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Implement d3d9_set_video_mode
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@ -1844,12 +1844,21 @@ static void d3d9_unload_texture(void *data, uintptr_t id)
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d3d_texture_free(texid);
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}
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static void d3d9_set_video_mode(void *data,
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unsigned width, unsigned height,
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bool fullscreen)
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{
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#ifndef _XBOX
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win32_show_cursor(!fullscreen);
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#endif
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}
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static const video_poke_interface_t d3d9_poke_interface = {
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NULL, /* set_coords */
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d3d9_set_mvp,
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d3d9_load_texture,
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d3d9_unload_texture,
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NULL,
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d3d9_set_video_mode,
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NULL,
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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