d7800782525eadf75417.
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2013-01-02 18:03:53 +01:00 |
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Themaister
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8bf6e5b5ee
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Remove preDispatch call.
Fix possible segfault for ID table lookup.
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2013-01-02 16:51:09 +01:00 |
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Themaister
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0b4cf2d053
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
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twinaphex
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c76ee4c6b4
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(Android) Add more ccp IME app autodetection
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2012-12-31 21:36:29 +01:00 |
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twinaphex
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0de110a274
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(Android) Create separate input_autodetect.c input file
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2012-12-31 18:02:20 +01:00 |
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twinaphex
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e2163317d7
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(Android/RARCH_CONSOLE) Move DPAD_EMULATION enums to general.h -
makes it easier from maintenance perspective
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2012-12-31 17:50:47 +01:00 |
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twinaphex
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9f361de651
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(Android) Autoconfigures IME app ccpcreations Wiimote pad 1 now
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2012-12-31 17:39:04 +01:00 |
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twinaphex
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ef42f6b58c
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(Android) Don't push message to queue if message is empty
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2012-12-31 16:07:11 +01:00 |
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twinaphex
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33241abad2
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(Android) Pass source to setup_keycode_lut too
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2012-12-31 16:05:07 +01:00 |
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twinaphex
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71fe22f8ba
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(Android) Add some more alternative name detection rules for
PS3 pad
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2012-12-31 04:19:45 +01:00 |
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twinaphex
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f375f550af
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(Android) Add Saturn USB pad / Toodles Champ / Mayflash Wii Classic
USB pad binds
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2012-12-31 04:06:43 +01:00 |
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twinaphex
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6240fb0076
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(Android) Add PS Move Navi binds
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2012-12-31 01:06:33 +01:00 |
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twinaphex
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1bc1b61938
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(Android) Autoconfigures MOGA pad now
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2012-12-30 23:37:49 +01:00 |
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twinaphex
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30bb3a150a
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(Android) Add 'unbound' message for pads which are not autoconfigured
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2012-12-30 22:06:52 +01:00 |
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twinaphex
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acefa9bfc4
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(Android) Maps PS3 pad correctly now
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2012-12-30 21:43:58 +01:00 |
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twinaphex
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45fa3d7ba7
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(Android) PS3 pad detection - still need to sort out D-pad
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2012-12-30 17:03:10 +01:00 |
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twinaphex
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813a659f8a
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(Android) Detects Dual Strike now
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2012-12-30 16:53:24 +01:00 |
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twinaphex
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b264700eaf
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(Android) First stab at autodetection code
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2012-12-30 16:33:13 +01:00 |
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Themaister
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c91e0e23f4
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Add JNI device name query.
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2012-12-30 15:04:02 +01:00 |
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Themaister
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4651dd935a
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Improve multitouch.
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2012-12-27 23:03:35 +01:00 |
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twinaphex
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9f80f36c16
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(Android) Small refinement to input
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2012-12-27 21:10:18 +01:00 |
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twinaphex
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16ab406a1a
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(Android) First stab at multitouch - far from satisfactory
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2012-12-27 17:08:46 +01:00 |
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Themaister
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7458f7888f
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Set up multitouch querying.
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2012-12-27 12:26:13 +01:00 |
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notaz
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b1e8c84f55
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(Android) Enable and fix warnings.
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2012-12-26 03:11:33 +02:00 |
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twinaphex
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480e36000e
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(Android/Phoenix) remove remnants
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2012-12-24 15:23:06 +01:00 |
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twinaphex
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e5e58912c1
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(Android) Input - small nit changes
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2012-12-24 15:05:59 +01:00 |
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twinaphex
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8f86172e3f
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(Android) Smaller 'overlay next' button for basic overlay
(Android) Mouse can be used to control overlay now too - is crash-prone
though after too many mouse clicks - reason unknown right now
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2012-12-24 14:08:50 +01:00 |
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twinaphex
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b03f5d8c4b
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(Android) Motion events now use correct pointer for event instead
of always pointer 0
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2012-12-24 12:30:05 +01:00 |
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twinaphex
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97ab249625
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(Android) Overlay next button should work now along with other
overlay state inputs
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2012-12-23 15:29:54 +01:00 |
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twinaphex
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269698661a
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(Console/Android) Simplify input_key_pressed implementation
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2012-12-23 14:44:46 +01:00 |
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twinaphex
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18bf8e2a16
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(Android) Refactor JNI code
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2012-12-23 07:30:15 +01:00 |
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twinaphex
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26c59ef649
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(Android) Added autoconfiguration of Wiimote/Nunchuk/Wiimote - for
use with free Wii IME app from C.C.P. Cre@ions
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2012-12-22 09:44:56 +01:00 |
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twinaphex
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7431bd5d22
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(Android) Add more control schemes for USB gamepads
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2012-12-22 07:13:32 +01:00 |
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Toad King
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ff3ec9f8a5
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(Android) minor cleanup
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2012-12-21 19:00:18 -05:00 |
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Toad King
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462adce111
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(Android) touch input fixes
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2012-12-21 18:32:53 -05:00 |
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twinaphex
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75b36e6ba0
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(Android) Tried with condition flag - still doesn't work
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2012-12-21 08:08:50 +01:00 |
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twinaphex
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0df2eff66b
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(Android) Some input refactors
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2012-12-21 04:14:47 +01:00 |
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twinaphex
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29ef7dc4ed
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(Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
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2012-12-21 01:31:01 +01:00 |
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twinaphex
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456593ddb1
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(Android) Add way to tell where the event is coming from
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2012-12-20 23:57:46 +01:00 |
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twinaphex
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909c392094
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(Android) Build fix for building with input debug
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2012-12-20 23:01:48 +01:00 |
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twinaphex
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3273ccb5d6
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(Android) Add preDispatchEvent
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2012-12-19 00:55:39 +01:00 |
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twinaphex
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60dd07364e
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(Android) Fix build
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2012-12-18 20:56:33 +01:00 |
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twinaphex
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1c0fc0e65e
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(Android) Pack the LUT entries so that we can store eight 8-bit
values in them - this will allow for custom LUTs per controller
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2012-12-18 18:56:16 +01:00 |
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twinaphex
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0210f8f72f
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(Android) Last input tweak for today
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2012-12-17 20:53:36 +01:00 |
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twinaphex
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74ae6ecf57
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(Android) Better deinit - will now deinit RetroArch and save game
RAM if you forcibly stop RetroArch
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2012-12-17 18:45:26 +01:00 |
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twinaphex
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dca1175854
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(Android) Add performance counters for input poll
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2012-12-16 17:13:49 +01:00 |
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twinaphex
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22f5f67522
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(Android) Use AMotionEvent_getPointerCount() > 0
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2012-12-16 16:35:49 +01:00 |
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twinaphex
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3eabba50f9
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(Android) Onscreen input debugging
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2012-12-16 15:46:53 +01:00 |
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