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https://github.com/libretro/RetroArch
synced 2025-03-03 04:14:00 +00:00
(Dinput) Refactor dinput_is_pressed
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f4104f5c9a
commit
cba3eb3968
@ -311,41 +311,6 @@ static bool dinput_mouse_button_pressed(
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return false;
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}
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static bool dinput_is_pressed(struct dinput_input *di,
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rarch_joypad_info_t joypad_info,
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const struct retro_keybind *binds,
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unsigned port, unsigned id)
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{
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const struct retro_keybind *bind = &binds[id];
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if (bind->key < RETROK_LAST)
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{
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unsigned sym = rarch_keysym_lut[(enum retro_key)bind->key];
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if (di->state[sym] & 0x80)
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if ((id == RARCH_GAME_FOCUS_TOGGLE) || !di->blocked)
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return true;
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}
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if (binds && binds[id].valid)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[id].joykey != NO_BTN)
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? binds[id].joykey : joypad_info.auto_binds[id].joykey;
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const uint32_t joyaxis = (binds[id].joyaxis != AXIS_NONE)
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? binds[id].joyaxis : joypad_info.auto_binds[id].joyaxis;
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if (dinput_mouse_button_pressed(di, port, binds[id].mbutton))
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return true;
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if ((uint16_t)joykey != NO_BTN
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&& di->joypad->button(joypad_info.joy_idx, (uint16_t)joykey))
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return true;
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if (((float)abs(di->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold)
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return true;
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}
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return false;
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}
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static int16_t dinput_pressed_analog(struct dinput_input *di,
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const struct retro_keybind *binds,
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unsigned idx, unsigned id)
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@ -605,20 +570,76 @@ static int16_t dinput_input_state(void *data,
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unsigned i;
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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if (dinput_is_pressed(di, joypad_info, binds[port], port,
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i))
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ret |= (1 << i);
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if (binds[port][i].key < RETROK_LAST)
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{
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if (di->state[rarch_keysym_lut[(enum retro_key)binds[port][i].key]] & 0x80)
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if ((i == RARCH_GAME_FOCUS_TOGGLE) || !di->blocked)
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{
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ret |= (1 << i);
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continue;
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}
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}
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if (binds[port][i].valid)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[port][i].joykey != NO_BTN)
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? binds[port][i].joykey : joypad_info.auto_binds[i].joykey;
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const uint32_t joyaxis = (binds[port][i].joyaxis != AXIS_NONE)
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? binds[port][i].joyaxis : joypad_info.auto_binds[i].joyaxis;
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if (dinput_mouse_button_pressed(
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di, port, binds[port][i].mbutton))
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{
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ret |= (1 << i);
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continue;
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}
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if ((uint16_t)joykey != NO_BTN
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&& di->joypad->button(
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joypad_info.joy_idx, (uint16_t)joykey))
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{
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ret |= (1 << i);
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continue;
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}
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if (((float)abs(di->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold)
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{
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ret |= (1 << i);
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continue;
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}
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}
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}
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}
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else
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if (id < RARCH_BIND_LIST_END)
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ret = dinput_is_pressed(di, joypad_info, binds[port], port, id);
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{
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if (binds[port][id].key < RETROK_LAST)
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{
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if (di->state[rarch_keysym_lut[(enum retro_key)binds[port][id].key]] & 0x80)
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if ((id == RARCH_GAME_FOCUS_TOGGLE) || !di->blocked)
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return true;
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}
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if (binds[port][id].valid)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[port][id].joykey != NO_BTN)
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? binds[port][id].joykey : joypad_info.auto_binds[id].joykey;
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const uint32_t joyaxis = (binds[port][id].joyaxis != AXIS_NONE)
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? binds[port][id].joyaxis : joypad_info.auto_binds[id].joyaxis;
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if (dinput_mouse_button_pressed(di, port, binds[port][id].mbutton))
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return true;
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if ((uint16_t)joykey != NO_BTN
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&& di->joypad->button(joypad_info.joy_idx, (uint16_t)joykey))
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return true;
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if (((float)abs(di->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold)
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return true;
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}
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}
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return ret;
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case RETRO_DEVICE_KEYBOARD:
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{
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unsigned sym = rarch_keysym_lut[(enum retro_key)id];
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return (id < RETROK_LAST) && di->state[sym] & 0x80;
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}
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return (id < RETROK_LAST) && di->state[rarch_keysym_lut[(enum retro_key)id]] & 0x80;
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case RETRO_DEVICE_ANALOG:
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if (binds[port])
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{
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@ -642,47 +663,98 @@ static int16_t dinput_input_state(void *data,
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device == RARCH_DEVICE_POINTER_SCREEN);
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case RETRO_DEVICE_LIGHTGUN:
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switch (id)
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{
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/*aiming*/
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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return dinput_lightgun_aiming_state( di, idx, id);
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switch (id)
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{
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/*aiming*/
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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return dinput_lightgun_aiming_state( di, idx, id);
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/*buttons*/
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER);
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case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_RELOAD);
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A);
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B);
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C);
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
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case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT);
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/*buttons*/
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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{
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unsigned new_id = 0;
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switch (id)
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{
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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new_id = RARCH_LIGHTGUN_TRIGGER;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
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new_id = RARCH_LIGHTGUN_RELOAD;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
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new_id = RARCH_LIGHTGUN_AUX_A;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
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new_id = RARCH_LIGHTGUN_AUX_B;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
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new_id = RARCH_LIGHTGUN_AUX_C;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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new_id = RARCH_LIGHTGUN_START;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
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new_id = RARCH_LIGHTGUN_SELECT;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
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new_id = RARCH_LIGHTGUN_DPAD_UP;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
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new_id = RARCH_LIGHTGUN_DPAD_DOWN;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
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new_id = RARCH_LIGHTGUN_DPAD_LEFT;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
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new_id = RARCH_LIGHTGUN_DPAD_RIGHT;
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break;
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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new_id = RARCH_LIGHTGUN_START;
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break;
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}
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if (binds[port][new_id].key < RETROK_LAST)
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{
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if (di->state[rarch_keysym_lut[(enum retro_key)binds[port][new_id].key]] & 0x80)
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if ((new_id == RARCH_GAME_FOCUS_TOGGLE) || !di->blocked)
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return true;
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}
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if (binds[port][new_id].valid)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[port][new_id].joykey != NO_BTN)
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? binds[port][new_id].joykey : joypad_info.auto_binds[new_id].joykey;
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const uint32_t joyaxis = (binds[port][new_id].joyaxis != AXIS_NONE)
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? binds[port][new_id].joyaxis : joypad_info.auto_binds[new_id].joyaxis;
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/*deprecated*/
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return di->mouse_rel_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return di->mouse_rel_y;
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
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}
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if (dinput_mouse_button_pressed(di, port, binds[port][new_id].mbutton))
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return true;
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if ((uint16_t)joykey != NO_BTN
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&& di->joypad->button(joypad_info.joy_idx, (uint16_t)joykey))
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return true;
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if (((float)abs(di->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold)
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return true;
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}
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}
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break;
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/*deprecated*/
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return di->mouse_rel_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return di->mouse_rel_y;
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}
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break;
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}
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