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Clarify this one, all known fronts already do this
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@ -1691,7 +1691,8 @@ struct retro_hw_render_callback
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* be providing preallocated framebuffers. */
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retro_hw_get_current_framebuffer_t get_current_framebuffer;
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/* Set by frontend. */
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/* Set by frontend.
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* Can return all relevant functions, including glClear on Windows. */
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retro_hw_get_proc_address_t get_proc_address;
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/* Set if render buffers should have depth component attached.
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