Simplify android input code

This commit is contained in:
twinaphex 2019-06-23 01:57:12 +02:00
parent b0382d8f73
commit e51a98a295
4 changed files with 37 additions and 68 deletions

View File

@ -634,7 +634,6 @@ INPUT
#include "../input/drivers/xenon360_input.c"
#elif defined(ANDROID)
#include "../input/drivers/android_input.c"
#include "../input/drivers_keyboard/keyboard_event_android.c"
#include "../input/drivers_joypad/android_joypad.c"
#elif defined(__QNX__)
#include "../input/drivers/qnx_input.c"

View File

@ -73,6 +73,38 @@ enum {
/* Use this to enable/disable using the touch screen as mouse */
#define ENABLE_TOUCH_SCREEN_MOUSE 1
#define AKEYCODE_ASSIST 219
#define LAST_KEYCODE AKEYCODE_ASSIST
#define MAX_KEYS ((LAST_KEYCODE + 7) / 8)
/* First ports are used to keep track of gamepad states.
* Last port is used for keyboard state */
static uint8_t android_key_state[MAX_PADS+1][MAX_KEYS];
static bool android_keyboard_port_input_pressed(
const struct retro_keybind *binds, unsigned id)
{
return BIT_GET(android_key_state[ANDROID_KEYBOARD_PORT], rarch_keysym_lut[binds[id].key]);
}
#define android_keyboard_input_pressed(key) (BIT_GET(android_key_state[0], (key)))
uint8_t *android_keyboard_state_get(unsigned port)
{
return android_key_state[port];
}
static void android_keyboard_free(void)
{
unsigned i, j;
for (i = 0; i < MAX_PADS; i++)
for (j = 0; j < MAX_KEYS; j++)
android_key_state[i][j] = 0;
}
/* TODO/FIXME -
* fix game focus toggle */
@ -853,8 +885,8 @@ static INLINE void android_input_poll_event_type_key(
AInputEvent *event, int port, int keycode, int source,
int type_event, int *handled)
{
uint8_t *buf = android_keyboard_state_get(port);
int action = AKeyEvent_getAction(event);
uint8_t *buf = android_key_state[port];
int action = AKeyEvent_getAction(event);
/* some controllers send both the up and down events at once
* when the button is released for "special" buttons, like menu buttons
@ -1343,6 +1375,7 @@ static bool android_input_key_pressed(void *data, int key)
&input_config_binds[0][key];
if( keyptr->valid
&& (key < RARCH_BIND_LIST_END)
&& android_keyboard_port_input_pressed(input_config_binds[0],
key))
return true;
@ -1441,11 +1474,11 @@ static int16_t android_input_state(void *data,
switch (device)
{
case RETRO_DEVICE_KEYBOARD:
return (id < RETROK_LAST) && BIT_GET(android_keyboard_state_get(ANDROID_KEYBOARD_PORT), rarch_keysym_lut[id]);
return (id < RETROK_LAST) && BIT_GET(android_key_state[ANDROID_KEYBOARD_PORT], rarch_keysym_lut[id]);
case RETRO_DEVICE_JOYPAD:
ret = input_joypad_pressed(android->joypad, joypad_info,
port, binds[port], id);
if (!ret)
if (!ret && (id < RARCH_BIND_LIST_END))
ret = android_keyboard_port_input_pressed(binds[port],id);
return ret;
case RETRO_DEVICE_ANALOG:

View File

@ -1,57 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <retro_miscellaneous.h>
#include "keyboard_event_android.h"
#define AKEYCODE_ASSIST 219
#define LAST_KEYCODE AKEYCODE_ASSIST
#define MAX_KEYS ((LAST_KEYCODE + 7) / 8)
// First ports are used to keeping track of gamepad states. Last port is used for keyboard state
static uint8_t android_key_state[MAX_PADS+1][MAX_KEYS];
bool android_keyboard_port_input_pressed(const struct retro_keybind *binds, unsigned id)
{
if (id < RARCH_BIND_LIST_END)
{
const struct retro_keybind *bind = &binds[id];
unsigned bit = rarch_keysym_lut[bind->key];
return BIT_GET(android_key_state[ANDROID_KEYBOARD_PORT], bit);
}
return false;
}
bool android_keyboard_input_pressed(unsigned key)
{
return BIT_GET(android_key_state[0], key);
}
uint8_t *android_keyboard_state_get(unsigned port)
{
return android_key_state[port];
}
void android_keyboard_free(void)
{
unsigned i, j;
for (i = 0; i < MAX_PADS; i++)
for (j = 0; j < MAX_KEYS; j++)
android_key_state[i][j] = 0;
}

View File

@ -137,12 +137,6 @@ enum {
#define ANDROID_KEYBOARD_PORT MAX_PADS
bool android_keyboard_port_input_pressed(const struct retro_keybind *binds, unsigned id);
bool android_keyboard_input_pressed(unsigned key);
uint8_t *android_keyboard_state_get(unsigned port);
void android_keyboard_free(void);
#endif