59 Commits

Author SHA1 Message Date
Francisco Javier Trujillo Mata
1eeb3dcf30 Adapt PS2 port to new SDK with newlib support (CDVDFS support is missing) 2020-05-20 20:13:19 +02:00
valadaa48
6e4228b054 Add drm_go2_ctx for odroidgo2
- Revert odroidgo changes to drm_ctx
- Introduce new drm_go2_ctx specifically for odroidgo2 (and libgo2)
- Add hw_scaling option to mitigate builtin gl scaling/filtering and to
use libgo2 and rga's hw scaling and bicubic filtering via librga. The
quality of the image is improved by this and should be a bit faster.

Credits to CrashOverride for the initial libgo2 port and
commit to RA. And to natinusala for the initial cleanup/commit in the original
drm_ctx driver. NOirBRight for finding this setting and testing.
2020-03-28 03:30:28 +00:00
twinaphex
f4c5036c3c Get rid of video_frame_info dep for fonts 2020-03-10 03:24:59 +01:00
twinaphex
083a0453c6 (PS2) Buildfix 2020-03-10 01:07:29 +01:00
twinaphex
4c92d43fe2 (Gfx drivers) More cleanups 2020-03-07 19:54:58 +01:00
twinaphex
ec302bc4fc video_set_nonblock_state - remove settings dependency 2020-02-16 22:26:07 +01:00
twinaphex
47af95469a (font_driver.c) Remove configuration.h dependency 2020-02-16 21:59:03 +01:00
twinaphex
2d946d0d95 (PS2 gfx) Cleanups 2020-02-14 13:06:56 +01:00
twinaphex
f92a507a9b Change function signature of font_driver_render_msg 2020-01-04 16:24:14 +01:00
Francisco Javier Trujillo Mata
c48ccdb1fc Fix memory leak in the PS2 GFX and PS2 Font 2019-10-03 23:41:56 +02:00
twinaphex
a45c9b6eb4 Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
twinaphex
65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
twinaphex
ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
twinaphex
6aed230930 Reimplement 'Take Screenshot' - if GPU-accelerated viewport screenshots
are not available, resort to raw screenshots instead
2019-05-22 07:08:11 +02:00
Huw Pascoe
2c56011f84 video_layout interface 2019-05-11 09:58:48 +01:00
twinaphex
f67bfa24ef Get rid of video_poke_interface set_mvp 2019-03-18 15:19:11 +01:00
twinaphex
fe1255094f Get rid of now unused set_coords in video_driver_poke_interface 2019-03-18 05:04:23 +01:00
Francisco Javier Trujillo Mata
adf2743464 Implement CDFS and custom file descriptor support 2019-03-15 20:19:14 +01:00
Francisco Javier Trujillo Mata
8316d073bc [PS2] Implement Pitch support in the ps2_gfx 2019-03-03 14:08:12 +01:00
Francisco Javier Trujillo Mata
0e7d5ed32b Improvements regarding the ps2 font driver 2019-02-26 21:02:29 +01:00
Francisco Javier Trujillo Mata
7ec160f860 Remove the specific audio thread 2019-02-22 00:01:36 +01:00
Francisco Javier Trujillo Mata
cf68058e67 Fix issues with the GSFont 2019-02-21 00:38:56 +01:00
Francisco Javier Trujillo Mata
b8e2216dd4 Improvement the use of the palette 2019-02-17 23:29:16 +01:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
Francisco Javier Trujillo Mata
3706aa9904 ClearVRAM detection improved 2019-01-16 22:57:08 +01:00
Francisco Javier Trujillo Mata
f7c9bc4e61 Make GFX PS2 support palette in the cores 2019-01-16 22:57:08 +01:00
Francisco Javier Trujillo Mata
a5d381eced Improve VRAM clear detection 2019-01-13 20:19:21 +01:00
Francisco Javier Trujillo Mata
ba75b1f4b3 Enable the possibility to disable VSync 2019-01-13 19:15:52 +01:00
Francisco Javier Trujillo Mata
7b175496ce [PS2] Clean screen before the core start 2019-01-11 14:42:47 +01:00
Francisco Javier Trujillo Mata
29948c0878 Apply guideline styles for PS2 files 2019-01-10 09:37:09 +01:00
Francisco Javier Trujillo Mata
a2db47bead Improve manage of VRAM in the GFX and Font Driver for PS2 2019-01-10 02:25:02 +01:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco Javier Trujillo Mata
9370fb604d Enable 2 controller for PS2 Driver (multiplayer is not implemented yet) 2019-01-08 00:28:14 +01:00
Francisco Javier Trujillo Mata
26ce69694f Create Font driver for PS2 2019-01-07 21:51:48 +01:00
Francisco Javier Trujillo Mata
f48ffb9aac Open RetroArch Menu Long Pressing Start button 2019-01-07 01:38:48 +01:00
Francisco Javier Trujillo Mata
d5a8c30dfe PS2 Timing Improvement 2019-01-05 18:47:39 +01:00
Francisco Javier Trujillo Mata
b5cf8e90c9 Improve aspect_ratio detection in PS2 GFX (#7879) 2019-01-03 12:51:00 -05:00
Francisco Javier Trujillo Mata
56207bd08e Improvement in:
* Makefile.ps2
* ps2_gfx
* ps2_platform
* ps2_audio
2019-01-03 13:16:28 +01:00
Francisco Javier Trujillo Mata
e2ca8aa1b5 Apply NTCS mode 2019-01-03 13:16:28 +01:00
Francisco Javier Trujillo Mata
38397370e6 Apply proper color correction for 16 bits 2018-12-26 14:17:25 +01:00
Francisco Javier Trujillo Mata
69ad3273b9 Disable use of setvbuf for the PS2 2018-12-26 14:17:25 +01:00
Francisco Javier Trujillo Mata
40b028ebce Replace malloc for calloc in the ps2_gfx 2018-12-26 13:48:48 +01:00
Francisco Javier Trujillo Mata
90ba2df972 Put proper license in the files for the PS2 development 2018-12-26 13:48:48 +01:00
Francisco Javier Trujillo Mata
8065e19cc1 Improve Initalisation of GSTextures 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
801927aaf5 Fixed issues with the colors. Now it is working fine with 2048 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
7fa7bd32d3 Now it supports force_aspect ratio 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
52544115db Add fullscreen parameter 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
4e1624359a Added Filter option in the creation of Textures 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
66159a44e5 Some clean in gfx 2018-11-09 22:40:51 +01:00
Francisco Javier Trujillo Mata
b4d2c5d85a Refactor method where transfer the frame to the textures 2018-11-09 22:40:51 +01:00