2015 Commits

Author SHA1 Message Date
twinaphex
08d024ecad Revert "Get rid of the header guards in shaders_common.h/glsl_common.h"
This reverts commit eef67ee0cda98af45e9ef7c54a95cdc7a90ac23f.
2018-11-24 01:25:55 +01:00
twinaphex
eef67ee0cd Get rid of the header guards in shaders_common.h/glsl_common.h 2018-11-24 00:37:07 +01:00
twinaphex
03a8bc9875 Rename some files 2018-11-24 00:30:46 +01:00
twinaphex
c1de2e5697 Cleanup shaders_common.h 2018-11-23 23:57:22 +01:00
Twinaphex
8514d6ccc8
Revert "Fix shader warnings" 2018-11-23 04:18:38 +01:00
Alfrix
3e7328b00a Fix shader warnings 2018-11-22 16:18:11 -03:00
jdgleaver
ca13805937 (3DS) Add 'bottom screen' enable to User Interface menu 2018-11-14 16:41:19 +00:00
Francisco Javier Trujillo Mata
8065e19cc1 Improve Initalisation of GSTextures 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
801927aaf5 Fixed issues with the colors. Now it is working fine with 2048 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
7fa7bd32d3 Now it supports force_aspect ratio 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
52544115db Add fullscreen parameter 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
4e1624359a Added Filter option in the creation of Textures 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
66159a44e5 Some clean in gfx 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
b4d2c5d85a Refactor method where transfer the frame to the textures 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
6b5ae4cdd6 Make more generic to choose the 32bits or 16bits 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
18dc40117d Applied color correction to the libretro core 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
b378ecf26b Test Core working with 2 textures 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
8a0266cf8d PS2 Input looks to be ready 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
21587ba2a4 Now RGUI shows fullscreen proper colors 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
f4680b03eb now it looks full screen 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
1f756533f9 First Content on the Screen!! 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
d7cc3b7983 PS2 making the gfx driver clean the screen 2018-11-09 22:40:50 +01:00
Francisco Javier Trujillo Mata
0880bd00b0 PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
twinaphex
f271ea789d (VG) Buildfix 2018-11-06 20:58:41 +01:00
Themaister
66e7c73193 Keep enable state the same after loading new overlay. 2018-10-18 23:37:45 +02:00
Themaister
3f41cd533b Fix RGUI regression on Vulkan. 2018-10-16 23:29:17 +02:00
Brad Parker
a92a27a230 gdi: ignore menu_shader_pipeline setting 2018-10-16 10:30:57 -04:00
twinaphex
778c3fff73 (GL) Use shader_driver directly 2018-10-15 06:47:18 +02:00
twinaphex
9e2d688e1d Get rid of video_context_driver_get_context_data 2018-10-15 01:27:18 +02:00
twinaphex
6b03a95b8d Cleanup 2018-10-14 20:04:29 +02:00
twinaphex
454761a6ed Get rid of video_context_driver_bind_hw_render 2018-10-14 19:49:24 +02:00
twinaphex
2edd03361c Remove video_context_driver_check_window 2018-10-14 17:49:29 +02:00
twinaphex
c73d13d4bc Don't use video_context_driver_check_window anymore - go call it
directly
2018-10-14 08:40:00 +02:00
twinaphex
448d2d333c Set ctx_driver 2018-10-14 08:22:26 +02:00
twinaphex
e661cf3cfd Rewrite video_context_driver_init_first 2018-10-14 08:13:05 +02:00
twinaphex
85c1de7d3a Cleanups 2018-10-11 05:05:21 +02:00
twinaphex
75f8e2e7a1 Revert 2018-10-11 03:52:38 +02:00
twinaphex
0782c3c820 Cleanups 2018-10-11 03:26:39 +02:00
Twinaphex
77f508dccb
Merge pull request #7411 from fr500/presets
fix auto shader preset loading in d3d10, d3d11, d3d12
2018-10-11 02:34:12 +02:00
radius
454efe03dc fix auto shader preset loading in d3d10, d3d11, d3d12 2018-10-10 19:02:36 -05:00
twinaphex
5b4473b948 Create gl_set_core_context 2018-10-10 18:24:41 +02:00
twinaphex
c3c169aeab Add this 2018-10-10 18:08:13 +02:00
twinaphex
f336fa0337 CXX_BUILD fixes 2018-10-10 16:38:13 +02:00
Twinaphex
1fae526337
Merge pull request #7403 from bparker06/gdi_imp
win32: Improvements to GDI drivers
2018-10-10 16:13:10 +02:00
Brad Parker
b9699f4780 gdi: texture load support, fix menu text alignment, support multi-line messages 2018-10-10 09:58:49 -04:00
twinaphex
c02536af08 Roll all this back 2018-10-09 20:42:47 +02:00
flyinghead
8d586e1a0c Do not force the requested hw context to be Open GL 2018-10-09 20:31:40 +02:00
flyinghead
c11e47b08a Checking for core context returns an error in GL3
This error should be ignored.
Mac build fix
2018-10-09 19:27:55 +02:00
Flyinghead
d4815084ec Update the rendering context with the GL version whether it is a core context 2018-10-09 17:58:36 +02:00
twinaphex
a27bce38cd Simplify gl_get_context 2018-10-09 16:46:40 +02:00