Jeffrey Davenport
25f35ed67d
Bug caused by typo
2019-08-13 02:26:13 -06:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
2750997724
(dinput) POV defines need mmsystem.h header include
2019-07-23 19:40:22 +02:00
twinaphex
02876aecae
Cleanups
2019-07-23 14:07:49 +02:00
twinaphex
0f18df5d66
(PS2) Buildfix
2019-07-22 14:45:55 +02:00
twinaphex
bee9984745
Update all other input drivers
2019-07-22 01:20:00 +02:00
twinaphex
f9f2e2f48d
(Android) This should fix the hotkey binding problems
2019-07-22 00:19:05 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
twinaphex
cba3eb3968
(Dinput) Refactor dinput_is_pressed
2019-07-21 17:53:51 +02:00
twinaphex
f4104f5c9a
Regression in
...
9c73d3305d
- joykey needs to be uint64_t and then is later cast to uint16_t -
is apparently important for hotkeys
2019-07-21 16:22:41 +02:00
twinaphex
66b88b60f2
Simplify this
2019-07-21 16:06:12 +02:00
twinaphex
4c69dad0ce
Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
...
MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
e1ab933bf2
(Android) These arrays should be at least as big as MAX_USERS
2019-07-18 23:40:32 +02:00
twinaphex
61746c8179
(Android) Refactor android_input_set_rumble to be safer
2019-07-18 20:47:51 +02:00
twinaphex
09c727c0ee
(Android) Fix one potential crash on older Android
2019-07-18 18:16:52 +02:00
twinaphex
26788850ae
(linuxraw) linuxraw_analog_pressed - reimplement to avoid LGTM warnings
2019-07-16 16:54:18 +02:00
twinaphex
0257e01bee
Refactor input_autoconfigure_connect - don't return
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value - set input device name upon failure implicitly
2019-07-16 15:28:22 +02:00
twinaphex
e1613bba6d
Cleanups
2019-07-12 16:24:09 +02:00
arstn
63494f88cd
Update input/drivers/udev_input.c
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sure. commited already.
Co-Authored-By: Rob Loach <robloach@gmail.com>
2019-07-11 17:25:57 +02:00
arstn
c222e6674a
Making mouse pointer working in X11 environment with no Display
2019-07-11 09:24:01 +02:00
twinaphex
a200d9683c
(dinput.c) Cleanups
2019-07-08 02:40:09 +02:00
twinaphex
2c7e7ac083
(Android) Buildfix
2019-07-04 22:26:19 +02:00
twinaphex
6c2f65c585
Fix code analysis warnings
2019-07-04 21:54:51 +02:00
twinaphex
13aab06d2d
(Android) Should hopefully fix hotkey binds being mappable for
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gamepad
2019-07-04 15:20:10 +02:00
twinaphex
47b17e8d65
(dinput) Update
2019-07-04 14:05:20 +02:00
twinaphex
ff0ea2921f
(dinput) Buildfix
2019-07-04 14:02:43 +02:00
twinaphex
cec67e412e
Revert "(dinput/xinput) Simplifications"
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This reverts commit 20e8dfcba5fc36befb129940d14a1d891b38f2e2.
2019-07-04 05:20:19 +02:00
rsn8887
7e348f132e
[SWITCH] Proper x/y scaling for pointer devices, fixes touch lightgun
2019-07-02 16:42:17 -05:00
rsn8887
1caaea4bdf
[SWITCH] Allow touch mouse gestures such as tap to click
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This adds touch gestures to the touchpad-style mouse
controls. Before this, there was only pointer motion
via dragging a finger somewhere on the screen. Now,
there's tap to click and more.
Supported touch gestures:
- pointer motion = single finger drag
- left mouse click = single finger short tap
- right mouse click = second finger short tap
while first finger is still down
- left click drag and drop = dual finger drag
- right click drag and drop = triple finger drag
2019-06-26 00:35:05 -05:00
rsn8887
d0c8809df4
[SWITCH] Allow finger drag to act as mouse movement
2019-06-24 20:02:24 -05:00
twinaphex
2f16fb1345
(libnx) Buildfix
2019-06-24 05:09:21 +02:00
twinaphex
584c0f5de5
(Android) Buildfix
2019-06-24 01:11:20 +02:00
twinaphex
a739003ad4
Buildfix
2019-06-23 19:08:03 +02:00
twinaphex
9c73d3305d
Insert input_joypad_pressed into drivers themselves
2019-06-23 18:20:48 +02:00
twinaphex
7a2fa44c4b
(Cocoa) Add bitmask code
2019-06-23 17:05:01 +02:00
twinaphex
9e20871c3c
(Wayland) Buildfix
2019-06-23 16:37:23 +02:00
twinaphex
439a07eecd
(Android) Put extra parentheses around this
2019-06-23 15:56:34 +02:00
twinaphex
334c64d159
(Android) Simplify input code
2019-06-23 15:55:40 +02:00
twinaphex
1e863b0f4d
Optimal way of grabbing all button states in a bitmasked value -
...
should allow us to do only one function call to the RA input
driver's input state callback
2019-06-23 06:09:45 +02:00
twinaphex
d4ed0358a7
(dinput.c) Cleanups
2019-06-23 03:14:21 +02:00
twinaphex
51365ed387
(input drivers) More simplifications
2019-06-23 02:34:35 +02:00
twinaphex
ceecf4751a
Simplify DOS keyboard code
2019-06-23 02:22:54 +02:00
twinaphex
e51a98a295
Simplify android input code
2019-06-23 01:57:12 +02:00
twinaphex
20e8dfcba5
(dinput/xinput) Simplifications
2019-06-21 09:00:59 +02:00
twinaphex
d50a6b6bd2
Add video_driver_has_focus
2019-06-20 06:26:29 +02:00
twinaphex
68cbd5048c
Convert input_conv_analog_id_to_bind into macro
2019-06-19 05:16:24 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
Yoshi Sugawara
2dde223d23
Support returning the number of touches in the current input to support multi-touch inputs, like using a 2 finger touch to reload or secondary fire in lightgun games
2019-06-11 11:49:27 -10:00
rsn8887
28ef222886
[VITA] Bluetooth mouse and keyboard support
2019-03-22 21:32:59 -05:00
rsn8887
5aa0d17659
[LIBNX] Fix USB keyboard support for controlling Vice core and Menu
2019-03-19 19:49:45 -05:00