Twinaphex
340a368465
Merge pull request #6340 from Tatsuya79/master
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XMB Dynamic Scaling Mod. (For Testing)
2018-03-04 01:08:59 +01:00
Tatsuya79
28a7357fca
Thumbnails height limitation. Linear Image scaling.
2018-03-04 01:06:02 +01:00
twinaphex
1d1acc8940
Cleanup
2018-03-03 16:33:49 +01:00
twinaphex
542cd6b6bf
Uniquely name variables
2018-03-03 15:51:00 +01:00
twinaphex
63823b339a
Buildfix for D3D8
2018-03-03 15:34:21 +01:00
twinaphex
858af5fbe2
Fix Griffin build
2018-03-03 15:30:35 +01:00
twinaphex
b4a743fff4
Split up menu display drivers for D3D8/D3D9 into separate drivers;
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split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
0566b056a5
Take out d3d_common function call from d3d_w32_font.c
2018-03-03 05:42:14 +01:00
twinaphex
59dae251b0
Change to system dir include
2018-03-02 18:34:29 +01:00
twinaphex
64b36ef5d8
(MSVC) Buildfix for Cg renderchain
2018-03-02 18:32:14 +01:00
twinaphex
3f1ae25713
(D3D8) Buildfix 2
2018-03-02 17:44:48 +01:00
twinaphex
ed67653086
(D3D8) Buildfix
2018-03-02 17:43:58 +01:00
twinaphex
371b6a604e
(Xbox) Buildfix
2018-03-02 17:43:18 +01:00
twinaphex
588707f543
Cleanups
2018-03-02 17:30:21 +01:00
twinaphex
0ec5ce8cfe
Get rid of d3d context drivers
2018-03-02 17:23:43 +01:00
twinaphex
95371cbda1
(Xbox 360) Buildfix
2018-03-02 17:05:30 +01:00
twinaphex
dfdbc00a84
Cleanup Xbox 360 code from d3d_ctx
2018-03-02 17:03:34 +01:00
twinaphex
dbf2fae5c1
(D3D9) Get rid of context driver
2018-03-02 17:00:11 +01:00
twinaphex
fc9e018534
Implement d3d9_set_video_mode
2018-03-02 16:53:15 +01:00
twinaphex
7c599b715e
Implement d3d9_has_windowed
2018-03-02 16:46:32 +01:00
twinaphex
9606db6f79
Start untangling more functions from context driver
2018-03-02 16:38:57 +01:00
twinaphex
af5a2f61a1
(D3D9) Start getting rid of context driver for D3D9 driver
2018-03-02 15:30:39 +01:00
Twinaphex
0a1bcab732
Update CHANGES.md
2018-03-02 02:18:49 +01:00
twinaphex
9f33ba8607
(Vulkan/D3D11/D3D12) Add HAVE_GLSLANG now to both Android and MSVC solutions - shaders
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should work now
2018-03-02 02:14:29 +01:00
twinaphex
3cd2018cc1
Update video_shader_parse.c
2018-03-02 01:41:05 +01:00
twinaphex
df7f47d00a
Create string_is_equal_case_insensitive
2018-03-01 23:16:34 +01:00
twinaphex
2f457af8bf
Buildfix
2018-03-01 22:51:43 +01:00
twinaphex
25b7e54bdb
Fix mistake
2018-03-01 22:44:27 +01:00
twinaphex
7a7902c4ac
string_is_equal_noncase has issues in video_shader_get_type_from_ext
2018-03-01 22:42:03 +01:00
Twinaphex
ae6e410de1
Remove unused variables
2018-03-01 22:28:26 +01:00
twinaphex
4c08bdc0e9
Add GFX_CTX_GX_API
2018-03-01 22:22:13 +01:00
Brad Parker
6329eca684
add patch to enable gdb/debugging on android
2018-03-01 16:01:04 -05:00
twinaphex
9d45d26f56
Update
2018-03-01 21:26:32 +01:00
twinaphex
13b6a016fc
Fix d3d swap buffers call
2018-03-01 21:23:15 +01:00
twinaphex
16c1bd7a03
Create context get_api function
2018-03-01 21:16:54 +01:00
twinaphex
ba0e6bcdea
Get rid of warning that is inaccurate
2018-03-01 18:17:04 +01:00
twinaphex
128dff15ab
Add better fallback in case current_video_context_api is none
2018-03-01 18:15:04 +01:00
twinaphex
c8028f3150
Set current_video_context_api for GL and Vulkan
2018-03-01 17:51:55 +01:00
Twinaphex
a22131b452
Update CHANGES.md
2018-03-01 17:35:49 +01:00
twinaphex
c72a68faf8
Disable XMB shadow icons by default for PowerPC and ARM for performance
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reasons
2018-03-01 17:34:08 +01:00
twinaphex
7da491d009
* menu_shader.c - cleanup
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* Nothing uses HAVE_SHADERS define anymore, so get rid of it* Nothing
uses HAVE_SHADERS define anymore, so get rid of it* Nothing uses
HAVE_SHADERS define anymore, so get rid of it* Nothing uses HAVE_SHADERS
define anymore, so get rid of it* Nothing uses HAVE_SHADERS define
anymore, so get rid of it* Nothing uses HAVE_SHADERS define anymore, so
get rid of it* Nothing uses HAVE_SHADERS define anymore, so get rid of
it* Nothing uses HAVE_SHADERS define anymore, so get rid of it
2018-03-01 17:19:19 +01:00
twinaphex
8b8b08aefd
- Simplify video_shader_parse_type
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- Fix welcome screen
2018-03-01 15:58:06 +01:00
twinaphex
0de23512e7
Should fix APK extraction (hopefully)
2018-03-01 14:59:37 +01:00
twinaphex
b3d3cbd4e1
sthread_isself - make Win32 codepath use GetCurrentThreadId instead
2018-02-28 16:18:48 +01:00
twinaphex
18d27468ae
Set handles_transform for 3DS/D3D11/D3D12/Vita/WiiU menu
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display drivers - this skips a bunch of costly matrix calculations
for menu display drivers that have a geometry shader or something
similar
2018-02-28 04:52:47 +01:00
Tatsuya79
4ab8fb9423
Dynamic Scaling Mod.
2018-02-27 19:01:15 +01:00
twinaphex
f0f3df3043
Get rid of some menu shader functions
2018-02-27 05:07:34 +01:00
Twinaphex
502f3ddc74
Update CHANGES.md
2018-02-26 19:42:48 +01:00
twinaphex
7e8b9135c3
(Cg) If GL context is GLES2/3/Core context, Cg shaders are unavailable
2018-02-26 19:39:42 +01:00
twinaphex
fbead501f3
Move SHADER_DIR_INIT to end of video driver init function
2018-02-26 19:33:27 +01:00