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https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
Fix memory leak in the PS2 GFX and PS2 Font
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9ea18c433b
commit
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@ -1,4 +1,4 @@
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BUILD_PRX = 0
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BUILD_FOR_PCSX2 = 1
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DEBUG = 0
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HAVE_KERNEL_PRX = 0
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HAVE_LOGGER = 0
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@ -45,6 +45,9 @@ LDFLAGS += -L$(PS2SDK)/ports/lib -L$(PS2DEV)/gsKit/lib -L$(PS2SDK)/ee/lib -L$(CD
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LIBS += -lretro_ps2 -lgskit -ldmakit -lgskit_toolkit -laudsrv -lmf -lpadx -lmtap -lmc -lhdd -lsdl -lfileXio -lz
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LIBS += -lcdvdfs -lpatches -lpoweroff
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ifeq ($(BUILD_FOR_PCSX2), 1)
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RARCH_DEFINES += -DBUILD_FOR_PCSX2
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endif
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ifeq ($(HAVE_THREADS), 1)
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RARCH_DEFINES += -DHAVE_THREADS
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@ -156,7 +156,7 @@ static void frontend_ps2_init(void *data)
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int bootDeviceID;
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SifInitRpc(0);
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#if !defined(DEBUG)
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#if !defined(DEBUG) || defined(BUILD_FOR_PCSX2)
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/* Comment this line if you don't wanna debug the output */
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while(!SifIopReset(NULL, 0)){};
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#endif
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@ -368,7 +368,7 @@ static int frontend_ps2_parse_drive_list(void *data, bool load_content)
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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enum_idx,
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FILE_TYPE_DIRECTORY, 0, 0);
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#if defined(DEBUG)
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#if defined(DEBUG) && !defined(BUILD_FOR_PCSX2)
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menu_entries_append_enum(list,
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"host:",
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msg_hash_to_str(MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR),
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@ -99,8 +99,6 @@ static void init_ps2_video(ps2_video_t *ps2)
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static void deinitTexture(GSTEXTURE *texture)
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{
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free(texture->Mem);
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free(texture->Clut);
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texture->Mem = NULL;
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texture->Clut = NULL;
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}
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@ -369,6 +367,9 @@ static void ps2_gfx_free(void *data)
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deinitTexture(ps2->menuTexture);
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deinitTexture(ps2->coreTexture);
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free(ps2->menuTexture);
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free(ps2->coreTexture);
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gsKit_deinit_global(ps2->gsGlobal);
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free(data);
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@ -45,10 +45,15 @@ static u32 gsKit_fontm_clut[16] = { 0x00000000, 0x11111111, 0x22222222, 0x333333
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static void deinit_texture(GSTEXTURE *texture)
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{
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free(texture->Mem);
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free(texture->Clut);
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texture->Mem = NULL;
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texture->Clut = NULL;
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if (texture->Mem!= NULL) {
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free(texture->Mem);
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texture->Mem = NULL;
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}
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if (texture->Mem!= NULL) {
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free(texture->Clut);
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texture->Clut = NULL;
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}
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}
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static void deinit_gsfont(GSFONTM *gsFontM)
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