369 Commits

Author SHA1 Message Date
twinaphex
195520fcb6 (D3D) Attempt to fix build error 2016-01-29 10:40:37 +01:00
twinaphex
eb9be6409f Use core callbacks 2016-01-28 04:07:54 +01:00
twinaphex
64e43a9935 Start using string_is_equal in more places 2016-01-20 04:14:55 +01:00
twinaphex
54f46f4ee3 Update headers 2016-01-10 04:41:52 +01:00
twinaphex
a25d2d65f0 Revert "Move this down"
This reverts commit df70a067d5c902389f3192f2f8292cadf3ddc5ae.
2016-01-09 05:46:54 +01:00
twinaphex
df70a067d5 Move this down 2016-01-09 05:45:06 +01:00
twinaphex
c774fb2447 Change #ifndef _XBOX to #ifdef HAVE_WINDOW 2016-01-09 05:37:03 +01:00
twinaphex
dad51f5677 Create win32_set_style 2016-01-09 05:24:27 +01:00
twinaphex
a549b86b51 Already done inside win32_set_window 2016-01-09 05:05:37 +01:00
twinaphex
3e9820f6ae (D3D) Use win32_set_window 2016-01-09 05:04:47 +01:00
twinaphex
8b7bd46612 (D3D) Cleanups 2016-01-09 04:44:44 +01:00
twinaphex
4a7efdf3c5 Move d3d_init_imports around 2016-01-09 04:13:11 +01:00
twinaphex
ae4febc993 (D3D) Move code around 2016-01-09 04:12:33 +01:00
twinaphex
5788801dab (D3D) Move code around 2016-01-09 04:11:20 +01:00
twinaphex
782190c43b Move code around 2016-01-09 04:10:36 +01:00
twinaphex
b90d324150 Cleanup d3d_set_shader 2016-01-09 04:09:50 +01:00
twinaphex
c52fb8c90e Cleanup d3d_set_shader 2016-01-09 04:07:22 +01:00
twinaphex
9029bd96d6 Move renderchain->init_driver_shader to top of renderchain->init
function
2016-01-09 03:57:13 +01:00
twinaphex
bbe4b0e286 Fix warning 2016-01-09 03:11:13 +01:00
twinaphex
ba97047cc2 Get rid of some forward declarations 2016-01-09 03:10:37 +01:00
twinaphex
97d146e7c8 (D3D) N/A 2016-01-09 03:10:08 +01:00
twinaphex
7a55c2b8eb Revert "Don't attempt to use std::string anymore in gfx/d3d/d3d.cpp"
This reverts commit f76b7f2b609204b4a25e9e4369c0ff05657b8dc5.
2016-01-09 03:06:18 +01:00
twinaphex
14950cefc2 Revert "(D3D) N/A"
This reverts commit cfa4170c648d745adeb56aa76de78489603f9997.
2016-01-09 03:06:11 +01:00
twinaphex
cfa4170c64 (D3D) N/A 2016-01-09 03:01:25 +01:00
twinaphex
f76b7f2b60 Don't attempt to use std::string anymore in gfx/d3d/d3d.cpp 2016-01-09 03:00:33 +01:00
twinaphex
93fed31e3a N/A 2016-01-08 20:51:30 +01:00
twinaphex
9540d4ccb5 (D3D) Buildfixes 2016-01-08 17:51:03 +01:00
twinaphex
d8f851365f Cleanups 2016-01-08 09:48:46 +01:00
twinaphex
0314b1f811 Take out HAVE_D3D ifdef 2016-01-08 09:02:51 +01:00
twinaphex
deb66a885e (D3D) Fixes courtesy of aliaspider 2016-01-08 08:16:26 +01:00
twinaphex
ed6e35f7e3 (D3D) Buildfix 2016-01-08 05:44:36 +01:00
twinaphex
5453055135 Move resize handling to d3d_alive 2016-01-08 05:06:12 +01:00
twinaphex
8635d19b9b (D3D) N/A 2016-01-08 03:46:02 +01:00
twinaphex
30d98d0693 d3d_calculate_rects - cleanups 2016-01-08 03:14:49 +01:00
twinaphex
1d07c6306e Buildfixes 2016-01-08 03:09:41 +01:00
twinaphex
eb5db8ca60 Create d3d_calculate_rect 2016-01-08 03:07:58 +01:00
twinaphex
7bcf33bff3 Remove d3d->frame_count 2016-01-08 01:09:16 +01:00
twinaphex
281de92d79 Fix function name clashes pt. 1 2016-01-07 09:22:04 +01:00
twinaphex
8a124bb530 N/A 2016-01-07 07:10:02 +01:00
twinaphex
f1bdfaf0ed Cleanups 2016-01-07 06:50:32 +01:00
twinaphex
682071288a N/A 2016-01-07 06:49:10 +01:00
twinaphex
cda09fb6ca N/A 2016-01-07 06:44:35 +01:00
twinaphex
23a9715f26 don't grab pointer to d3d device 2016-01-07 06:33:50 +01:00
twinaphex
fbe0b5cb5f N/A 2016-01-07 06:31:26 +01:00
twinaphex
5322b05545 Move freeing of d3d->menu to d3d_free 2016-01-07 04:59:39 +01:00
twinaphex
8c1e371d1c use new / delete for d3d->menu 2016-01-07 04:52:59 +01:00
twinaphex
a425ca98ed reimplement d3d_restore 2016-01-07 02:55:27 +01:00
twinaphex
e8656333f1 Make it possible to manually set one of the devices with d3d_device_free 2016-01-07 02:22:53 +01:00
twinaphex
8b9c6d099f Set g_pD3D back to NULL 2016-01-07 02:20:30 +01:00
twinaphex
0b655fdd89 Set g_pD3D to NULL in d3d_free 2016-01-07 02:19:01 +01:00