Autechre
1eb45fdf9b
Merge pull request #11942 from barbudreadmon/patch-1
...
fix slang shaders with rotation
2021-01-28 15:54:27 +01:00
Daniel De Matteis
1ece33337c
(Mac) More warning fixes
2021-01-26 21:21:51 +01:00
Autechre
082ccc167e
Fix slang_process string to C char regressions ( #11943 )
2021-01-26 18:17:37 +01:00
barbudreadmon
7cb250f827
(GLCORE) fix slang shaders with rotation
2021-01-26 10:13:57 +01:00
barbudreadmon
af6bb016cb
(VULKAN) fix slang shaders with rotation
2021-01-26 10:09:45 +01:00
OsirizX
b96a0c495a
[VITA] Add support for Vita GLES2 (PIGLET)
2021-01-06 19:14:30 +01:00
Remi McGill
7a565d739d
Shaders fix for duplicate parameters loading bug
2020-12-31 15:50:55 -05:00
HyperspaceMadness
0c526b6498
Shaders Load Refactor and Fix Referenced Texture Loading
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Partial update to work with shaders directly
More Edits
More changes
more shader fixes
More Fixes Compiling, reference load still wrong
Added Feedback & things are working
Logging Fixes
Log Fix
More Fixes
Added Feedback Logging
Fixes for file pathing in Linux
Fix GLCore and Crash in QT Saving
Code Cleanup
Removed Unused Function filepath.c
Code Cleanup
2020-12-26 21:09:27 -05:00
HyperspaceMadness
e6ee8818af
Shaders_improve_message_for_textures_not_found
2020-11-08 12:21:09 -05:00
twinaphex
44b7234756
Move cheat_manager and state_manager to root folder
2020-10-15 05:29:20 +02:00
twinaphex
467dd68fa4
Cleanup
2020-10-03 18:32:21 +02:00
twinaphex
0e4aa46335
Cleanups
2020-10-03 18:25:43 +02:00
Tony Jansson
bb1c853ecd
(Vulkan) Reduce log spam
2020-09-23 02:00:03 +03:00
twinaphex
1296fc4745
use strlcpy_literal for string literal copies
2020-09-19 23:28:01 +02:00
twinaphex
e8a0ea15cd
Improve glslang_read_shader_file somewhat
2020-08-26 23:46:16 +02:00
twinaphex
044209bc5a
Create string_separate_noalloc
2020-08-26 23:46:16 +02:00
twinaphex
6af6d5eb1c
(jdgleaver) Initialize string lists properly to prevent memory leaks
2020-08-25 13:25:27 +02:00
twinaphex
c2a8a0f04e
use string_list_initialize/deinitialize in more places
2020-08-24 01:16:14 +02:00
twinaphex
0a69d14b11
Reimplement slang_preprocess_parse_parameters
2020-08-24 00:54:24 +02:00
twinaphex
4958e30d8f
(slang shader backends) Cleanups
2020-08-16 02:29:54 +02:00
twinaphex
e35d2cb527
CLeanups
2020-08-16 02:20:13 +02:00
twinaphex
bb58b0d6e3
(GLSLANG) Move more common code out of shader_gl_core and shader_vulkan
...
and into glslang_util.h
2020-08-16 02:05:38 +02:00
twinaphex
a1ce1e4f1d
gl_glsl_set_proc_address unneeded - remove it
2020-08-04 03:58:51 +02:00
twinaphex
f8b8f2a07d
(slang) Cut down on code duplication
2020-08-03 18:37:07 +02:00
twinaphex
86d302099e
Move build_vec4 to glslang_util.c
2020-08-03 18:34:33 +02:00
twinaphex
cce2ac6904
(shaders slang) Cut down on code duplication
2020-08-03 18:13:08 +02:00
twinaphex
c387071298
Add static globals TODO/FIXME note
2020-07-20 02:02:00 +02:00
twinaphex
46fd40b574
Use std::string concatenation instead of std::ostringstream
2020-07-11 08:24:13 +02:00
twinaphex
e10f4eed8d
(Vulkan) Cleanups
2020-07-09 03:48:42 +02:00
HyperspaceMadness
5ceb30fc1b
Changed SLANG_NUM_BINDINGS to 16 for D3D11 Fix
2020-07-08 12:06:59 -04:00
HyperspaceMadness
7c6bb925c4
Increased Slang Max Params, Textures & Passes
2020-07-05 13:45:58 -04:00
twinaphex
09180e64b5
Start unifying more macros
2020-07-03 18:00:40 +02:00
twinaphex
7a22eb1f44
Turn vulkan_image_layout_transition_levels into macro
2020-07-03 08:32:33 +02:00
twinaphex
87b9c2a367
Add HAVE_REWIND switch
2020-07-01 21:04:05 +02:00
twinaphex
f83f0b2d44
Fix static code analysis warnings
2020-06-29 20:27:34 +02:00
twinaphex
cf1eb2e989
Silence more warnings
2020-06-29 20:17:54 +02:00
twinaphex
479058d1a3
Prevent implicit memsets
2020-06-29 16:42:51 +02:00
twinaphex
b2dbbeb386
(glslang_util_cxx.cpp) Use string_starts_with_size
2020-06-28 21:53:28 +02:00
twinaphex
fe8a191012
(glslang_util_cxx.cpp) Use string_starts_with
2020-06-28 21:46:08 +02:00
twinaphex
c600fbc6ff
Cleanups
2020-06-28 21:33:07 +02:00
twinaphex
503c8e089f
(shader_vulkan) Cleanup
2020-06-28 01:17:36 +02:00
twinaphex
808c00db41
(drivers_shader) Move static functions to top of files
2020-06-26 18:54:30 +02:00
twinaphex
601a73fa8b
Use string_starts_with_size where possible - avoids the strlen
2020-06-25 12:51:04 +02:00
twinaphex
d903d684a0
(glslang) Group together more strings
2020-06-12 05:24:34 +02:00
twinaphex
c2044beedd
Fix shader regression with MinProgramTexelOffset
2020-06-12 05:18:38 +02:00
twinaphex
7ee5ffcd1c
Further optimize SlangProcess
2020-06-11 05:51:03 +02:00
twinaphex
58b22b0a6e
Optimize some long iterations of string_is_equal
2020-06-08 07:00:22 +02:00
Higor Eurípedes
1f45018ee8
shader_glsl.c: Move buffer null pointer check in gl_glsl_set_coords()
...
`buffer` is initialized to a statically allocated variable and can only be NULL
when the allocation of a bigger buffer fails. When only the core frame is being
displayed, the buffer never points to the heap thanks to the small buffer
optimization.
2020-06-06 20:08:28 -03:00
twinaphex
e030986837
Replace fprintfs with RARCH_LOG/RARCH_ERR
2020-05-24 19:29:55 +02:00
twinaphex
6408da2ae4
Silence warnings
2020-05-23 03:19:25 +02:00