Nano
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770bd52411
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Fix issue #2791 black bug
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2018-12-23 18:31:21 +01:00 |
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Themaister
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077b108aa1
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Vulkan: Fix potential crash when toggling fullscreen.
If we have HW rendering, and we toggle fullscreen while in the menu, we
don't have a ready HW image, so fall back to black dummy texture.
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2018-12-12 13:28:46 +01:00 |
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orbea
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0735fbcd57
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Fix build with '--enable-sixel'. (#7704)
First bad commit 2edd03361c35ef2648d30ff421bfcee44158bb4f
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2018-12-06 10:09:03 -05:00 |
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Themaister
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124d9b57d6
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Vulkan: Fix blue/red flip when using HW rendered cores with history.
Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
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2018-12-06 11:38:30 +01:00 |
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Stuart Carnie
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0e295716b9
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feat(metal): Add native rotation support for Metal driver
* fix crash when frame or frame size is 0
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2018-11-29 22:04:43 -07:00 |
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natinusala
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9cad7135a9
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libnx: implement focus gain and loss callbacks
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2018-11-28 14:11:42 +01:00 |
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twinaphex
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bc0dbffc01
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Revert "Change custom_command_method_t returntype to int64_t"
This reverts commit e13efbd40046aac507d27e58a7767dd1f6805530.
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2018-11-26 20:30:53 +01:00 |
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twinaphex
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e13efbd400
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Change custom_command_method_t returntype to int64_t
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2018-11-26 17:39:04 +01:00 |
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twinaphex
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62c6d60c57
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Revert "Cleanup shaders_common.h"
This reverts commit c1de2e569770837d42f0099f95b8838c5f33dc27.
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2018-11-24 01:29:35 +01:00 |
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twinaphex
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c5b9352c34
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Revert "Rename some files"
This reverts commit 03a8bc9875ef4e0e942ab6d8d0d9402c4e1830fe.
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2018-11-24 01:26:05 +01:00 |
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twinaphex
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08d024ecad
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Revert "Get rid of the header guards in shaders_common.h/glsl_common.h"
This reverts commit eef67ee0cda98af45e9ef7c54a95cdc7a90ac23f.
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2018-11-24 01:25:55 +01:00 |
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twinaphex
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eef67ee0cd
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Get rid of the header guards in shaders_common.h/glsl_common.h
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2018-11-24 00:37:07 +01:00 |
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twinaphex
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03a8bc9875
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Rename some files
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2018-11-24 00:30:46 +01:00 |
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twinaphex
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c1de2e5697
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Cleanup shaders_common.h
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2018-11-23 23:57:22 +01:00 |
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Twinaphex
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8514d6ccc8
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Revert "Fix shader warnings"
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2018-11-23 04:18:38 +01:00 |
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Alfrix
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3e7328b00a
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Fix shader warnings
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2018-11-22 16:18:11 -03:00 |
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jdgleaver
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ca13805937
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(3DS) Add 'bottom screen' enable to User Interface menu
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2018-11-14 16:41:19 +00:00 |
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Francisco Javier Trujillo Mata
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8065e19cc1
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Improve Initalisation of GSTextures
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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801927aaf5
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Fixed issues with the colors. Now it is working fine with 2048
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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7fa7bd32d3
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Now it supports force_aspect ratio
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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52544115db
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Add fullscreen parameter
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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4e1624359a
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Added Filter option in the creation of Textures
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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66159a44e5
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Some clean in gfx
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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b4d2c5d85a
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Refactor method where transfer the frame to the textures
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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6b5ae4cdd6
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Make more generic to choose the 32bits or 16bits
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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18dc40117d
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Applied color correction to the libretro core
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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b378ecf26b
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Test Core working with 2 textures
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2018-11-09 22:40:51 +01:00 |
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Francisco Javier Trujillo Mata
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8a0266cf8d
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PS2 Input looks to be ready
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2018-11-09 22:40:50 +01:00 |
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Francisco Javier Trujillo Mata
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21587ba2a4
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Now RGUI shows fullscreen proper colors
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2018-11-09 22:40:50 +01:00 |
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Francisco Javier Trujillo Mata
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f4680b03eb
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now it looks full screen
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2018-11-09 22:40:50 +01:00 |
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Francisco Javier Trujillo Mata
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1f756533f9
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First Content on the Screen!!
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2018-11-09 22:40:50 +01:00 |
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Francisco Javier Trujillo Mata
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d7cc3b7983
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PS2 making the gfx driver clean the screen
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2018-11-09 22:40:50 +01:00 |
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Francisco Javier Trujillo Mata
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0880bd00b0
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PS2 is compiling with null drivers
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2018-11-09 22:40:50 +01:00 |
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twinaphex
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f271ea789d
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(VG) Buildfix
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2018-11-06 20:58:41 +01:00 |
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Themaister
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66e7c73193
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Keep enable state the same after loading new overlay.
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2018-10-18 23:37:45 +02:00 |
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Themaister
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3f41cd533b
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Fix RGUI regression on Vulkan.
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2018-10-16 23:29:17 +02:00 |
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Brad Parker
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a92a27a230
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gdi: ignore menu_shader_pipeline setting
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2018-10-16 10:30:57 -04:00 |
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twinaphex
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778c3fff73
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(GL) Use shader_driver directly
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2018-10-15 06:47:18 +02:00 |
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twinaphex
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9e2d688e1d
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Get rid of video_context_driver_get_context_data
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2018-10-15 01:27:18 +02:00 |
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twinaphex
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6b03a95b8d
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Cleanup
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2018-10-14 20:04:29 +02:00 |
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twinaphex
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454761a6ed
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Get rid of video_context_driver_bind_hw_render
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2018-10-14 19:49:24 +02:00 |
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twinaphex
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2edd03361c
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Remove video_context_driver_check_window
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2018-10-14 17:49:29 +02:00 |
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twinaphex
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c73d13d4bc
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Don't use video_context_driver_check_window anymore - go call it
directly
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2018-10-14 08:40:00 +02:00 |
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twinaphex
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448d2d333c
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Set ctx_driver
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2018-10-14 08:22:26 +02:00 |
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twinaphex
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e661cf3cfd
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Rewrite video_context_driver_init_first
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2018-10-14 08:13:05 +02:00 |
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twinaphex
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85c1de7d3a
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Cleanups
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2018-10-11 05:05:21 +02:00 |
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twinaphex
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75f8e2e7a1
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Revert
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2018-10-11 03:52:38 +02:00 |
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twinaphex
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0782c3c820
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Cleanups
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2018-10-11 03:26:39 +02:00 |
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Twinaphex
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77f508dccb
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Merge pull request #7411 from fr500/presets
fix auto shader preset loading in d3d10, d3d11, d3d12
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2018-10-11 02:34:12 +02:00 |
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radius
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454efe03dc
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fix auto shader preset loading in d3d10, d3d11, d3d12
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2018-10-10 19:02:36 -05:00 |
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