1764 Commits

Author SHA1 Message Date
Brandon Wright
c4f818599c Add some fbdev refresh rate polls. Also Xv. 2018-04-16 16:23:59 -05:00
Brandon Wright
95f8205fd1 Add DRM interface for refresh rate. 2018-04-16 15:36:46 -05:00
Brandon Wright
e049605359 Add refresh rate polling to Win32 >= Windows 7. 2018-04-15 19:33:38 -05:00
Brandon Wright
533f898132 Add get refresh rate context function. Implement for X11 and Wayland. 2018-04-15 17:56:12 -05:00
Brandon Wright
7a00534378 Add poke interface for get_refresh_rate. 2018-04-15 17:56:11 -05:00
twinaphex
97cf6613da (XMB/Shaders) Reimplement menu shader loading for GLSL/Cg/HLSL backends - if
XMB is selected, it will compile the shader pipelines in
advance
2018-04-12 02:20:17 +02:00
twinaphex
260cd62482 Cleanup some CXX_BUILD warnings 2018-04-09 18:53:26 +02:00
twinaphex
50edd0d467 Remove unused variable 2018-04-09 16:45:44 +02:00
Twinaphex
08a54e45f2 Get rid of a lot of implicit conversions 2018-04-09 15:56:45 +02:00
twinaphex
92b46a8275 Some cleanups 2018-03-30 15:50:27 +02:00
Brandon Wright
3bbff3c689 Use _NET_WM_STATE_FULLSCREEN as a first measure, only falling back to override-redirect when not supported. 2018-03-29 17:13:51 -05:00
Brandon Wright
5da1aa0af7 Allow compositor disabling on X11 fullscreen through _NET_WM_BYPASS_COMPOSITOR.
Note: KWin doesn't bypass compositor on override-redirect windows, so enabling windowed fullscreen is necessary.
2018-03-29 15:20:14 -05:00
twinaphex
6e662a8064 (D3D12) Buildfix 2018-03-29 15:29:36 +02:00
twinaphex
ef5830b233 Silence some CXX_BUILD warnings 2018-03-29 15:27:30 +02:00
Dwedit
2c1cb6cf55 Rename "cached_device" to "cached_device_d3d11" avoid a name conflict on griffin builds 2018-03-28 10:33:37 -05:00
aliaspider
97ecba8575 D3D11: hwrender: add support for cache_context. 2018-03-26 17:44:08 +01:00
aliaspider
3d96cacd71 add experimental D3D11 hwrender support. 2018-03-25 23:14:14 +01:00
aliaspider
88d1c1fdca msvc build fix. 2018-03-25 23:11:31 +01:00
twinaphex
9b8713aebd Fix Coverity defects 2018-03-24 11:59:01 +01:00
twinaphex
9057ffbde4 use boolean.h instead of stdbool.h 2018-03-24 11:45:50 +01:00
twinaphex
4d1b4f905f Start adding OSD statistics - doesn't work yet for SDL2/SDL 2018-03-23 17:43:49 +01:00
orbea
7526b12338 Fix apitrace shader compiler warning.
2418: message: major shader compiler issue 2: 0:3(311): warning: `atime' used uninitialized
  2418 @0 glCompileShader(shader = 27)
  2418: warning: 0:3(311): warning: `atime' used uninitialized
2018-03-20 17:39:33 -07:00
aliaspider
b948cf46e7 (Vulkan) add missing queue locks when calling vkQueueWaitIdle. 2018-03-15 09:21:23 +01:00
twinaphex
32b2808fe0 Revert "Turn scaler_ctx_scale_direct into inline function"
This reverts commit d51edd82392df7c7b63926f8b3ca151635ed7003.
2018-03-14 23:48:47 +01:00
twinaphex
d51edd8239 Turn scaler_ctx_scale_direct into inline function 2018-03-11 18:14:17 +01:00
misson20000
e934f11065 NSW: skip frames if we can't acquire a buffer (newer libtransistors use three buffers, making this very unlikely to happen) 2018-03-06 20:55:40 -08:00
misson20000
4a4de74518 NSW(gfx): clear image row-by row for better caching (it's seriously a LOT faster), do pixel format conversion in scalers, and remove timing debug messages 2018-03-06 19:52:03 -08:00
misson20000
90c36c52ce NSW: fix graphics driver colors for rgb32 and don't break aspect ratio when scaling menu texture 2018-03-05 23:45:28 -08:00
misson20000
7487d938b3 NSW: remove global state in graphics driver, as it is no longer necessary 2018-03-05 20:14:52 -08:00
twinaphex
63823b339a Buildfix for D3D8 2018-03-03 15:34:21 +01:00
twinaphex
b4a743fff4 Split up menu display drivers for D3D8/D3D9 into separate drivers;
split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
0566b056a5 Take out d3d_common function call from d3d_w32_font.c 2018-03-03 05:42:14 +01:00
twinaphex
3f1ae25713 (D3D8) Buildfix 2 2018-03-02 17:44:48 +01:00
twinaphex
ed67653086 (D3D8) Buildfix 2018-03-02 17:43:58 +01:00
twinaphex
371b6a604e (Xbox) Buildfix 2018-03-02 17:43:18 +01:00
twinaphex
588707f543 Cleanups 2018-03-02 17:30:21 +01:00
twinaphex
0ec5ce8cfe Get rid of d3d context drivers 2018-03-02 17:23:43 +01:00
twinaphex
95371cbda1 (Xbox 360) Buildfix 2018-03-02 17:05:30 +01:00
twinaphex
dfdbc00a84 Cleanup Xbox 360 code from d3d_ctx 2018-03-02 17:03:34 +01:00
twinaphex
dbf2fae5c1 (D3D9) Get rid of context driver 2018-03-02 17:00:11 +01:00
twinaphex
fc9e018534 Implement d3d9_set_video_mode 2018-03-02 16:53:15 +01:00
twinaphex
7c599b715e Implement d3d9_has_windowed 2018-03-02 16:46:32 +01:00
twinaphex
9606db6f79 Start untangling more functions from context driver 2018-03-02 16:38:57 +01:00
twinaphex
af5a2f61a1 (D3D9) Start getting rid of context driver for D3D9 driver 2018-03-02 15:30:39 +01:00
twinaphex
696fa900a1 Refactor macro functions which were unsafe 2018-02-26 18:08:17 +01:00
twinaphex
5b79d2b942 Refactor video_shader_driver_set_parameters 2018-02-26 17:51:52 +01:00
twinaphex
7acd4b1847 (Windows) Buildfixes - use fseek for MSVC 2003 and earlier 2018-02-17 19:11:49 +01:00
twinaphex
89cd494ab7 (WiiU) Buildfix 2018-02-17 11:27:14 +01:00
radius
7913b88853 fix potential wiiu crash 2018-02-17 00:10:08 -05:00
twinaphex
070c09faec Avoid more pointer grabbing for video driver ptr 2018-02-16 20:42:37 +01:00