42831 Commits

Author SHA1 Message Date
Twinaphex
340a368465
Merge pull request #6340 from Tatsuya79/master
XMB Dynamic Scaling Mod. (For Testing)
2018-03-04 01:08:59 +01:00
Tatsuya79
28a7357fca
Thumbnails height limitation. Linear Image scaling. 2018-03-04 01:06:02 +01:00
twinaphex
1d1acc8940 Cleanup 2018-03-03 16:33:49 +01:00
twinaphex
542cd6b6bf Uniquely name variables 2018-03-03 15:51:00 +01:00
twinaphex
63823b339a Buildfix for D3D8 2018-03-03 15:34:21 +01:00
twinaphex
858af5fbe2 Fix Griffin build 2018-03-03 15:30:35 +01:00
twinaphex
b4a743fff4 Split up menu display drivers for D3D8/D3D9 into separate drivers;
split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
0566b056a5 Take out d3d_common function call from d3d_w32_font.c 2018-03-03 05:42:14 +01:00
twinaphex
59dae251b0 Change to system dir include 2018-03-02 18:34:29 +01:00
twinaphex
64b36ef5d8 (MSVC) Buildfix for Cg renderchain 2018-03-02 18:32:14 +01:00
twinaphex
3f1ae25713 (D3D8) Buildfix 2 2018-03-02 17:44:48 +01:00
twinaphex
ed67653086 (D3D8) Buildfix 2018-03-02 17:43:58 +01:00
twinaphex
371b6a604e (Xbox) Buildfix 2018-03-02 17:43:18 +01:00
twinaphex
588707f543 Cleanups 2018-03-02 17:30:21 +01:00
twinaphex
0ec5ce8cfe Get rid of d3d context drivers 2018-03-02 17:23:43 +01:00
twinaphex
95371cbda1 (Xbox 360) Buildfix 2018-03-02 17:05:30 +01:00
twinaphex
dfdbc00a84 Cleanup Xbox 360 code from d3d_ctx 2018-03-02 17:03:34 +01:00
twinaphex
dbf2fae5c1 (D3D9) Get rid of context driver 2018-03-02 17:00:11 +01:00
twinaphex
fc9e018534 Implement d3d9_set_video_mode 2018-03-02 16:53:15 +01:00
twinaphex
7c599b715e Implement d3d9_has_windowed 2018-03-02 16:46:32 +01:00
twinaphex
9606db6f79 Start untangling more functions from context driver 2018-03-02 16:38:57 +01:00
twinaphex
af5a2f61a1 (D3D9) Start getting rid of context driver for D3D9 driver 2018-03-02 15:30:39 +01:00
Twinaphex
0a1bcab732
Update CHANGES.md 2018-03-02 02:18:49 +01:00
twinaphex
9f33ba8607 (Vulkan/D3D11/D3D12) Add HAVE_GLSLANG now to both Android and MSVC solutions - shaders
should work now
2018-03-02 02:14:29 +01:00
twinaphex
3cd2018cc1 Update video_shader_parse.c 2018-03-02 01:41:05 +01:00
twinaphex
df7f47d00a Create string_is_equal_case_insensitive 2018-03-01 23:16:34 +01:00
twinaphex
2f457af8bf Buildfix 2018-03-01 22:51:43 +01:00
twinaphex
25b7e54bdb Fix mistake 2018-03-01 22:44:27 +01:00
twinaphex
7a7902c4ac string_is_equal_noncase has issues in video_shader_get_type_from_ext 2018-03-01 22:42:03 +01:00
Twinaphex
ae6e410de1 Remove unused variables 2018-03-01 22:28:26 +01:00
twinaphex
4c08bdc0e9 Add GFX_CTX_GX_API 2018-03-01 22:22:13 +01:00
Brad Parker
6329eca684 add patch to enable gdb/debugging on android 2018-03-01 16:01:04 -05:00
twinaphex
9d45d26f56 Update 2018-03-01 21:26:32 +01:00
twinaphex
13b6a016fc Fix d3d swap buffers call 2018-03-01 21:23:15 +01:00
twinaphex
16c1bd7a03 Create context get_api function 2018-03-01 21:16:54 +01:00
twinaphex
ba0e6bcdea Get rid of warning that is inaccurate 2018-03-01 18:17:04 +01:00
twinaphex
128dff15ab Add better fallback in case current_video_context_api is none 2018-03-01 18:15:04 +01:00
twinaphex
c8028f3150 Set current_video_context_api for GL and Vulkan 2018-03-01 17:51:55 +01:00
Twinaphex
a22131b452
Update CHANGES.md 2018-03-01 17:35:49 +01:00
twinaphex
c72a68faf8 Disable XMB shadow icons by default for PowerPC and ARM for performance
reasons
2018-03-01 17:34:08 +01:00
twinaphex
7da491d009 * menu_shader.c - cleanup
* Nothing uses HAVE_SHADERS define anymore, so get rid of it* Nothing
uses HAVE_SHADERS define anymore, so get rid of it* Nothing uses
HAVE_SHADERS define anymore, so get rid of it* Nothing uses HAVE_SHADERS
define anymore, so get rid of it* Nothing uses HAVE_SHADERS define
anymore, so get rid of it* Nothing uses HAVE_SHADERS define anymore, so
get rid of it* Nothing uses HAVE_SHADERS define anymore, so get rid of
it* Nothing uses HAVE_SHADERS define anymore, so get rid of it
2018-03-01 17:19:19 +01:00
twinaphex
8b8b08aefd - Simplify video_shader_parse_type
- Fix welcome screen
2018-03-01 15:58:06 +01:00
twinaphex
0de23512e7 Should fix APK extraction (hopefully) 2018-03-01 14:59:37 +01:00
twinaphex
b3d3cbd4e1 sthread_isself - make Win32 codepath use GetCurrentThreadId instead 2018-02-28 16:18:48 +01:00
twinaphex
18d27468ae Set handles_transform for 3DS/D3D11/D3D12/Vita/WiiU menu
display drivers - this skips a bunch of costly matrix calculations
for menu display drivers that have a geometry shader or something
similar
2018-02-28 04:52:47 +01:00
Tatsuya79
4ab8fb9423 Dynamic Scaling Mod. 2018-02-27 19:01:15 +01:00
twinaphex
f0f3df3043 Get rid of some menu shader functions 2018-02-27 05:07:34 +01:00
Twinaphex
502f3ddc74
Update CHANGES.md 2018-02-26 19:42:48 +01:00
twinaphex
7e8b9135c3 (Cg) If GL context is GLES2/3/Core context, Cg shaders are unavailable 2018-02-26 19:39:42 +01:00
twinaphex
fbead501f3 Move SHADER_DIR_INIT to end of video driver init function 2018-02-26 19:33:27 +01:00