Don't use video_context_driver_check_window anymore - go call it

directly
This commit is contained in:
twinaphex 2018-10-14 08:40:00 +02:00
parent 448d2d333c
commit c73d13d4bc

View File

@ -2019,31 +2019,26 @@ error:
static bool gl_alive(void *data)
{
gfx_ctx_size_t size_data;
unsigned temp_width = 0;
unsigned temp_height = 0;
bool ret = false;
bool quit = false;
bool resize = false;
gl_t *gl = (gl_t*)data;
bool is_shutdown = rarch_ctl(RARCH_CTL_IS_SHUTDOWN, NULL);
/* Needed because some context drivers don't track their sizes */
video_driver_get_size(&temp_width, &temp_height);
size_data.quit = &quit;
size_data.resize = &resize;
size_data.width = &temp_width;
size_data.height = &temp_height;
gl->ctx_driver->check_window(gl->ctx_data,
&quit, &resize, &temp_width, &temp_height, is_shutdown);
if (video_context_driver_check_window(&size_data))
{
if (quit)
gl->quitting = true;
else if (resize)
gl->should_resize = true;
if (quit)
gl->quitting = true;
else if (resize)
gl->should_resize = true;
ret = !gl->quitting;
}
ret = !gl->quitting;
if (temp_width != 0 && temp_height != 0)
video_driver_set_size(&temp_width, &temp_height);