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Fix build on some platform missing int64 types in their headers
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@ -23,7 +23,7 @@ typedef void *GLeglImageOES;
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typedef GLint GLfixed;
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#endif
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#if (__STDC_VERSION__ <= 199409L) || (OSX && !MAC_OS_X_VERSION_10_7)
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#if (__STDC_VERSION__ <= 199901L) || (OSX && !MAC_OS_X_VERSION_10_7)
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typedef long long int GLint64;
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typedef unsigned long long int GLuint64;
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typedef unsigned long long int GLuint64EXT;
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