2015-04-01 22:14:13 +01:00
|
|
|
/* RetroArch - A frontend for libretro.
|
2017-01-22 13:40:32 +01:00
|
|
|
* Copyright (C) 2014-2017 - Ali Bouhlel
|
2015-04-01 22:14:13 +01:00
|
|
|
*
|
|
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include <malloc.h>
|
2015-11-22 13:32:46 +01:00
|
|
|
|
|
|
|
#include <3ds.h>
|
|
|
|
|
|
|
|
#include <retro_inline.h>
|
2017-06-28 04:41:38 +02:00
|
|
|
#include <retro_math.h>
|
2016-09-29 20:14:12 +01:00
|
|
|
#include <formats/image.h>
|
2015-11-22 13:32:46 +01:00
|
|
|
|
2016-09-11 14:46:53 +02:00
|
|
|
#ifdef HAVE_CONFIG_H
|
|
|
|
#include "../../config.h"
|
|
|
|
#endif
|
|
|
|
|
2017-01-18 22:20:47 +01:00
|
|
|
#ifdef HAVE_MENU
|
|
|
|
#include "../../menu/menu_driver.h"
|
|
|
|
#endif
|
|
|
|
|
2017-01-19 17:17:20 +01:00
|
|
|
#include "../font_driver.h"
|
2016-09-28 18:09:17 +01:00
|
|
|
#include "../../ctr/gpu_old.h"
|
2015-04-05 20:40:35 +01:00
|
|
|
#include "ctr_gu.h"
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-09-05 18:31:32 +02:00
|
|
|
#include "../../configuration.h"
|
2016-05-09 20:30:47 +02:00
|
|
|
#include "../../command.h"
|
2016-09-11 16:43:56 +02:00
|
|
|
#include "../../driver.h"
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-11-22 13:32:46 +01:00
|
|
|
#include "../../retroarch.h"
|
2016-09-29 20:14:12 +01:00
|
|
|
#include "../../verbosity.h"
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
#include "../common/ctr_common.h"
|
2016-10-10 22:25:25 +01:00
|
|
|
#ifndef HAVE_THREADS
|
|
|
|
#include "../../tasks/tasks_internal.h"
|
|
|
|
#endif
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2018-11-14 16:38:52 +00:00
|
|
|
/* An annoyance...
|
|
|
|
* Have to keep track of bottom screen enable state
|
|
|
|
* externally, otherwise cannot detect current state
|
|
|
|
* when reinitialising... */
|
|
|
|
static bool ctr_bottom_screen_enabled = true;
|
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
static INLINE void ctr_check_3D_slider(ctr_video_t* ctr, ctr_video_mode_enum video_mode)
|
2016-04-17 20:10:21 +01:00
|
|
|
{
|
2017-01-10 21:15:52 +01:00
|
|
|
float slider_val = *(float*)0x1FF81080;
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
if (slider_val == 0.0f)
|
2016-04-17 20:10:21 +01:00
|
|
|
{
|
2019-04-15 17:05:55 +01:00
|
|
|
ctr->video_mode = CTR_VIDEO_MODE_2D;
|
|
|
|
ctr->enable_3d = false;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (video_mode)
|
|
|
|
{
|
|
|
|
case CTR_VIDEO_MODE_3D:
|
|
|
|
{
|
|
|
|
s16 offset = slider_val * 10.0f;
|
|
|
|
|
|
|
|
ctr->video_mode = CTR_VIDEO_MODE_3D;
|
|
|
|
|
|
|
|
ctr->frame_coords[1] = ctr->frame_coords[0];
|
|
|
|
ctr->frame_coords[2] = ctr->frame_coords[0];
|
|
|
|
|
|
|
|
ctr->frame_coords[1].x0 -= offset;
|
|
|
|
ctr->frame_coords[1].x1 -= offset;
|
|
|
|
ctr->frame_coords[2].x0 += offset;
|
|
|
|
ctr->frame_coords[2].x1 += offset;
|
|
|
|
|
|
|
|
GSPGPU_FlushDataCache(ctr->frame_coords, 3 * sizeof(ctr_vertex_t));
|
|
|
|
|
|
|
|
if (ctr->supports_parallax_disable)
|
2017-01-10 21:15:52 +01:00
|
|
|
ctr_set_parallax_layer(true);
|
2019-04-15 17:05:55 +01:00
|
|
|
ctr->enable_3d = true;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CTR_VIDEO_MODE_2D_400x240:
|
|
|
|
case CTR_VIDEO_MODE_2D_800x240:
|
|
|
|
if (ctr->supports_parallax_disable)
|
|
|
|
{
|
|
|
|
ctr->video_mode = video_mode;
|
|
|
|
ctr_set_parallax_layer(false);
|
|
|
|
ctr->enable_3d = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ctr->video_mode = CTR_VIDEO_MODE_2D;
|
|
|
|
ctr->enable_3d = false;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case CTR_VIDEO_MODE_2D:
|
|
|
|
default:
|
|
|
|
ctr->video_mode = CTR_VIDEO_MODE_2D;
|
|
|
|
ctr->enable_3d = false;
|
|
|
|
break;
|
2016-04-17 20:10:21 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-09-14 00:19:38 +01:00
|
|
|
static INLINE void ctr_set_screen_coords(ctr_video_t * ctr)
|
|
|
|
{
|
|
|
|
if (ctr->rotation == 0)
|
|
|
|
{
|
|
|
|
ctr->frame_coords->x0 = ctr->vp.x;
|
|
|
|
ctr->frame_coords->y0 = ctr->vp.y;
|
|
|
|
ctr->frame_coords->x1 = ctr->vp.x + ctr->vp.width;
|
|
|
|
ctr->frame_coords->y1 = ctr->vp.y + ctr->vp.height;
|
|
|
|
}
|
|
|
|
else if (ctr->rotation == 1) /* 90° */
|
|
|
|
{
|
2017-06-11 18:12:37 -07:00
|
|
|
ctr->frame_coords->x0 = ctr->vp.x;
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->frame_coords->y0 = ctr->vp.y;
|
2017-06-11 18:12:37 -07:00
|
|
|
ctr->frame_coords->x1 = ctr->vp.x + ctr->vp.width;
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->frame_coords->y1 = ctr->vp.y + ctr->vp.height;
|
|
|
|
}
|
|
|
|
else if (ctr->rotation == 2) /* 180° */
|
|
|
|
{
|
|
|
|
ctr->frame_coords->x1 = ctr->vp.x;
|
|
|
|
ctr->frame_coords->y1 = ctr->vp.y;
|
|
|
|
ctr->frame_coords->x0 = ctr->vp.x + ctr->vp.width;
|
|
|
|
ctr->frame_coords->y0 = ctr->vp.y + ctr->vp.height;
|
|
|
|
}
|
|
|
|
else /* 270° */
|
|
|
|
{
|
2017-06-11 18:12:37 -07:00
|
|
|
ctr->frame_coords->x1 = ctr->vp.x;
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->frame_coords->y1 = ctr->vp.y;
|
2017-06-11 18:12:37 -07:00
|
|
|
ctr->frame_coords->x0 = ctr->vp.x + ctr->vp.width;
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->frame_coords->y0 = ctr->vp.y + ctr->vp.height;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-03-09 16:15:53 +01:00
|
|
|
static void ctr_update_viewport(
|
|
|
|
ctr_video_t* ctr,
|
|
|
|
settings_t *settings,
|
2020-03-10 19:52:05 +01:00
|
|
|
int custom_vp_x,
|
|
|
|
int custom_vp_y,
|
|
|
|
unsigned custom_vp_width,
|
|
|
|
unsigned custom_vp_height
|
|
|
|
)
|
2015-09-14 00:19:38 +01:00
|
|
|
{
|
2020-02-18 14:51:40 +01:00
|
|
|
int x = 0;
|
|
|
|
int y = 0;
|
|
|
|
float width = ctr->vp.full_width;
|
|
|
|
float height = ctr->vp.full_height;
|
|
|
|
float desired_aspect = video_driver_get_aspect_ratio();
|
|
|
|
bool video_scale_integer = settings->bools.video_scale_integer;
|
|
|
|
unsigned aspect_ratio_idx = settings->uints.video_aspect_ratio_idx;
|
2016-10-02 20:37:14 +02:00
|
|
|
|
2016-04-17 15:30:44 +01:00
|
|
|
if(ctr->rotation & 0x1)
|
|
|
|
desired_aspect = 1.0 / desired_aspect;
|
|
|
|
|
2020-02-18 14:51:40 +01:00
|
|
|
if (video_scale_integer)
|
2015-09-14 00:19:38 +01:00
|
|
|
{
|
|
|
|
video_viewport_get_scaled_integer(&ctr->vp, ctr->vp.full_width,
|
2016-04-17 15:30:44 +01:00
|
|
|
ctr->vp.full_height, desired_aspect, ctr->keep_aspect);
|
2015-09-14 00:19:38 +01:00
|
|
|
}
|
|
|
|
else if (ctr->keep_aspect)
|
|
|
|
{
|
|
|
|
#if defined(HAVE_MENU)
|
2020-02-18 14:51:40 +01:00
|
|
|
if (aspect_ratio_idx == ASPECT_RATIO_CUSTOM)
|
2015-09-14 00:19:38 +01:00
|
|
|
{
|
2020-03-10 19:52:05 +01:00
|
|
|
x = custom_vp_x;
|
|
|
|
y = custom_vp_y;
|
|
|
|
width = custom_vp_width;
|
|
|
|
height = custom_vp_height;
|
2015-09-14 00:19:38 +01:00
|
|
|
}
|
|
|
|
else
|
|
|
|
#endif
|
|
|
|
{
|
2015-09-29 18:08:33 +02:00
|
|
|
float delta;
|
2016-10-02 20:37:14 +02:00
|
|
|
float device_aspect = ((float)ctr->vp.full_width) / ctr->vp.full_height;
|
2015-09-29 18:08:33 +02:00
|
|
|
|
2015-09-14 00:19:38 +01:00
|
|
|
if (fabsf(device_aspect - desired_aspect) < 0.0001f)
|
|
|
|
{
|
|
|
|
/* If the aspect ratios of screen and desired aspect
|
|
|
|
* ratio are sufficiently equal (floating point stuff),
|
|
|
|
* assume they are actually equal.
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
else if (device_aspect > desired_aspect)
|
|
|
|
{
|
|
|
|
delta = (desired_aspect / device_aspect - 1.0f)
|
|
|
|
/ 2.0f + 0.5f;
|
|
|
|
x = (int)roundf(width * (0.5f - delta));
|
|
|
|
width = (unsigned)roundf(2.0f * width * delta);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
delta = (device_aspect / desired_aspect - 1.0f)
|
|
|
|
/ 2.0f + 0.5f;
|
|
|
|
y = (int)roundf(height * (0.5f - delta));
|
|
|
|
height = (unsigned)roundf(2.0f * height * delta);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ctr->vp.x = x;
|
|
|
|
ctr->vp.y = y;
|
|
|
|
ctr->vp.width = width;
|
|
|
|
ctr->vp.height = height;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ctr->vp.x = ctr->vp.y = 0;
|
|
|
|
ctr->vp.width = width;
|
|
|
|
ctr->vp.height = height;
|
|
|
|
}
|
|
|
|
|
|
|
|
ctr_set_screen_coords(ctr);
|
|
|
|
|
|
|
|
ctr->should_resize = false;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2015-11-19 23:15:48 +01:00
|
|
|
static void ctr_lcd_aptHook(APT_HookType hook, void* param)
|
2015-10-06 19:56:11 +01:00
|
|
|
{
|
|
|
|
ctr_video_t *ctr = (ctr_video_t*)param;
|
2016-10-04 15:49:55 +01:00
|
|
|
|
2015-10-06 19:56:11 +01:00
|
|
|
if(!ctr)
|
|
|
|
return;
|
|
|
|
|
2016-04-18 16:38:32 +01:00
|
|
|
if(hook == APTHOOK_ONRESTORE)
|
|
|
|
{
|
|
|
|
GPUCMD_SetBufferOffset(0);
|
|
|
|
shaderProgramUse(&ctr->shader);
|
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
GPU_SetViewport(NULL,
|
|
|
|
VIRT_TO_PHYS(ctr->drawbuffers.top.left),
|
2016-04-18 16:38:32 +01:00
|
|
|
0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT, CTR_TOP_FRAMEBUFFER_WIDTH);
|
|
|
|
|
|
|
|
GPU_DepthMap(-1.0f, 0.0f);
|
|
|
|
GPU_SetFaceCulling(GPU_CULL_NONE);
|
|
|
|
GPU_SetStencilTest(false, GPU_ALWAYS, 0x00, 0xFF, 0x00);
|
|
|
|
GPU_SetStencilOp(GPU_STENCIL_KEEP, GPU_STENCIL_KEEP, GPU_STENCIL_KEEP);
|
|
|
|
GPU_SetBlendingColor(0, 0, 0, 0);
|
2016-09-28 20:59:54 +01:00
|
|
|
GPU_SetDepthTestAndWriteMask(false, GPU_ALWAYS, GPU_WRITE_COLOR);
|
2016-04-18 16:38:32 +01:00
|
|
|
GPUCMD_AddMaskedWrite(GPUREG_EARLYDEPTH_TEST1, 0x1, 0);
|
|
|
|
GPUCMD_AddWrite(GPUREG_EARLYDEPTH_TEST2, 0);
|
|
|
|
GPU_SetAlphaBlending(GPU_BLEND_ADD, GPU_BLEND_ADD,
|
|
|
|
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA,
|
|
|
|
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA);
|
|
|
|
GPU_SetAlphaTest(false, GPU_ALWAYS, 0x00);
|
|
|
|
GPU_SetTextureEnable(GPU_TEXUNIT0);
|
|
|
|
GPU_SetTexEnv(0, GPU_TEXTURE0, GPU_TEXTURE0, 0, 0, GPU_REPLACE, GPU_REPLACE, 0);
|
|
|
|
GPU_SetTexEnv(1, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(2, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(3, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(4, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(5, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
ctrGuSetAttributeBuffers(2,
|
|
|
|
VIRT_TO_PHYS(ctr->menu.frame_coords),
|
|
|
|
CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 0 |
|
|
|
|
CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 4,
|
|
|
|
sizeof(ctr_vertex_t));
|
2017-12-25 08:51:50 +01:00
|
|
|
GPU_Finalize();
|
2016-04-18 16:38:32 +01:00
|
|
|
ctrGuFlushAndRun(true);
|
|
|
|
gspWaitForEvent(GSPGPU_EVENT_P3D, false);
|
2016-09-30 16:16:18 +01:00
|
|
|
ctr->p3d_event_pending = false;
|
2016-04-18 16:38:32 +01:00
|
|
|
}
|
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
if((hook == APTHOOK_ONSUSPEND) && (ctr->video_mode == CTR_VIDEO_MODE_2D_400x240))
|
2016-04-18 16:38:32 +01:00
|
|
|
{
|
|
|
|
memcpy(gfxTopRightFramebuffers[ctr->current_buffer_top],
|
|
|
|
gfxTopLeftFramebuffers[ctr->current_buffer_top],
|
|
|
|
400 * 240 * 3);
|
|
|
|
GSPGPU_FlushDataCache(gfxTopRightFramebuffers[ctr->current_buffer_top], 400 * 240 * 3);
|
|
|
|
}
|
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
if ((hook == APTHOOK_ONSUSPEND) && ctr->supports_parallax_disable)
|
2016-04-18 16:38:32 +01:00
|
|
|
ctr_set_parallax_layer(*(float*)0x1FF81080 != 0.0);
|
|
|
|
|
2020-02-28 23:01:22 -08:00
|
|
|
if((hook == APTHOOK_ONSUSPEND) || (hook == APTHOOK_ONRESTORE) || (hook == APTHOOK_ONWAKEUP))
|
2015-10-06 19:56:11 +01:00
|
|
|
{
|
|
|
|
Handle lcd_handle;
|
|
|
|
u8 not_2DS;
|
|
|
|
CFGU_GetModelNintendo2DS(¬_2DS);
|
|
|
|
if(not_2DS && srvGetServiceHandle(&lcd_handle, "gsp::Lcd") >= 0)
|
|
|
|
{
|
|
|
|
u32 *cmdbuf = getThreadCommandBuffer();
|
2018-11-14 16:38:52 +00:00
|
|
|
cmdbuf[0] = ((hook == APTHOOK_ONSUSPEND) || ctr_bottom_screen_enabled)? 0x00110040: 0x00120040;
|
2015-10-06 19:56:11 +01:00
|
|
|
cmdbuf[1] = 2;
|
|
|
|
svcSendSyncRequest(lcd_handle);
|
|
|
|
svcCloseHandle(lcd_handle);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2016-10-10 22:25:25 +01:00
|
|
|
|
|
|
|
static void ctr_vsync_hook(ctr_video_t* ctr)
|
|
|
|
{
|
|
|
|
ctr->vsync_event_pending = false;
|
|
|
|
}
|
|
|
|
#ifndef HAVE_THREADS
|
|
|
|
static bool ctr_tasks_finder(retro_task_t *task,void *userdata)
|
|
|
|
{
|
|
|
|
return task;
|
|
|
|
}
|
|
|
|
task_finder_data_t ctr_tasks_finder_data = {ctr_tasks_finder, NULL};
|
|
|
|
#endif
|
|
|
|
|
2018-11-14 16:38:52 +00:00
|
|
|
static void ctr_set_bottom_screen_enable(void* data, bool enabled)
|
|
|
|
{
|
|
|
|
Handle lcd_handle;
|
|
|
|
u8 not_2DS;
|
|
|
|
extern PrintConsole* currentConsole;
|
|
|
|
ctr_video_t *ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (!ctr)
|
|
|
|
return;
|
|
|
|
|
|
|
|
gfxBottomFramebuffers[0] = enabled ? (u8*)currentConsole->frameBuffer:
|
|
|
|
(u8*)ctr->empty_framebuffer;
|
|
|
|
|
|
|
|
CFGU_GetModelNintendo2DS(¬_2DS);
|
|
|
|
if(not_2DS && srvGetServiceHandle(&lcd_handle, "gsp::Lcd") >= 0)
|
|
|
|
{
|
|
|
|
u32 *cmdbuf = getThreadCommandBuffer();
|
|
|
|
cmdbuf[0] = enabled? 0x00110040: 0x00120040;
|
|
|
|
cmdbuf[1] = 2;
|
|
|
|
svcSendSyncRequest(lcd_handle);
|
|
|
|
svcCloseHandle(lcd_handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
ctr_bottom_screen_enabled = enabled;
|
|
|
|
}
|
|
|
|
|
2017-04-24 12:25:14 +02:00
|
|
|
static void* ctr_init(const video_info_t* video,
|
2019-07-27 02:21:24 +02:00
|
|
|
input_driver_t** input, void** input_data)
|
2015-04-01 22:14:13 +01:00
|
|
|
{
|
2015-12-11 11:00:12 +01:00
|
|
|
float refresh_rate;
|
2019-04-15 17:05:55 +01:00
|
|
|
u8 device_model = 0xFF;
|
|
|
|
void* ctrinput = NULL;
|
2018-11-14 16:38:52 +00:00
|
|
|
settings_t *settings = config_get_ptr();
|
2020-02-19 00:23:33 +01:00
|
|
|
bool lcd_bottom = settings->bools.video_3ds_lcd_bottom;
|
2019-04-15 17:05:55 +01:00
|
|
|
ctr_video_t* ctr = (ctr_video_t*)linearAlloc(sizeof(ctr_video_t));
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-05 20:40:35 +01:00
|
|
|
if (!ctr)
|
|
|
|
return NULL;
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-05 20:40:35 +01:00
|
|
|
memset(ctr, 0, sizeof(ctr_video_t));
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->vp.x = 0;
|
|
|
|
ctr->vp.y = 0;
|
|
|
|
ctr->vp.width = CTR_TOP_FRAMEBUFFER_WIDTH;
|
|
|
|
ctr->vp.height = CTR_TOP_FRAMEBUFFER_HEIGHT;
|
|
|
|
ctr->vp.full_width = CTR_TOP_FRAMEBUFFER_WIDTH;
|
|
|
|
ctr->vp.full_height = CTR_TOP_FRAMEBUFFER_HEIGHT;
|
2020-01-31 03:47:50 +01:00
|
|
|
video_driver_set_size(ctr->vp.width, ctr->vp.height);
|
2015-09-14 00:19:38 +01:00
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
ctr->drawbuffers.top.left = vramAlloc(CTR_TOP_FRAMEBUFFER_WIDTH * CTR_TOP_FRAMEBUFFER_HEIGHT * 2 * sizeof(uint32_t));
|
|
|
|
ctr->drawbuffers.top.right = (void*)((uint32_t*)ctr->drawbuffers.top.left + CTR_TOP_FRAMEBUFFER_WIDTH * CTR_TOP_FRAMEBUFFER_HEIGHT);
|
2015-09-14 00:19:38 +01:00
|
|
|
|
2016-10-10 22:25:25 +01:00
|
|
|
ctr->display_list_size = 0x4000;
|
2015-04-05 20:40:35 +01:00
|
|
|
ctr->display_list = linearAlloc(ctr->display_list_size * sizeof(uint32_t));
|
|
|
|
GPU_Reset(NULL, ctr->display_list, ctr->display_list_size);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-09-29 20:14:12 +01:00
|
|
|
ctr->vertex_cache.size = 0x1000;
|
|
|
|
ctr->vertex_cache.buffer = linearAlloc(ctr->vertex_cache.size * sizeof(ctr_vertex_t));
|
|
|
|
ctr->vertex_cache.current = ctr->vertex_cache.buffer;
|
|
|
|
|
2015-10-20 16:03:39 +01:00
|
|
|
ctr->rgb32 = video->rgb32;
|
2015-10-20 12:34:53 +01:00
|
|
|
ctr->texture_width = video->input_scale * RARCH_SCALE_BASE;
|
|
|
|
ctr->texture_height = video->input_scale * RARCH_SCALE_BASE;
|
2015-04-05 20:40:35 +01:00
|
|
|
ctr->texture_linear =
|
2015-10-20 16:03:39 +01:00
|
|
|
linearMemAlign(ctr->texture_width * ctr->texture_height * (ctr->rgb32? 4:2), 128);
|
2015-04-05 20:40:35 +01:00
|
|
|
ctr->texture_swizzled =
|
2015-10-20 16:03:39 +01:00
|
|
|
linearMemAlign(ctr->texture_width * ctr->texture_height * (ctr->rgb32? 4:2), 128);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-04-18 15:55:34 +01:00
|
|
|
ctr->frame_coords = linearAlloc(3 * sizeof(ctr_vertex_t));
|
2015-04-08 18:59:41 +01:00
|
|
|
ctr->frame_coords->x0 = 0;
|
|
|
|
ctr->frame_coords->y0 = 0;
|
|
|
|
ctr->frame_coords->x1 = CTR_TOP_FRAMEBUFFER_WIDTH;
|
|
|
|
ctr->frame_coords->y1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
|
2016-04-17 15:30:44 +01:00
|
|
|
ctr->frame_coords->u0 = 0;
|
|
|
|
ctr->frame_coords->v0 = 0;
|
|
|
|
ctr->frame_coords->u1 = CTR_TOP_FRAMEBUFFER_WIDTH;
|
|
|
|
ctr->frame_coords->v1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
|
2015-10-21 15:41:06 +01:00
|
|
|
GSPGPU_FlushDataCache(ctr->frame_coords, sizeof(ctr_vertex_t));
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-05 20:40:35 +01:00
|
|
|
ctr->menu.texture_width = 512;
|
|
|
|
ctr->menu.texture_height = 512;
|
|
|
|
ctr->menu.texture_linear =
|
2015-10-20 12:34:53 +01:00
|
|
|
linearMemAlign(ctr->menu.texture_width * ctr->menu.texture_height * sizeof(uint16_t), 128);
|
2015-04-05 20:40:35 +01:00
|
|
|
ctr->menu.texture_swizzled =
|
2015-10-20 12:34:53 +01:00
|
|
|
linearMemAlign(ctr->menu.texture_width * ctr->menu.texture_height * sizeof(uint16_t), 128);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-04-18 15:55:34 +01:00
|
|
|
ctr->menu.frame_coords = linearAlloc(sizeof(ctr_vertex_t));
|
2015-04-08 18:59:41 +01:00
|
|
|
|
|
|
|
ctr->menu.frame_coords->x0 = 40;
|
|
|
|
ctr->menu.frame_coords->y0 = 0;
|
|
|
|
ctr->menu.frame_coords->x1 = CTR_TOP_FRAMEBUFFER_WIDTH - 40;
|
|
|
|
ctr->menu.frame_coords->y1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
|
2016-04-17 15:30:44 +01:00
|
|
|
ctr->menu.frame_coords->u0 = 0;
|
|
|
|
ctr->menu.frame_coords->v0 = 0;
|
|
|
|
ctr->menu.frame_coords->u1 = CTR_TOP_FRAMEBUFFER_WIDTH - 80;
|
|
|
|
ctr->menu.frame_coords->v1 = CTR_TOP_FRAMEBUFFER_HEIGHT;
|
2015-10-21 15:41:06 +01:00
|
|
|
GSPGPU_FlushDataCache(ctr->menu.frame_coords, sizeof(ctr_vertex_t));
|
2015-04-08 18:59:41 +01:00
|
|
|
|
|
|
|
ctr_set_scale_vector(&ctr->scale_vector,
|
|
|
|
CTR_TOP_FRAMEBUFFER_WIDTH, CTR_TOP_FRAMEBUFFER_HEIGHT,
|
|
|
|
ctr->texture_width, ctr->texture_height);
|
|
|
|
ctr_set_scale_vector(&ctr->menu.scale_vector,
|
|
|
|
CTR_TOP_FRAMEBUFFER_WIDTH, CTR_TOP_FRAMEBUFFER_HEIGHT,
|
|
|
|
ctr->menu.texture_width, ctr->menu.texture_height);
|
|
|
|
|
2016-10-13 12:16:07 +01:00
|
|
|
memset(ctr->texture_linear, 0x00, ctr->texture_width * ctr->texture_height * (ctr->rgb32? 4:2));
|
2017-01-23 01:37:19 +01:00
|
|
|
#if 0
|
|
|
|
memset(ctr->menu.texture_swizzled , 0x00, ctr->menu.texture_width * ctr->menu.texture_height * 2);
|
|
|
|
#endif
|
2016-10-13 12:16:07 +01:00
|
|
|
|
2016-04-16 20:26:05 +01:00
|
|
|
ctr->dvlb = DVLB_ParseFile((u32*)ctr_sprite_shbin, ctr_sprite_shbin_size);
|
2015-04-08 18:59:41 +01:00
|
|
|
ctrGuSetVshGsh(&ctr->shader, ctr->dvlb, 2, 2);
|
|
|
|
shaderProgramUse(&ctr->shader);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
GPU_SetViewport(NULL,
|
|
|
|
VIRT_TO_PHYS(ctr->drawbuffers.top.left),
|
2015-04-08 18:59:41 +01:00
|
|
|
0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT, CTR_TOP_FRAMEBUFFER_WIDTH);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-08 18:59:41 +01:00
|
|
|
GPU_DepthMap(-1.0f, 0.0f);
|
|
|
|
GPU_SetFaceCulling(GPU_CULL_NONE);
|
|
|
|
GPU_SetStencilTest(false, GPU_ALWAYS, 0x00, 0xFF, 0x00);
|
2015-09-07 18:31:30 +01:00
|
|
|
GPU_SetStencilOp(GPU_STENCIL_KEEP, GPU_STENCIL_KEEP, GPU_STENCIL_KEEP);
|
2015-04-08 18:59:41 +01:00
|
|
|
GPU_SetBlendingColor(0, 0, 0, 0);
|
2017-01-23 01:37:19 +01:00
|
|
|
#if 0
|
|
|
|
GPU_SetDepthTestAndWriteMask(true, GPU_GREATER, GPU_WRITE_ALL);
|
|
|
|
#endif
|
2016-09-28 20:59:54 +01:00
|
|
|
GPU_SetDepthTestAndWriteMask(false, GPU_ALWAYS, GPU_WRITE_COLOR);
|
2017-01-23 01:37:19 +01:00
|
|
|
#if 0
|
|
|
|
GPU_SetDepthTestAndWriteMask(true, GPU_ALWAYS, GPU_WRITE_ALL);
|
|
|
|
#endif
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-12-21 13:41:18 -05:00
|
|
|
GPUCMD_AddMaskedWrite(GPUREG_EARLYDEPTH_TEST1, 0x1, 0);
|
|
|
|
GPUCMD_AddWrite(GPUREG_EARLYDEPTH_TEST2, 0);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-08 18:59:41 +01:00
|
|
|
GPU_SetAlphaBlending(GPU_BLEND_ADD, GPU_BLEND_ADD,
|
|
|
|
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA,
|
|
|
|
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA);
|
|
|
|
GPU_SetAlphaTest(false, GPU_ALWAYS, 0x00);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-08 18:59:41 +01:00
|
|
|
GPU_SetTextureEnable(GPU_TEXUNIT0);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-04-16 22:38:13 +01:00
|
|
|
GPU_SetTexEnv(0, GPU_TEXTURE0, GPU_TEXTURE0, 0, 0, GPU_REPLACE, GPU_REPLACE, 0);
|
|
|
|
GPU_SetTexEnv(1, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(2, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(3, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(4, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(5, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-08 18:59:41 +01:00
|
|
|
ctrGuSetAttributeBuffers(2,
|
|
|
|
VIRT_TO_PHYS(ctr->menu.frame_coords),
|
|
|
|
CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 0 |
|
2016-04-17 15:30:44 +01:00
|
|
|
CTRGU_ATTRIBFMT(GPU_SHORT, 4) << 4,
|
2015-04-08 18:59:41 +01:00
|
|
|
sizeof(ctr_vertex_t));
|
2017-12-25 08:51:50 +01:00
|
|
|
GPU_Finalize();
|
2015-04-13 01:50:00 +01:00
|
|
|
ctrGuFlushAndRun(true);
|
2017-01-10 21:15:52 +01:00
|
|
|
|
2016-10-13 12:16:07 +01:00
|
|
|
ctr->p3d_event_pending = true;
|
|
|
|
ctr->ppf_event_pending = false;
|
2015-04-01 22:14:13 +01:00
|
|
|
|
|
|
|
if (input && input_data)
|
|
|
|
{
|
2017-04-29 12:44:37 +02:00
|
|
|
ctrinput = input_ctr.init(settings->arrays.input_joypad_driver);
|
2017-01-10 21:15:52 +01:00
|
|
|
*input = ctrinput ? &input_ctr : NULL;
|
|
|
|
*input_data = ctrinput;
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->keep_aspect = true;
|
|
|
|
ctr->should_resize = true;
|
2015-10-20 16:03:39 +01:00
|
|
|
ctr->smooth = video->smooth;
|
|
|
|
ctr->vsync = video->vsync;
|
2016-04-17 20:10:21 +01:00
|
|
|
ctr->current_buffer_top = 0;
|
2015-09-14 00:19:38 +01:00
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
/* Only O3DS and O3DSXL support running in 'dual-framebuffer'
|
|
|
|
* mode with the parallax barrier disabled
|
|
|
|
* (i.e. these are the only platforms that can use
|
|
|
|
* CTR_VIDEO_MODE_2D_400x240 and CTR_VIDEO_MODE_2D_800x240) */
|
|
|
|
CFGU_GetSystemModel(&device_model); /* (0 = O3DS, 1 = O3DSXL, 2 = N3DS, 3 = 2DS, 4 = N3DSXL, 5 = N2DSXL) */
|
|
|
|
ctr->supports_parallax_disable = (device_model == 0) || (device_model == 1);
|
|
|
|
|
2015-09-28 14:54:48 +01:00
|
|
|
ctr->empty_framebuffer = linearAlloc(320 * 240 * 2);
|
|
|
|
memset(ctr->empty_framebuffer, 0, 320 * 240 * 2);
|
|
|
|
|
2015-12-11 11:00:12 +01:00
|
|
|
refresh_rate = (32730.0 * 8192.0) / 4481134.0;
|
2015-09-28 20:09:07 +01:00
|
|
|
|
2015-12-11 11:00:12 +01:00
|
|
|
driver_ctl(RARCH_DRIVER_CTL_SET_REFRESH_RATE, &refresh_rate);
|
2015-10-06 19:56:11 +01:00
|
|
|
aptHook(&ctr->lcd_aptHook, ctr_lcd_aptHook, ctr);
|
|
|
|
|
2020-02-16 21:59:03 +01:00
|
|
|
font_driver_init_osd(ctr, video,
|
|
|
|
false,
|
2017-04-29 16:52:52 +02:00
|
|
|
video->is_threaded,
|
|
|
|
FONT_DRIVER_RENDER_CTR);
|
2016-09-29 20:14:12 +01:00
|
|
|
|
2020-02-18 14:51:40 +01:00
|
|
|
ctr->msg_rendering_enabled = false;
|
2016-10-13 12:16:07 +01:00
|
|
|
ctr->menu_texture_frame_enable = false;
|
2020-02-18 14:51:40 +01:00
|
|
|
ctr->menu_texture_enable = false;
|
2016-09-29 20:14:12 +01:00
|
|
|
|
2018-11-14 16:38:52 +00:00
|
|
|
/* Set bottom screen enable state, if required */
|
2020-02-19 00:23:33 +01:00
|
|
|
if (lcd_bottom != ctr_bottom_screen_enabled)
|
|
|
|
ctr_set_bottom_screen_enable(ctr, lcd_bottom);
|
2018-11-14 16:38:52 +00:00
|
|
|
|
2020-02-18 14:51:40 +01:00
|
|
|
gspSetEventCallback(GSPGPU_EVENT_VBlank0,
|
|
|
|
(ThreadFunc)ctr_vsync_hook, ctr, false);
|
2016-10-10 22:25:25 +01:00
|
|
|
|
2015-04-01 22:14:13 +01:00
|
|
|
return ctr;
|
|
|
|
}
|
2015-04-13 01:50:00 +01:00
|
|
|
|
2017-01-19 16:30:40 +01:00
|
|
|
#if 0
|
|
|
|
#define CTR_INSPECT_MEMORY_USAGE
|
|
|
|
#endif
|
|
|
|
|
2015-04-01 22:14:13 +01:00
|
|
|
static bool ctr_frame(void* data, const void* frame,
|
2016-09-29 20:14:12 +01:00
|
|
|
unsigned width, unsigned height,
|
2015-08-03 23:01:07 +02:00
|
|
|
uint64_t frame_count,
|
2017-01-18 17:41:27 +01:00
|
|
|
unsigned pitch, const char* msg, video_frame_info_t *video_info)
|
2015-04-01 22:14:13 +01:00
|
|
|
{
|
2020-02-18 14:51:40 +01:00
|
|
|
extern bool select_pressed;
|
2015-04-02 04:00:26 +01:00
|
|
|
static uint64_t currentTick,lastTick;
|
2017-01-09 14:25:59 +01:00
|
|
|
touchPosition state_tmp_touch;
|
2017-01-25 16:53:06 +01:00
|
|
|
extern GSPGPU_FramebufferInfo topFramebufferInfo;
|
|
|
|
extern u8* gfxSharedMemory;
|
|
|
|
extern u8 gfxThreadID;
|
2020-02-18 14:51:40 +01:00
|
|
|
uint32_t diff;
|
2020-03-09 16:15:53 +01:00
|
|
|
uint32_t state_tmp = 0;
|
|
|
|
ctr_video_t *ctr = (ctr_video_t*)data;
|
|
|
|
static float fps = 0.0;
|
|
|
|
static int total_frames = 0;
|
|
|
|
static int frames = 0;
|
|
|
|
settings_t *settings = config_get_ptr();
|
|
|
|
unsigned disp_mode = settings->uints.video_3ds_display_mode;
|
|
|
|
bool statistics_show = video_info->statistics_show;
|
|
|
|
const char *stat_text = video_info->stat_text;
|
|
|
|
float video_refresh_rate = video_info->refresh_rate;
|
|
|
|
struct font_params *osd_params = (struct font_params*)
|
|
|
|
&video_info->osd_stat_params;
|
2020-03-10 19:52:05 +01:00
|
|
|
int custom_vp_x = video_info->custom_vp_x;
|
|
|
|
int custom_vp_y = video_info->custom_vp_y;
|
|
|
|
unsigned custom_vp_width = video_info->custom_vp_width;
|
|
|
|
unsigned custom_vp_height = video_info->custom_vp_height;
|
2020-05-19 16:20:43 +02:00
|
|
|
bool menu_is_alive = video_info->menu_is_alive;
|
2015-04-13 11:26:02 +02:00
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
if (!width || !height || !settings)
|
2015-04-01 22:14:13 +01:00
|
|
|
{
|
2015-11-19 23:15:48 +01:00
|
|
|
gspWaitForEvent(GSPGPU_EVENT_VBlank0, true);
|
2015-04-17 19:45:07 +01:00
|
|
|
return true;
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
if(!aptMainLoop())
|
|
|
|
{
|
2016-05-09 20:51:53 +02:00
|
|
|
command_event(CMD_EVENT_QUIT, NULL);
|
2015-04-17 19:45:07 +01:00
|
|
|
return true;
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
if (select_pressed)
|
|
|
|
{
|
2016-05-09 20:51:53 +02:00
|
|
|
command_event(CMD_EVENT_QUIT, NULL);
|
2015-04-17 19:45:07 +01:00
|
|
|
return true;
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
2015-09-28 14:54:48 +01:00
|
|
|
state_tmp = hidKeysDown();
|
|
|
|
hidTouchRead(&state_tmp_touch);
|
|
|
|
if((state_tmp & KEY_TOUCH) && (state_tmp_touch.py < 120))
|
|
|
|
{
|
2018-11-14 16:38:52 +00:00
|
|
|
ctr_set_bottom_screen_enable(ctr, !ctr_bottom_screen_enabled);
|
2015-09-28 14:54:48 +01:00
|
|
|
}
|
|
|
|
|
2016-09-30 16:16:18 +01:00
|
|
|
if (ctr->p3d_event_pending)
|
|
|
|
{
|
|
|
|
gspWaitForEvent(GSPGPU_EVENT_P3D, false);
|
|
|
|
ctr->p3d_event_pending = false;
|
|
|
|
}
|
|
|
|
if (ctr->ppf_event_pending)
|
|
|
|
{
|
|
|
|
gspWaitForEvent(GSPGPU_EVENT_PPF, false);
|
|
|
|
ctr->ppf_event_pending = false;
|
|
|
|
}
|
2016-10-10 22:25:25 +01:00
|
|
|
#ifndef HAVE_THREADS
|
2020-02-21 20:45:06 +01:00
|
|
|
if (task_queue_find(&ctr_tasks_finder_data))
|
2016-10-10 22:25:25 +01:00
|
|
|
{
|
2017-01-19 16:30:40 +01:00
|
|
|
#if 0
|
|
|
|
ctr->vsync_event_pending = true;
|
|
|
|
#endif
|
2016-10-10 22:25:25 +01:00
|
|
|
while(ctr->vsync_event_pending)
|
|
|
|
{
|
2017-05-14 20:43:39 +02:00
|
|
|
task_queue_check();
|
2016-10-10 22:25:25 +01:00
|
|
|
svcSleepThread(0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
2015-04-17 19:45:07 +01:00
|
|
|
if (ctr->vsync)
|
2019-04-16 15:41:55 +01:00
|
|
|
{
|
|
|
|
/* If we are running at the display refresh rate,
|
|
|
|
* then all is well - just wait on the *current* VBlank0
|
|
|
|
* event and carry on.
|
|
|
|
*
|
|
|
|
* If we are running at below the display refresh rate,
|
|
|
|
* then we have problems: frame updates will happen
|
|
|
|
* entirely out of sync with VBlank0 events. To elaborate,
|
|
|
|
* we'll wait for a VBlank0 here, but it will already have
|
|
|
|
* happened partway through the previous frame. So it's:
|
|
|
|
* 'oh good - let's render the current frame', but the next
|
|
|
|
* VBlank0 will occur in less time than it takes to draw the
|
|
|
|
* current frame, resulting in 'overlap' and screen tearing.
|
|
|
|
*
|
|
|
|
* This seems to be a consequence of using the GPU directly.
|
|
|
|
* Other 3DS homebrew typically uses the ctrulib function
|
|
|
|
* gfxSwapBuffers(), which ensures an immediate buffer
|
|
|
|
* swap every time, and no tearing. We can't do this:
|
|
|
|
* instead, we use a variant of the ctrulib function
|
|
|
|
* gfxSwapBuffersGpu(), which seems to send a notification,
|
|
|
|
* and the swap happens when it happens...
|
|
|
|
*
|
|
|
|
* I don't know how to fix this 'properly' (probably needs
|
|
|
|
* some low level rewriting, maybe switching to an implementation
|
|
|
|
* based on citro3d), but I can at least implement a hack/workaround
|
|
|
|
* that allows 50Hz content to be run without tearing. This involves
|
|
|
|
* the following:
|
|
|
|
*
|
|
|
|
* If content frame rate is more than 10% lower than the 3DS
|
|
|
|
* display refresh rate, don't wait on the *current* VBlank0
|
|
|
|
* event (because it is 'tainted'), but instead wait on the
|
|
|
|
* *next* VBlank0 event (which will ensure we have enough time
|
|
|
|
* to write/flush the display buffers).
|
|
|
|
*
|
|
|
|
* This fixes screen tearing, but it has a significant impact on
|
|
|
|
* performance...
|
|
|
|
* */
|
|
|
|
bool next_event = false;
|
|
|
|
struct retro_system_av_info *av_info = video_viewport_get_system_av_info();
|
|
|
|
if (av_info)
|
2020-03-09 05:18:02 +01:00
|
|
|
next_event = av_info->timing.fps < video_refresh_rate * 0.9f;
|
2019-04-16 15:41:55 +01:00
|
|
|
gspWaitForEvent(GSPGPU_EVENT_VBlank0, next_event);
|
|
|
|
}
|
2015-04-17 19:45:07 +01:00
|
|
|
|
2016-10-10 22:25:25 +01:00
|
|
|
ctr->vsync_event_pending = true;
|
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
/* Internal counters/statistics
|
|
|
|
* > This is only required if the bottom screen is enabled */
|
|
|
|
if (ctr_bottom_screen_enabled)
|
2015-04-02 04:00:26 +01:00
|
|
|
{
|
2019-04-15 17:05:55 +01:00
|
|
|
frames++;
|
|
|
|
currentTick = svcGetSystemTick();
|
|
|
|
diff = currentTick - lastTick;
|
|
|
|
if(diff > CTR_CPU_TICKS_PER_SECOND)
|
|
|
|
{
|
|
|
|
fps = (float)frames * ((float) CTR_CPU_TICKS_PER_SECOND / (float) diff);
|
|
|
|
lastTick = currentTick;
|
|
|
|
frames = 0;
|
|
|
|
}
|
2015-04-02 04:00:26 +01:00
|
|
|
|
2015-11-02 01:24:11 +01:00
|
|
|
#ifdef CTR_INSPECT_MEMORY_USAGE
|
2019-04-15 17:05:55 +01:00
|
|
|
uint32_t ctr_get_stack_usage(void);
|
|
|
|
void ctr_linear_get_stats(void);
|
|
|
|
extern u32 __linear_heap_size;
|
|
|
|
extern u32 __heap_size;
|
|
|
|
|
|
|
|
MemInfo mem_info;
|
|
|
|
PageInfo page_info;
|
|
|
|
u32 query_addr = 0x08000000;
|
|
|
|
printf(PRINTFPOS(0,0));
|
|
|
|
while (query_addr < 0x40000000)
|
|
|
|
{
|
|
|
|
svcQueryMemory(&mem_info, &page_info, query_addr);
|
|
|
|
printf("0x%08X --> 0x%08X (0x%08X) \n", mem_info.base_addr, mem_info.base_addr + mem_info.size, mem_info.size);
|
|
|
|
query_addr = mem_info.base_addr + mem_info.size;
|
|
|
|
if(query_addr == 0x1F000000)
|
|
|
|
query_addr = 0x30000000;
|
|
|
|
}
|
2015-11-02 01:24:11 +01:00
|
|
|
|
2017-01-19 16:30:40 +01:00
|
|
|
#if 0
|
2019-04-15 17:05:55 +01:00
|
|
|
static u32* dummy_pointer;
|
|
|
|
if(total_frames == 500)
|
|
|
|
dummy_pointer = malloc(0x2000000);
|
|
|
|
if(total_frames == 1000)
|
|
|
|
free(dummy_pointer);
|
2017-01-19 16:30:40 +01:00
|
|
|
#endif
|
2015-11-02 01:24:11 +01:00
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
printf("========================================");
|
|
|
|
printf("0x%08X 0x%08X 0x%08X\n", __heap_size, gpuCmdBufOffset, (__linear_heap_size - linearSpaceFree()));
|
|
|
|
printf("fps: %8.4f frames: %i (%X)\n", fps, total_frames++, (__linear_heap_size - linearSpaceFree()));
|
|
|
|
printf("========================================");
|
|
|
|
u32 app_memory = *((u32*)0x1FF80040);
|
|
|
|
u64 mem_used;
|
|
|
|
svcGetSystemInfo(&mem_used, 0, 1);
|
|
|
|
printf("total mem : 0x%08X \n", app_memory);
|
|
|
|
printf("used: 0x%08X free: 0x%08X \n", (u32)mem_used, app_memory - (u32)mem_used);
|
|
|
|
static u32 stack_usage = 0;
|
|
|
|
extern u32 __stack_bottom;
|
|
|
|
if(!(total_frames & 0x3F))
|
|
|
|
stack_usage = ctr_get_stack_usage();
|
|
|
|
printf("stack total:0x%08X used: 0x%08X\n", 0x10000000 - __stack_bottom, stack_usage);
|
|
|
|
|
|
|
|
printf("========================================");
|
|
|
|
ctr_linear_get_stats();
|
|
|
|
printf("========================================");
|
2015-11-02 01:24:11 +01:00
|
|
|
|
|
|
|
#else
|
2019-04-15 17:05:55 +01:00
|
|
|
printf(PRINTFPOS(29,0)"fps: %8.4f frames: %i\r", fps, total_frames++);
|
2015-11-02 01:24:11 +01:00
|
|
|
#endif
|
2019-04-15 17:05:55 +01:00
|
|
|
fflush(stdout);
|
|
|
|
}
|
2015-04-02 04:00:26 +01:00
|
|
|
|
2015-09-14 00:19:38 +01:00
|
|
|
if (ctr->should_resize)
|
2020-03-10 19:52:05 +01:00
|
|
|
ctr_update_viewport(ctr, settings,
|
|
|
|
custom_vp_x,
|
|
|
|
custom_vp_y,
|
|
|
|
custom_vp_width,
|
|
|
|
custom_vp_height
|
|
|
|
);
|
2015-09-14 00:19:38 +01:00
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
ctrGuSetMemoryFill(true, (u32*)ctr->drawbuffers.top.left, 0x00000000,
|
|
|
|
(u32*)ctr->drawbuffers.top.left + 2 * CTR_TOP_FRAMEBUFFER_WIDTH * CTR_TOP_FRAMEBUFFER_HEIGHT,
|
|
|
|
0x201, NULL, 0x00000000,
|
|
|
|
0,
|
2015-04-13 01:50:00 +01:00
|
|
|
0x201);
|
|
|
|
|
2015-04-08 18:59:41 +01:00
|
|
|
GPUCMD_SetBufferOffset(0);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-13 01:50:00 +01:00
|
|
|
if (width > ctr->texture_width)
|
|
|
|
width = ctr->texture_width;
|
|
|
|
if (height > ctr->texture_height)
|
|
|
|
height = ctr->texture_height;
|
|
|
|
|
2015-04-05 20:40:35 +01:00
|
|
|
if(frame)
|
2015-04-02 04:00:26 +01:00
|
|
|
{
|
2015-10-02 04:59:16 +01:00
|
|
|
if(((((u32)(frame)) >= 0x14000000 && ((u32)(frame)) < 0x40000000)) /* frame in linear memory */
|
2015-04-13 01:50:00 +01:00
|
|
|
&& !((u32)frame & 0x7F) /* 128-byte aligned */
|
2015-11-12 15:00:53 +01:00
|
|
|
&& !(pitch & 0xF) /* 16-byte aligned */
|
|
|
|
&& (pitch > 0x40))
|
2015-04-02 04:00:26 +01:00
|
|
|
{
|
2015-04-13 01:50:00 +01:00
|
|
|
/* can copy the buffer directly with the GPU */
|
2017-01-19 16:30:40 +01:00
|
|
|
#if 0
|
|
|
|
GSPGPU_FlushDataCache(frame, pitch * height);
|
|
|
|
#endif
|
2015-11-24 12:02:02 +01:00
|
|
|
ctrGuSetCommandList_First(true,(void*)frame, pitch * height,0,0,0,0);
|
2015-11-24 11:25:28 +01:00
|
|
|
ctrGuCopyImage(true, frame, pitch / (ctr->rgb32? 4: 2), height, ctr->rgb32 ? CTRGU_RGBA8: CTRGU_RGB565, false,
|
2017-01-19 16:30:40 +01:00
|
|
|
ctr->texture_swizzled, ctr->texture_width, ctr->rgb32 ? CTRGU_RGBA8: CTRGU_RGB565, true);
|
2015-04-02 04:00:26 +01:00
|
|
|
}
|
2015-04-13 01:50:00 +01:00
|
|
|
else
|
|
|
|
{
|
|
|
|
int i;
|
2019-04-15 17:05:55 +01:00
|
|
|
uint8_t *dst = (uint8_t*)ctr->texture_linear;
|
2015-09-20 10:02:47 +02:00
|
|
|
const uint8_t *src = frame;
|
|
|
|
|
2015-04-13 01:50:00 +01:00
|
|
|
for (i = 0; i < height; i++)
|
|
|
|
{
|
2015-10-20 16:03:39 +01:00
|
|
|
memcpy(dst, src, width * (ctr->rgb32? 4: 2));
|
|
|
|
dst += ctr->texture_width * (ctr->rgb32? 4: 2);
|
2015-04-13 01:50:00 +01:00
|
|
|
src += pitch;
|
|
|
|
}
|
2015-10-21 15:41:06 +01:00
|
|
|
GSPGPU_FlushDataCache(ctr->texture_linear,
|
2015-10-20 16:03:39 +01:00
|
|
|
ctr->texture_width * ctr->texture_height * (ctr->rgb32? 4: 2));
|
2015-04-13 01:50:00 +01:00
|
|
|
|
2015-10-20 16:03:39 +01:00
|
|
|
ctrGuCopyImage(false, ctr->texture_linear, ctr->texture_width, ctr->texture_height, ctr->rgb32 ? CTRGU_RGBA8: CTRGU_RGB565, false,
|
|
|
|
ctr->texture_swizzled, ctr->texture_width, ctr->rgb32 ? CTRGU_RGBA8: CTRGU_RGB565, true);
|
2015-04-05 20:40:35 +01:00
|
|
|
|
2015-04-13 01:50:00 +01:00
|
|
|
}
|
2015-04-05 20:40:35 +01:00
|
|
|
|
2016-04-17 15:30:44 +01:00
|
|
|
ctr->frame_coords->u0 = 0;
|
|
|
|
ctr->frame_coords->v0 = 0;
|
|
|
|
ctr->frame_coords->u1 = width;
|
|
|
|
ctr->frame_coords->v1 = height;
|
2015-11-12 15:00:53 +01:00
|
|
|
GSPGPU_FlushDataCache(ctr->frame_coords, sizeof(ctr_vertex_t));
|
2015-04-13 01:50:00 +01:00
|
|
|
}
|
2015-04-05 20:40:35 +01:00
|
|
|
|
Fix 3DS screen flickering when OSD is enabled
On the 3DS, for some cores, the screen will flicker if OSD is enabled,
and sometimes when going in and out of the menu.
As far as I can tell, this happens when a frame is dup'd, and we send
0x0 as the frame to the gfx driver. When that happens, we still draw
the OSD, using a vertex shader to transform and render it at the right
size.
When the frame is 0x0, though, the vertex shader uniforms are never
_reset_ to redraw the previous frame, so it's drawn with different
params, and gets drawn the wrong size. It will draw as the correct
size when the correct vertex shader uniforms are set, and the
incorrect size when the incorrect uniforms are set, causing
flickering.
At least, that's what I think is happening. Forcing the vertex shader
to be set regardless of whether the frame data is set fixes it, at
least during some light testing with PCSX.
2019-10-05 14:21:42 -07:00
|
|
|
ctrGuSetVertexShaderFloatUniform(0, (float*)&ctr->scale_vector, 1);
|
2015-04-13 01:50:00 +01:00
|
|
|
ctrGuSetTexture(GPU_TEXUNIT0, VIRT_TO_PHYS(ctr->texture_swizzled), ctr->texture_width, ctr->texture_height,
|
2015-09-14 00:19:38 +01:00
|
|
|
(ctr->smooth? GPU_TEXTURE_MAG_FILTER(GPU_LINEAR) | GPU_TEXTURE_MIN_FILTER(GPU_LINEAR)
|
|
|
|
: GPU_TEXTURE_MAG_FILTER(GPU_NEAREST) | GPU_TEXTURE_MIN_FILTER(GPU_NEAREST)) |
|
2015-04-13 01:50:00 +01:00
|
|
|
GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE),
|
2015-10-20 16:03:39 +01:00
|
|
|
ctr->rgb32 ? GPU_RGBA8: GPU_RGB565);
|
2015-04-05 20:40:35 +01:00
|
|
|
|
2020-02-19 00:23:33 +01:00
|
|
|
ctr_check_3D_slider(ctr, (ctr_video_mode_enum)disp_mode);
|
2016-04-18 15:55:34 +01:00
|
|
|
|
2017-01-19 16:30:40 +01:00
|
|
|
/* ARGB --> RGBA */
|
2015-10-20 16:03:39 +01:00
|
|
|
if (ctr->rgb32)
|
|
|
|
{
|
|
|
|
GPU_SetTexEnv(0,
|
|
|
|
GPU_TEVSOURCES(GPU_TEXTURE0, GPU_CONSTANT, 0),
|
2016-10-04 20:38:00 +01:00
|
|
|
GPU_CONSTANT,
|
2015-10-20 16:03:39 +01:00
|
|
|
GPU_TEVOPERANDS(GPU_TEVOP_RGB_SRC_G, 0, 0),
|
2016-10-04 20:38:00 +01:00
|
|
|
0,
|
|
|
|
GPU_MODULATE, GPU_REPLACE,
|
|
|
|
0xFF0000FF);
|
2015-10-20 16:03:39 +01:00
|
|
|
GPU_SetTexEnv(1,
|
|
|
|
GPU_TEVSOURCES(GPU_TEXTURE0, GPU_CONSTANT, GPU_PREVIOUS),
|
2016-10-04 20:38:00 +01:00
|
|
|
GPU_PREVIOUS,
|
2015-10-20 16:03:39 +01:00
|
|
|
GPU_TEVOPERANDS(GPU_TEVOP_RGB_SRC_B, 0, 0),
|
2016-10-04 20:38:00 +01:00
|
|
|
0,
|
|
|
|
GPU_MULTIPLY_ADD, GPU_REPLACE,
|
2015-10-20 16:03:39 +01:00
|
|
|
0x00FF00);
|
|
|
|
GPU_SetTexEnv(2,
|
|
|
|
GPU_TEVSOURCES(GPU_TEXTURE0, GPU_CONSTANT, GPU_PREVIOUS),
|
2016-10-04 20:38:00 +01:00
|
|
|
GPU_PREVIOUS,
|
2015-10-20 16:03:39 +01:00
|
|
|
GPU_TEVOPERANDS(GPU_TEVOP_RGB_SRC_ALPHA, 0, 0),
|
2016-10-04 20:38:00 +01:00
|
|
|
0,
|
|
|
|
GPU_MULTIPLY_ADD, GPU_REPLACE,
|
2015-10-20 16:03:39 +01:00
|
|
|
0xFF0000);
|
|
|
|
}
|
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
GPU_SetViewport(NULL,
|
|
|
|
VIRT_TO_PHYS(ctr->drawbuffers.top.left),
|
2016-04-17 20:10:21 +01:00
|
|
|
0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT,
|
2019-04-15 17:05:55 +01:00
|
|
|
ctr->video_mode == CTR_VIDEO_MODE_2D_800x240 ? CTR_TOP_FRAMEBUFFER_WIDTH * 2 : CTR_TOP_FRAMEBUFFER_WIDTH);
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2016-04-18 15:55:34 +01:00
|
|
|
if (ctr->video_mode == CTR_VIDEO_MODE_3D)
|
2016-04-17 20:10:21 +01:00
|
|
|
{
|
2016-04-18 15:55:34 +01:00
|
|
|
if (ctr->menu_texture_enable)
|
|
|
|
{
|
|
|
|
ctrGuSetAttributeBuffersAddress(VIRT_TO_PHYS(&ctr->frame_coords[1]));
|
|
|
|
GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, 1);
|
|
|
|
ctrGuSetAttributeBuffersAddress(VIRT_TO_PHYS(&ctr->frame_coords[2]));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ctrGuSetAttributeBuffersAddress(VIRT_TO_PHYS(ctr->frame_coords));
|
|
|
|
GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, 1);
|
|
|
|
}
|
2016-09-28 20:59:54 +01:00
|
|
|
GPU_SetViewport(NULL,
|
|
|
|
VIRT_TO_PHYS(ctr->drawbuffers.top.right),
|
2016-04-17 20:10:21 +01:00
|
|
|
0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT,
|
|
|
|
CTR_TOP_FRAMEBUFFER_WIDTH);
|
|
|
|
}
|
2016-04-18 15:55:34 +01:00
|
|
|
else
|
|
|
|
ctrGuSetAttributeBuffersAddress(VIRT_TO_PHYS(ctr->frame_coords));
|
|
|
|
|
|
|
|
GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, 1);
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2015-10-20 16:03:39 +01:00
|
|
|
/* restore */
|
|
|
|
if (ctr->rgb32)
|
|
|
|
{
|
2016-04-16 22:38:13 +01:00
|
|
|
GPU_SetTexEnv(0, GPU_TEXTURE0, GPU_TEXTURE0, 0, 0, GPU_REPLACE, GPU_REPLACE, 0);
|
|
|
|
GPU_SetTexEnv(1, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
|
|
|
GPU_SetTexEnv(2, GPU_PREVIOUS, GPU_PREVIOUS, 0, 0, 0, 0, 0);
|
2015-10-20 16:03:39 +01:00
|
|
|
}
|
|
|
|
|
2018-03-23 17:43:49 +01:00
|
|
|
#ifdef HAVE_MENU
|
2015-04-05 20:40:35 +01:00
|
|
|
if (ctr->menu_texture_enable)
|
|
|
|
{
|
2016-10-13 12:16:07 +01:00
|
|
|
if(ctr->menu_texture_frame_enable)
|
|
|
|
{
|
|
|
|
ctrGuSetTexture(GPU_TEXUNIT0, VIRT_TO_PHYS(ctr->menu.texture_swizzled), ctr->menu.texture_width, ctr->menu.texture_height,
|
|
|
|
GPU_TEXTURE_MAG_FILTER(GPU_LINEAR) | GPU_TEXTURE_MIN_FILTER(GPU_LINEAR) |
|
|
|
|
GPU_TEXTURE_WRAP_S(GPU_CLAMP_TO_EDGE) | GPU_TEXTURE_WRAP_T(GPU_CLAMP_TO_EDGE),
|
|
|
|
GPU_RGBA4);
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2016-10-13 12:16:07 +01:00
|
|
|
ctrGuSetVertexShaderFloatUniform(0, (float*)&ctr->menu.scale_vector, 1);
|
|
|
|
ctrGuSetAttributeBuffersAddress(VIRT_TO_PHYS(ctr->menu.frame_coords));
|
2016-04-18 15:55:34 +01:00
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
GPU_SetViewport(NULL,
|
2016-10-13 12:16:07 +01:00
|
|
|
VIRT_TO_PHYS(ctr->drawbuffers.top.left),
|
2016-04-17 20:10:21 +01:00
|
|
|
0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT,
|
2019-04-15 17:05:55 +01:00
|
|
|
ctr->video_mode == CTR_VIDEO_MODE_2D_800x240 ? CTR_TOP_FRAMEBUFFER_WIDTH * 2 : CTR_TOP_FRAMEBUFFER_WIDTH);
|
2016-04-17 20:10:21 +01:00
|
|
|
GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, 1);
|
2016-10-13 12:16:07 +01:00
|
|
|
|
|
|
|
if (ctr->video_mode == CTR_VIDEO_MODE_3D)
|
|
|
|
{
|
|
|
|
GPU_SetViewport(NULL,
|
|
|
|
VIRT_TO_PHYS(ctr->drawbuffers.top.right),
|
|
|
|
0, 0, CTR_TOP_FRAMEBUFFER_HEIGHT,
|
|
|
|
CTR_TOP_FRAMEBUFFER_WIDTH);
|
|
|
|
GPU_DrawArray(GPU_GEOMETRY_PRIM, 0, 1);
|
|
|
|
}
|
2016-04-17 20:10:21 +01:00
|
|
|
}
|
2016-09-29 20:14:12 +01:00
|
|
|
|
|
|
|
ctr->msg_rendering_enabled = true;
|
2020-05-19 16:20:43 +02:00
|
|
|
menu_driver_frame(menu_is_alive, video_info);
|
2016-09-29 20:14:12 +01:00
|
|
|
ctr->msg_rendering_enabled = false;
|
2015-04-05 20:40:35 +01:00
|
|
|
}
|
2020-03-09 16:15:53 +01:00
|
|
|
else if (statistics_show)
|
2018-03-23 17:43:49 +01:00
|
|
|
{
|
|
|
|
if (osd_params)
|
|
|
|
{
|
2020-03-10 03:24:59 +01:00
|
|
|
font_driver_render_msg(ctr, stat_text,
|
2020-03-09 16:15:53 +01:00
|
|
|
(const struct font_params*)osd_params, NULL);
|
2018-03-23 17:43:49 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
2015-04-05 20:40:35 +01:00
|
|
|
|
2016-11-20 17:51:16 +01:00
|
|
|
if (msg)
|
2020-03-10 03:24:59 +01:00
|
|
|
font_driver_render_msg(ctr, msg, NULL, NULL);
|
2016-09-29 20:14:12 +01:00
|
|
|
|
2015-04-05 20:40:35 +01:00
|
|
|
GPU_FinishDrawing();
|
2017-12-25 08:51:50 +01:00
|
|
|
GPU_Finalize();
|
2015-04-13 01:50:00 +01:00
|
|
|
ctrGuFlushAndRun(true);
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-09-28 20:59:54 +01:00
|
|
|
ctrGuDisplayTransfer(true, ctr->drawbuffers.top.left,
|
2016-04-17 20:10:21 +01:00
|
|
|
240,
|
2019-04-15 17:05:55 +01:00
|
|
|
ctr->video_mode == CTR_VIDEO_MODE_2D_800x240 ? 800 : 400,
|
2016-04-17 20:10:21 +01:00
|
|
|
CTRGU_RGBA8,
|
2019-04-15 17:05:55 +01:00
|
|
|
gfxTopLeftFramebuffers[ctr->current_buffer_top], 240, CTRGU_RGB8, CTRGU_MULTISAMPLE_NONE);
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
if ((ctr->video_mode == CTR_VIDEO_MODE_2D_400x240) || (ctr->video_mode == CTR_VIDEO_MODE_3D))
|
2016-09-28 20:59:54 +01:00
|
|
|
ctrGuDisplayTransfer(true, ctr->drawbuffers.top.right,
|
2016-04-17 20:10:21 +01:00
|
|
|
240,
|
|
|
|
400,
|
|
|
|
CTRGU_RGBA8,
|
2019-04-15 17:05:55 +01:00
|
|
|
gfxTopRightFramebuffers[ctr->current_buffer_top], 240, CTRGU_RGB8, CTRGU_MULTISAMPLE_NONE);
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2017-01-19 16:30:40 +01:00
|
|
|
/* Swap buffers : */
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2017-01-25 16:53:06 +01:00
|
|
|
topFramebufferInfo.
|
|
|
|
active_framebuf = ctr->current_buffer_top;
|
|
|
|
topFramebufferInfo.
|
|
|
|
framebuf0_vaddr = (u32*)gfxTopLeftFramebuffers[ctr->current_buffer_top];
|
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
if(ctr->video_mode == CTR_VIDEO_MODE_2D_800x240)
|
2016-04-17 20:10:21 +01:00
|
|
|
{
|
2017-01-25 16:53:06 +01:00
|
|
|
topFramebufferInfo.
|
|
|
|
framebuf1_vaddr = (u32*)(gfxTopLeftFramebuffers[ctr->current_buffer_top] + 240 * 3);
|
|
|
|
topFramebufferInfo.
|
|
|
|
framebuf_widthbytesize = 240 * 3 * 2;
|
2016-04-17 20:10:21 +01:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2019-04-15 17:05:55 +01:00
|
|
|
if (ctr->enable_3d)
|
|
|
|
topFramebufferInfo.
|
|
|
|
framebuf1_vaddr = (u32*)gfxTopRightFramebuffers[ctr->current_buffer_top];
|
|
|
|
else
|
|
|
|
topFramebufferInfo.
|
|
|
|
framebuf1_vaddr = topFramebufferInfo.framebuf0_vaddr;
|
|
|
|
|
2017-01-25 16:53:06 +01:00
|
|
|
topFramebufferInfo.
|
|
|
|
framebuf_widthbytesize = 240 * 3;
|
2016-04-17 20:10:21 +01:00
|
|
|
}
|
|
|
|
|
2019-04-15 17:05:55 +01:00
|
|
|
u8 bit5 = (ctr->enable_3d != 0);
|
|
|
|
topFramebufferInfo.format = (1<<8)|((1^bit5)<<6)|((bit5)<<5)|GSP_BGR8_OES;
|
2017-01-25 16:53:06 +01:00
|
|
|
topFramebufferInfo.
|
|
|
|
framebuf_dispselect = ctr->current_buffer_top;
|
|
|
|
topFramebufferInfo.unk = 0x00000000;
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2017-01-25 16:53:06 +01:00
|
|
|
u8* framebufferInfoHeader = gfxSharedMemory+0x200+gfxThreadID*0x80;
|
2017-12-11 23:55:31 -08:00
|
|
|
GSPGPU_FramebufferInfo*
|
2017-01-25 16:53:06 +01:00
|
|
|
framebufferInfo = (GSPGPU_FramebufferInfo*)&framebufferInfoHeader[0x4];
|
|
|
|
framebufferInfoHeader[0x0] ^= 1;
|
2016-04-17 20:10:21 +01:00
|
|
|
framebufferInfo[framebufferInfoHeader[0x0]] = topFramebufferInfo;
|
2017-01-25 16:53:06 +01:00
|
|
|
framebufferInfoHeader[0x1] = 1;
|
2016-04-17 20:10:21 +01:00
|
|
|
|
2017-01-25 16:53:06 +01:00
|
|
|
ctr->current_buffer_top ^= 1;
|
|
|
|
ctr->p3d_event_pending = true;
|
|
|
|
ctr->ppf_event_pending = true;
|
2015-05-09 15:41:10 +02:00
|
|
|
|
2015-04-01 22:14:13 +01:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2020-02-16 22:26:07 +01:00
|
|
|
static void ctr_set_nonblock_state(void* data, bool toggle,
|
|
|
|
bool a, unsigned b)
|
2015-04-01 22:14:13 +01:00
|
|
|
{
|
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (ctr)
|
|
|
|
ctr->vsync = !toggle;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool ctr_alive(void* data)
|
|
|
|
{
|
|
|
|
(void)data;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool ctr_focus(void* data)
|
|
|
|
{
|
|
|
|
(void)data;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool ctr_suppress_screensaver(void* data, bool enable)
|
|
|
|
{
|
|
|
|
(void)data;
|
|
|
|
(void)enable;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ctr_free(void* data)
|
|
|
|
{
|
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (!ctr)
|
|
|
|
return;
|
|
|
|
|
2015-10-06 19:56:11 +01:00
|
|
|
aptUnhook(&ctr->lcd_aptHook);
|
2016-10-10 22:25:25 +01:00
|
|
|
gspSetEventCallback(GSPGPU_EVENT_VBlank0, NULL, NULL, true);
|
2015-04-05 20:40:35 +01:00
|
|
|
shaderProgramFree(&ctr->shader);
|
|
|
|
DVLB_Free(ctr->dvlb);
|
2016-09-28 20:59:54 +01:00
|
|
|
vramFree(ctr->drawbuffers.top.left);
|
2015-04-05 20:40:35 +01:00
|
|
|
linearFree(ctr->display_list);
|
|
|
|
linearFree(ctr->texture_linear);
|
|
|
|
linearFree(ctr->texture_swizzled);
|
|
|
|
linearFree(ctr->frame_coords);
|
|
|
|
linearFree(ctr->menu.texture_linear);
|
|
|
|
linearFree(ctr->menu.texture_swizzled);
|
|
|
|
linearFree(ctr->menu.frame_coords);
|
2015-10-06 19:57:46 +01:00
|
|
|
linearFree(ctr->empty_framebuffer);
|
2016-09-29 20:14:12 +01:00
|
|
|
linearFree(ctr->vertex_cache.buffer);
|
2015-04-05 20:40:35 +01:00
|
|
|
linearFree(ctr);
|
2017-01-23 01:37:19 +01:00
|
|
|
#if 0
|
|
|
|
gfxExit();
|
|
|
|
#endif
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
static void ctr_set_texture_frame(void* data, const void* frame, bool rgb32,
|
|
|
|
unsigned width, unsigned height, float alpha)
|
|
|
|
{
|
2015-04-05 20:40:35 +01:00
|
|
|
int i;
|
2015-04-01 22:14:13 +01:00
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
2015-04-05 20:40:35 +01:00
|
|
|
int line_width = width;
|
|
|
|
(void)rgb32;
|
|
|
|
(void)alpha;
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-10-04 15:49:55 +01:00
|
|
|
if(!ctr || !frame)
|
|
|
|
return;
|
|
|
|
|
2015-04-05 20:40:35 +01:00
|
|
|
if (line_width > ctr->menu.texture_width)
|
|
|
|
line_width = ctr->menu.texture_width;
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2015-04-05 20:40:35 +01:00
|
|
|
if (height > (unsigned)ctr->menu.texture_height)
|
|
|
|
height = (unsigned)ctr->menu.texture_height;
|
2015-04-01 22:14:13 +01:00
|
|
|
|
2016-10-04 15:49:55 +01:00
|
|
|
const uint16_t* src = frame;
|
|
|
|
uint16_t* dst = (uint16_t*)ctr->menu.texture_linear;
|
2015-04-05 20:40:35 +01:00
|
|
|
for (i = 0; i < height; i++)
|
|
|
|
{
|
|
|
|
memcpy(dst, src, line_width * sizeof(uint16_t));
|
|
|
|
dst += ctr->menu.texture_width;
|
|
|
|
src += width;
|
|
|
|
}
|
2015-04-08 18:59:41 +01:00
|
|
|
|
|
|
|
ctr->menu.frame_coords->x0 = (CTR_TOP_FRAMEBUFFER_WIDTH - width) / 2;
|
|
|
|
ctr->menu.frame_coords->y0 = (CTR_TOP_FRAMEBUFFER_HEIGHT - height) / 2;
|
|
|
|
ctr->menu.frame_coords->x1 = ctr->menu.frame_coords->x0 + width;
|
|
|
|
ctr->menu.frame_coords->y1 = ctr->menu.frame_coords->y0 + height;
|
2016-04-17 15:30:44 +01:00
|
|
|
ctr->menu.frame_coords->u0 = 0;
|
|
|
|
ctr->menu.frame_coords->v0 = 0;
|
|
|
|
ctr->menu.frame_coords->u1 = width;
|
|
|
|
ctr->menu.frame_coords->v1 = height;
|
2015-10-21 15:41:06 +01:00
|
|
|
GSPGPU_FlushDataCache(ctr->menu.frame_coords, sizeof(ctr_vertex_t));
|
2016-10-13 12:16:07 +01:00
|
|
|
ctr->menu_texture_frame_enable = true;
|
|
|
|
GSPGPU_FlushDataCache(ctr->menu.texture_linear,
|
|
|
|
ctr->menu.texture_width * ctr->menu.texture_height * sizeof(uint16_t));
|
|
|
|
|
|
|
|
ctrGuCopyImage(false, ctr->menu.texture_linear, ctr->menu.texture_width, ctr->menu.texture_height, CTRGU_RGBA4444,false,
|
|
|
|
ctr->menu.texture_swizzled, ctr->menu.texture_width, CTRGU_RGBA4444, true);
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
static void ctr_set_texture_enable(void* data, bool state, bool full_screen)
|
|
|
|
{
|
|
|
|
(void) full_screen;
|
|
|
|
|
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (ctr)
|
|
|
|
ctr->menu_texture_enable = state;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ctr_set_rotation(void* data, unsigned rotation)
|
|
|
|
{
|
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (!ctr)
|
|
|
|
return;
|
|
|
|
|
|
|
|
ctr->rotation = rotation;
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->should_resize = true;
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
2020-03-04 23:36:22 -05:00
|
|
|
static void ctr_set_filtering(void* data, unsigned index, bool smooth, bool ctx_scaling)
|
2015-04-01 22:14:13 +01:00
|
|
|
{
|
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (ctr)
|
|
|
|
ctr->smooth = smooth;
|
|
|
|
}
|
|
|
|
|
2015-11-21 13:13:55 +01:00
|
|
|
static void ctr_set_aspect_ratio(void* data, unsigned aspect_ratio_idx)
|
2015-04-01 22:14:13 +01:00
|
|
|
{
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr_video_t *ctr = (ctr_video_t*)data;
|
|
|
|
|
2016-10-04 15:55:30 +01:00
|
|
|
if(!ctr)
|
|
|
|
return;
|
|
|
|
|
2019-08-12 12:52:40 +02:00
|
|
|
ctr->keep_aspect = true;
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr->should_resize = true;
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
static void ctr_apply_state_changes(void* data)
|
|
|
|
{
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (ctr)
|
|
|
|
ctr->should_resize = true;
|
|
|
|
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
static void ctr_viewport_info(void* data, struct video_viewport* vp)
|
|
|
|
{
|
2015-09-14 00:19:38 +01:00
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
|
|
|
if (ctr)
|
|
|
|
*vp = ctr->vp;
|
2015-04-01 22:14:13 +01:00
|
|
|
}
|
|
|
|
|
2016-09-29 20:14:12 +01:00
|
|
|
static uintptr_t ctr_load_texture(void *video_data, void *data,
|
|
|
|
bool threaded, enum texture_filter_type filter_type)
|
|
|
|
{
|
2016-09-30 16:16:18 +01:00
|
|
|
ctr_video_t* ctr = (ctr_video_t*)video_data;
|
2016-09-29 20:14:12 +01:00
|
|
|
struct texture_image *image = (struct texture_image*)data;
|
2016-10-10 22:25:25 +01:00
|
|
|
int size = image->width * image->height * sizeof(uint32_t);
|
2016-09-29 20:14:12 +01:00
|
|
|
|
2016-10-10 22:25:25 +01:00
|
|
|
if((size * 3) > linearSpaceFree())
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
if(!ctr || !image || image->width > 2048 || image->height > 2048)
|
2016-10-08 01:17:48 +01:00
|
|
|
return 0;
|
2016-10-04 15:49:55 +01:00
|
|
|
|
2016-09-29 20:14:12 +01:00
|
|
|
ctr_texture_t* texture = calloc(1, sizeof(ctr_texture_t));
|
2016-10-10 22:25:25 +01:00
|
|
|
|
2016-09-29 20:14:12 +01:00
|
|
|
void* tmpdata;
|
2016-10-10 22:25:25 +01:00
|
|
|
texture->width = next_pow2(image->width);
|
|
|
|
texture->height = next_pow2(image->height);
|
|
|
|
texture->active_width = image->width;
|
|
|
|
texture->active_height = image->height;
|
|
|
|
texture->data = linearAlloc(texture->width * texture->height * sizeof(uint32_t));
|
2016-09-29 20:14:12 +01:00
|
|
|
texture->type = filter_type;
|
|
|
|
|
2016-10-04 15:49:55 +01:00
|
|
|
if (!texture->data)
|
2016-09-29 20:14:12 +01:00
|
|
|
{
|
|
|
|
free(texture);
|
|
|
|
return 0;
|
|
|
|
}
|
2016-10-10 22:25:25 +01:00
|
|
|
if ((image->width <= 32) || (image->height <= 32))
|
2016-09-29 20:14:12 +01:00
|
|
|
{
|
2016-10-10 22:25:25 +01:00
|
|
|
int i, j;
|
|
|
|
uint32_t* src = (uint32_t*)image->pixels;
|
|
|
|
|
|
|
|
for (j = 0; j < image->height; j++)
|
|
|
|
for (i = 0; i < image->width; i++)
|
|
|
|
{
|
|
|
|
((uint32_t*)texture->data)[ctrgu_swizzle_coords(i, j, texture->width)] =
|
|
|
|
((*src >> 8) & 0x00FF00) | ((*src >> 24) & 0xFF)| ((*src << 8) & 0xFF0000)| ((*src << 24) & 0xFF000000);
|
|
|
|
src++;
|
|
|
|
}
|
|
|
|
GSPGPU_FlushDataCache(texture->data, texture->width * texture->height * sizeof(uint32_t));
|
2016-09-29 20:14:12 +01:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
tmpdata = linearAlloc(image->width * image->height * sizeof(uint32_t));
|
2016-10-10 22:25:25 +01:00
|
|
|
if (!tmpdata)
|
|
|
|
{
|
|
|
|
free(texture->data);
|
|
|
|
free(texture);
|
|
|
|
return 0;
|
|
|
|
}
|
2016-09-29 20:14:12 +01:00
|
|
|
int i;
|
|
|
|
uint32_t* src = (uint32_t*)image->pixels;
|
|
|
|
uint32_t* dst = (uint32_t*)tmpdata;
|
|
|
|
for (i = 0; i < image->width * image->height; i++)
|
|
|
|
{
|
|
|
|
*dst = ((*src >> 8) & 0x00FF00) | ((*src >> 24) & 0xFF)| ((*src << 8) & 0xFF0000)| ((*src << 24) & 0xFF000000);
|
|
|
|
dst++;
|
|
|
|
src++;
|
|
|
|
}
|
|
|
|
|
|
|
|
GSPGPU_FlushDataCache(tmpdata, image->width * image->height * sizeof(uint32_t));
|
|
|
|
ctrGuCopyImage(true, tmpdata, image->width, image->height, CTRGU_RGBA8, false,
|
|
|
|
texture->data, texture->width, CTRGU_RGBA8, true);
|
2016-09-30 16:16:18 +01:00
|
|
|
#if 0
|
|
|
|
gspWaitForEvent(GSPGPU_EVENT_PPF, false);
|
|
|
|
ctr->ppf_event_pending = false;
|
|
|
|
#else
|
|
|
|
ctr->ppf_event_pending = true;
|
|
|
|
#endif
|
2016-09-29 20:14:12 +01:00
|
|
|
linearFree(tmpdata);
|
|
|
|
}
|
|
|
|
|
|
|
|
return (uintptr_t)texture;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ctr_unload_texture(void *data, uintptr_t handle)
|
|
|
|
{
|
|
|
|
struct ctr_texture *texture = (struct ctr_texture*)handle;
|
2016-10-04 15:49:55 +01:00
|
|
|
|
2016-09-29 20:14:12 +01:00
|
|
|
if (!texture)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (texture->data)
|
|
|
|
{
|
|
|
|
if(((u32)texture->data & 0xFF000000) == 0x1F000000)
|
|
|
|
vramFree(texture->data);
|
|
|
|
else
|
|
|
|
linearFree(texture->data);
|
|
|
|
}
|
|
|
|
free(texture);
|
|
|
|
}
|
|
|
|
|
2017-04-23 22:20:11 +02:00
|
|
|
static void ctr_set_osd_msg(void *data,
|
|
|
|
const char *msg,
|
2017-01-19 16:30:40 +01:00
|
|
|
const void *params, void *font)
|
2016-09-29 20:14:12 +01:00
|
|
|
{
|
|
|
|
ctr_video_t* ctr = (ctr_video_t*)data;
|
|
|
|
|
2016-10-04 15:49:55 +01:00
|
|
|
if (ctr && ctr->msg_rendering_enabled)
|
2020-03-10 03:24:59 +01:00
|
|
|
font_driver_render_msg(data, msg, params, font);
|
2016-09-29 20:14:12 +01:00
|
|
|
}
|
|
|
|
|
2019-05-05 13:46:26 +02:00
|
|
|
static uint32_t ctr_get_flags(void *data)
|
|
|
|
{
|
|
|
|
uint32_t flags = 0;
|
|
|
|
|
|
|
|
return flags;
|
|
|
|
}
|
|
|
|
|
2015-12-20 20:52:23 +01:00
|
|
|
static const video_poke_interface_t ctr_poke_interface = {
|
2019-05-05 13:46:26 +02:00
|
|
|
ctr_get_flags,
|
2016-09-29 20:14:12 +01:00
|
|
|
ctr_load_texture,
|
|
|
|
ctr_unload_texture,
|
2015-04-01 22:14:13 +01:00
|
|
|
NULL,
|
2018-04-15 11:12:56 -05:00
|
|
|
NULL,
|
2015-04-01 22:14:13 +01:00
|
|
|
ctr_set_filtering,
|
2017-11-14 21:34:03 +01:00
|
|
|
NULL, /* get_video_output_size */
|
|
|
|
NULL, /* get_video_output_prev */
|
|
|
|
NULL, /* get_video_output_next */
|
|
|
|
NULL, /* get_current_framebuffer */
|
2015-04-01 22:14:13 +01:00
|
|
|
NULL,
|
|
|
|
ctr_set_aspect_ratio,
|
|
|
|
ctr_apply_state_changes,
|
|
|
|
ctr_set_texture_frame,
|
|
|
|
ctr_set_texture_enable,
|
2016-09-29 20:14:12 +01:00
|
|
|
ctr_set_osd_msg,
|
2018-01-30 22:29:57 +01:00
|
|
|
NULL, /* show_mouse */
|
|
|
|
NULL, /* grab_mouse_toggle */
|
|
|
|
NULL, /* get_current_shader */
|
|
|
|
NULL, /* get_current_software_framebuffer */
|
|
|
|
NULL /* get_hw_render_interface */
|
2015-04-01 22:14:13 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
static void ctr_get_poke_interface(void* data,
|
|
|
|
const video_poke_interface_t** iface)
|
|
|
|
{
|
|
|
|
(void)data;
|
|
|
|
*iface = &ctr_poke_interface;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool ctr_set_shader(void* data,
|
|
|
|
enum rarch_shader_type type, const char* path)
|
|
|
|
{
|
|
|
|
(void)data;
|
|
|
|
(void)type;
|
|
|
|
(void)path;
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
video_driver_t video_ctr =
|
|
|
|
{
|
|
|
|
ctr_init,
|
|
|
|
ctr_frame,
|
|
|
|
ctr_set_nonblock_state,
|
|
|
|
ctr_alive,
|
|
|
|
ctr_focus,
|
|
|
|
ctr_suppress_screensaver,
|
2017-05-13 19:11:32 +02:00
|
|
|
NULL, /* has_windowed */
|
2015-04-01 22:14:13 +01:00
|
|
|
ctr_set_shader,
|
|
|
|
ctr_free,
|
|
|
|
"ctr",
|
2015-04-26 19:46:59 +02:00
|
|
|
NULL, /* set_viewport */
|
2015-04-01 22:14:13 +01:00
|
|
|
ctr_set_rotation,
|
|
|
|
ctr_viewport_info,
|
2019-05-22 07:07:33 +02:00
|
|
|
NULL, /* read_viewport */
|
2015-04-01 22:14:13 +01:00
|
|
|
NULL, /* read_frame_raw */
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
|
|
NULL,
|
2019-04-01 04:00:58 +01:00
|
|
|
#endif
|
|
|
|
#ifdef HAVE_VIDEO_LAYOUT
|
|
|
|
NULL,
|
2015-04-01 22:14:13 +01:00
|
|
|
#endif
|
|
|
|
ctr_get_poke_interface
|
|
|
|
};
|