Gregor Richards
65224dc2a5
NAT traversal also needs to avoid IPv6 with SOCKET_LEGACY
2016-12-10 13:58:51 -05:00
Brad Parker
1f39426195
only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected
2016-12-09 19:32:55 -05:00
Logan McNaughton
1d69baca82
Use glTexStorage2D for FBO textures
2016-12-08 21:14:10 -07:00
Brad Parker
e39031cbd0
revert rest of unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
f725b48555
starting to revert unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
d20acaa63d
more unicode fixes
2016-12-02 23:00:27 -05:00
Brad Parker
826afd137c
disable unicode until GL context is fixed
2016-12-02 15:34:15 -05:00
Brad Parker
3b8a81dd31
make existing hard-coded unicode calls switchable back to ansi
2016-12-02 14:34:29 -05:00
Brad Parker
d891f1c90b
remove explicit unicode def/undefs
2016-12-02 14:34:29 -05:00
Brad Parker
3846ce1837
build fixes for MSVC, start moving back to TCHAR usage so we can switch unicode on and off
2016-12-02 12:54:39 -05:00
Twinaphex
bb499b70be
Merge pull request #4104 from GregorR/natt
...
NAT traversal
2016-11-30 16:09:53 +01:00
Gregor Richards
42da0a0184
NAT traversal in Netplay
...
For the time being, if NAT traversal is successful it simply announces
it as an OSD message. In the future it will be used to inform a
matchmaking server of the public port.
This patch also included minor fixes to the NAT traversal implementation
to make the select it demands actually doable.
2016-11-29 22:59:46 -05:00
Gregor Richards
8f61e2b978
Spacing correction (three spaces, not four)
2016-11-29 21:16:04 -05:00
Gregor Richards
da406c3abb
Adding copyright headers and support for specifying protocol (TCP/UDP)
2016-11-29 21:09:47 -05:00
Gregor Richards
65355994b3
NAT traversal
...
Adding NAT traveral interface to libretro-common, with (currently) a
backend support MiniUPNPC. Sensible future backends would be libupnp and
a direct implementation of PCP/NAT-PMP.
2016-11-29 21:00:53 -05:00
Brad Parker
cd9d09d1f3
use unicode versions of windows functions
2016-11-29 14:34:35 -05:00
Twinaphex
a09ad05a76
Merge pull request #4064 from GregorR/netplay-compression
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Netplay compression
2016-11-26 23:43:05 +01:00
Gregor Richards
096eb072e1
Replacing archive_file_zlib backend with trans_stream
2016-11-26 15:48:58 -05:00
twinaphex
82b1cbf04a
Not sure why this is in include/hash
2016-11-26 17:14:40 +01:00
Gregor Richards
ac50e17f50
Moving zlib stream interface
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Moving the zlib streaming interface out of archive_file and into
trans_stream, including updating the png support to use the new
trans_stream interface. archive_file_zlib itself still needs updating.
2016-11-26 10:47:24 -05:00
Gregor Richards
f27476b4ef
Adding a transcoding stream interface for in-memory compression.
2016-11-26 09:19:46 -05:00
twinaphex
66795c35cc
Fix for GLES2 target
2016-11-18 23:29:48 +01:00
Alcaro
a973bd8dfa
Clarify this function
2016-11-16 14:36:48 +01:00
twinaphex
83d91ae85a
(libretro-common) Update copyrights
2016-11-08 17:55:35 +01:00
twinaphex
a7585f9988
Move video_frame.h to libretro-common
2016-11-08 15:35:24 +01:00
Twinaphex
38b3e4042d
Merge pull request #3953 from aliaspider/master
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(WiiU) working sound.
2016-11-06 19:18:11 +01:00
Alcaro
d64aa98bee
Clarify this one, all known fronts already do this
2016-11-06 12:02:37 +01:00
aliaspider
31edafde03
(WIIU) add timers, fix retro_sleep.
2016-11-06 11:55:56 +01:00
twinaphex
9a9f76d71c
(FFT) Add potential non-GLM code
2016-11-04 21:25:12 +01:00
twinaphex
01961cbf5e
Turn matrix_4x4_identity into inline function
2016-11-04 15:58:32 +01:00
twinaphex
85dd30ca3e
(Android) Issues with ABI target version 9 - just do
...
ugly preprocessor hacks instead
2016-11-03 16:35:04 +01:00
twinaphex
19ee1a4751
Move macros of matrix functions to C files
2016-11-03 14:52:22 +01:00
twinaphex
cb23aec500
Try to prevent GLES 2 compile-time issues where GLuint64/GLint64
...
is already provided by a system header
2016-11-03 14:25:10 +01:00
twinaphex
9fd40831ef
float_minmax.h - include math.h
2016-11-01 11:43:00 +01:00
twinaphex
6c6daeca5b
(libretro-common) Add float_minmax.h
2016-11-01 11:27:00 +01:00
Twinaphex
92a9f8aec7
Merge pull request #3887 from aliaspider/master
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(WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
2016-10-29 04:02:54 +02:00
aliaspider
e055b7cbc1
(WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
...
from WUT.
2016-10-29 02:56:40 +01:00
Jean-André Santoni
c99b4f7252
Preliminary support for the Vietnamese language
2016-10-27 20:49:56 +02:00
twinaphex
4fb6808321
libretro-common is MIT and we don't want individual copyright
...
per authors here; RetroArch is GPL and it's fine there
2016-10-27 19:52:58 +02:00
Brad Parker
d1d5584d18
update copyright
2016-10-27 11:47:10 -04:00
aliaspider
a4d745a471
preliminary port to the wiiu platform
2016-10-27 01:34:10 +01:00
Jean-André Santoni
07421c3cd4
Fix build on some platform missing int64 types in their headers
2016-10-26 20:13:56 +02:00
twinaphex
4454fdbfc2
Fix MSVC build
2016-10-24 08:33:35 +02:00
twinaphex
213e357918
Move gl_capabilities to libretro-common
2016-10-24 04:06:05 +02:00
Henri Gomez
eaed1c96be
ASIMD detection on ARMv8
2016-10-18 17:10:43 +02:00
Higor Eurípedes
330a8d7594
Make thread local storage optional
2016-10-17 21:24:03 -03:00
Higor Eurípedes
471ff4a999
(libretro-common) Add thread local storage
2016-10-17 20:49:37 -03:00
Higor Eurípedes
2109a13ce2
(libretro-common) Fix sthread_isself() documentation
2016-10-17 19:14:31 -03:00
Francisco José García García
81e7a60759
(VITA) Try to use NEON
2016-10-17 18:39:53 +02:00
Twinaphex
8da65e73f6
Update
2016-10-14 17:07:33 +02:00