twinaphex
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4a41dbcda7
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Rewrite find_param_from_semantic
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2015-04-05 03:35:21 +02:00 |
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twinaphex
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6e04afad4d
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(D3D) Update
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2015-04-05 02:31:24 +02:00 |
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twinaphex
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4e7f1f0dc8
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(D3D) Change lut_info.id to char
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2015-04-05 02:13:27 +02:00 |
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twinaphex
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dd3aedf927
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(Cg) Rewrite renderbind_chain_pass pt. 2
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2015-04-05 02:10:06 +02:00 |
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twinaphex
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89b0daa458
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(D3D) Rewrite renderchain_bind_pass
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2015-04-05 02:08:18 +02:00 |
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twinaphex
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f425ea56a4
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(D3D) Buildfix
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2015-04-05 01:50:19 +02:00 |
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twinaphex
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0a5a72b8b1
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(D3D) Cleanups pt. 8
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2015-04-05 01:48:44 +02:00 |
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twinaphex
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249a0b898d
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(D3D) Use pointer arguments instead of references
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2015-04-05 01:24:09 +02:00 |
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twinaphex
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583855a85c
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(D3D) Cleanups pt. 7
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2015-04-05 01:15:54 +02:00 |
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twinaphex
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cf4975b059
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(D3D) Cleanups pt. 6
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2015-04-05 01:05:51 +02:00 |
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twinaphex
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b6c862c76b
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(D3D) Cleanups pt. 5
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2015-04-05 00:59:02 +02:00 |
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twinaphex
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8a516b13ac
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(D3D) Cleanups pt. 4
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2015-04-05 00:54:51 +02:00 |
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twinaphex
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9081500780
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(D3D) Cleanups pt. 3
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2015-04-05 00:44:54 +02:00 |
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twinaphex
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880a7813a1
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(D3D) Cleanups pt. 2
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2015-04-05 00:09:39 +02:00 |
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twinaphex
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94fa13512c
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(D3D) Cleanups
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2015-04-05 00:06:53 +02:00 |
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radius
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5e6cf7d74d
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windows build fixes
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2015-04-04 13:56:26 -05:00 |
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twinaphex
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0a6be957e9
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(D3D) Cleanups
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2015-04-04 20:49:30 +02:00 |
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twinaphex
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02c514a873
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(D3D) Build fixes
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2015-04-04 03:04:01 +02:00 |
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twinaphex
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9e56bd2f23
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Rename files back to .cpp
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2015-04-04 02:36:55 +02:00 |
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twinaphex
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532d112ff8
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(Font) Combine font_d3d_driver and font_gl_driver
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2015-04-03 20:36:19 +02:00 |
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twinaphex
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6131fc7773
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Rename d3d_wrapper.cpp
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2015-04-03 02:16:55 +02:00 |
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twinaphex
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4a8f354fdc
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Rename d3d_w32_font.cpp to d3d_w32_font.c
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2015-04-03 01:53:42 +02:00 |
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twinaphex
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318b74332e
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(XDK1) Cleanups
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2015-03-30 02:16:54 +02:00 |
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twinaphex
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7c1d3471f6
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(XDK1) Build fixes
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2015-03-30 02:10:42 +02:00 |
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twinaphex
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2c555082ee
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D3D and GL now use the same font driver interface
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2015-03-30 00:55:39 +02:00 |
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twinaphex
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c849c6bcdf
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(D3D) Prepare d3d driver for font changes
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2015-03-30 00:46:56 +02:00 |
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twinaphex
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8f3e83ad10
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Pass d3d->font_handle to 'init_first'
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2015-03-30 00:34:43 +02:00 |
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twinaphex
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5f56455e60
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(D3D) Build fixes for font changes
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2015-03-29 23:58:00 +02:00 |
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twinaphex
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07d28f7b31
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Change signature of d3d_font_init_first
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2015-03-29 23:51:06 +02:00 |
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twinaphex
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bfbcbb6ae8
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(D3D) Buildfix
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2015-03-29 23:34:43 +02:00 |
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twinaphex
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4bc4837d95
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(D3D) Move font_color variable to d3d_w32_font.cpp
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2015-03-29 23:12:05 +02:00 |
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twinaphex
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a760d25384
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Create menu_driver_frame
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2015-03-22 05:27:19 +01:00 |
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twinaphex
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84f9f64f47
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(360 MSVC) Fixes
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2015-03-21 22:48:27 +01:00 |
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twinaphex
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5a443d229a
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global_get_ptr update pt. 2
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2015-03-21 05:42:49 +01:00 |
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twinaphex
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f130b00596
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Updates pt. 3
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2015-03-20 22:08:36 +01:00 |
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twinaphex
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3670ef2ac5
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Go through driver_get_ptr to grab pointer to driver struct
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2015-03-18 19:40:00 +01:00 |
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twinaphex
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7378299282
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Create rarch_main_get_ptr
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2015-03-18 06:47:22 +01:00 |
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twinaphex
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0788eab2bf
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(D3D) render_chain.cpp - cleanups
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2015-03-16 18:40:07 +01:00 |
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twinaphex
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15bb15b22c
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(D3D) Cleanups
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2015-03-16 18:33:47 +01:00 |
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twinaphex
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02d41ad651
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(D3D) Move variables to top
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2015-03-16 18:18:37 +01:00 |
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twinaphex
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b4e564ad60
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(D3D) Get rid of monitor namespace
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2015-03-16 17:58:04 +01:00 |
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aliaspider
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7a72d46f9a
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add a read_frame_raw callback to the video_driver_t structure.
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2015-03-16 09:33:16 +01:00 |
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twinaphex
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7eaf29a443
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(D3D) Add runloop.h header include
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2015-03-15 18:19:56 +01:00 |
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twinaphex
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6ee8da7bc5
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(D3D) Buildfix
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2015-03-15 17:54:53 +01:00 |
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twinaphex
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6fd50c1cdb
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(D3D) Cleanups
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2015-03-15 17:51:27 +01:00 |
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twinaphex
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26f2bd4cbf
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Start going through retro_inline INLINE
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2015-03-15 04:37:54 +01:00 |
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twinaphex
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d11006e041
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Move frame_count to g_runloop
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2015-03-07 13:14:04 +01:00 |
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twinaphex
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a74cb0574b
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Create g_runloop and start moving variables there
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2015-03-07 12:36:50 +01:00 |
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twinaphex
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f80e3740aa
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Implement set_video_mode in video poke interface
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2015-02-24 21:57:51 +01:00 |
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twinaphex
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13a391c165
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Implement get_video_output_prev/get_video_output_next
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2015-02-24 21:36:23 +01:00 |
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