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https://github.com/libretro/RetroArch
synced 2025-03-28 19:20:35 +00:00
[SWITCH] Proper x/y scaling for pointer devices, fixes touch lightgun
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024d75d568
commit
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@ -9,6 +9,8 @@
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#include "../../config.h"
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#endif
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#include "../../retroarch.h"
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#ifdef HAVE_LIBNX
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#include <switch.h>
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@ -91,16 +93,14 @@ typedef struct switch_input
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#ifdef HAVE_LIBNX
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/* pointer */
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uint32_t touch_scale_x;
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uint32_t touch_scale_y;
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uint32_t touch_half_resolution_x;
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uint32_t touch_half_resolution_y;
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bool touch_state[MULTITOUCH_LIMIT];
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bool previous_touch_state[MULTITOUCH_LIMIT];
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uint32_t touch_x[MULTITOUCH_LIMIT];
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uint32_t touch_y[MULTITOUCH_LIMIT];
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int16_t touch_x_viewport[MULTITOUCH_LIMIT]; /* used for POINTER device */
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int16_t touch_y_viewport[MULTITOUCH_LIMIT]; /* used for POINTER device */
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int16_t touch_x_screen[MULTITOUCH_LIMIT]; /* used for POINTER_SCREEN device */
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int16_t touch_y_screen[MULTITOUCH_LIMIT]; /* used for POINTER_SCREEN device */
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uint32_t touch_x[MULTITOUCH_LIMIT]; /* used for touch mouse */
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uint32_t touch_y[MULTITOUCH_LIMIT]; /* used for touch mouse */
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uint32_t touch_previous_x[MULTITOUCH_LIMIT];
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uint32_t touch_previous_y[MULTITOUCH_LIMIT];
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bool keyboard_state[SWITCH_MAX_SCANCODE + 1];
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@ -165,6 +165,7 @@ static void switch_input_poll(void *data)
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if (sw->touch_state[i])
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{
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struct video_viewport vp;
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touchPosition touch_position;
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hidTouchRead(&touch_position, i);
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@ -172,6 +173,23 @@ static void switch_input_poll(void *data)
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sw->touch_previous_y[i] = sw->touch_y[i];
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sw->touch_x[i] = touch_position.px;
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sw->touch_y[i] = touch_position.py;
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/* convert from event coordinates to core and screen coordinates */
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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video_driver_translate_coord_viewport_wrap(
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&vp,
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touch_position.px,
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touch_position.py,
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&sw->touch_x_viewport[i],
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&sw->touch_y_viewport[i],
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&sw->touch_x_screen[i],
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&sw->touch_y_screen[i]);
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}
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}
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@ -259,13 +277,23 @@ static void switch_input_poll(void *data)
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}
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#ifdef HAVE_LIBNX
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void calc_touch_scaling(switch_input_t *sw, uint32_t x, uint32_t y, uint32_t axis_max)
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static int16_t switch_pointer_screen_device_state(switch_input_t *sw,
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unsigned id, unsigned idx)
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{
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sw->touch_half_resolution_x = x/2;
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sw->touch_half_resolution_y = y/2;
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if (idx >= MULTITOUCH_LIMIT)
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return 0;
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sw->touch_scale_x = axis_max / sw->touch_half_resolution_x;
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sw->touch_scale_y = axis_max / sw->touch_half_resolution_y;
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switch (id)
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{
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return sw->touch_state[idx];
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case RETRO_DEVICE_ID_POINTER_X:
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return sw->touch_x_screen[idx];
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case RETRO_DEVICE_ID_POINTER_Y:
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return sw->touch_y_screen[idx];
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}
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return 0;
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}
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static int16_t switch_pointer_device_state(switch_input_t *sw,
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@ -279,9 +307,9 @@ static int16_t switch_pointer_device_state(switch_input_t *sw,
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return sw->touch_state[idx];
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case RETRO_DEVICE_ID_POINTER_X:
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return ((sw->touch_x[idx] - sw->touch_half_resolution_x) * sw->touch_scale_x);
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return sw->touch_x_viewport[idx];
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case RETRO_DEVICE_ID_POINTER_Y:
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return ((sw->touch_y[idx] - sw->touch_half_resolution_y) * sw->touch_scale_y);
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return sw->touch_y_viewport[idx];
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}
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return 0;
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@ -400,8 +428,11 @@ static int16_t switch_input_state(void *data,
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return switch_input_mouse_state(sw, id, true);
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break;
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case RETRO_DEVICE_POINTER:
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case RARCH_DEVICE_POINTER_SCREEN:
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return switch_pointer_device_state(sw, id, idx);
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break;
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case RARCH_DEVICE_POINTER_SCREEN:
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return switch_pointer_screen_device_state(sw, id, idx);
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break;
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#endif
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}
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@ -798,8 +829,6 @@ static void* switch_input_init(const char *joypad_driver)
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Call me back when a Nintendo Switch XL is out
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*/
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calc_touch_scaling(sw, 1280, 720, TOUCH_AXIS_MAX);
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input_keymaps_init_keyboard_lut(rarch_key_map_switch);
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unsigned int i;
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for (i = 0; i <= SWITCH_MAX_SCANCODE; i++)
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