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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
2016-01-10 04:41:52 +01:00
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
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#include <stdint.h>
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#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
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#ifndef __PSL1GHT__
#include <sys/spu_initialize.h>
#endif
#ifdef HAVE_LIBDBGFONT
#ifndef __PSL1GHT__
#include <cell/dbgfont.h>
#endif
#endif
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#include "../../configuration.h"
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#include "../../defines/ps3_defines.h"
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#include "../common/gl_common.h"
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#include "../video_context_driver.h"
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typedef struct gfx_ctx_ps3_data
{
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#if defined(HAVE_PSGL)
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PSGLdevice* gl_device;
PSGLcontext* gl_context;
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#else
void *empty;
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#endif
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} gfx_ctx_ps3_data_t;
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static void gfx_ctx_ps3_get_resolution(unsigned idx,
unsigned *width, unsigned *height)
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{
CellVideoOutResolution resolution;
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cellVideoOutGetResolution(idx, &resolution);
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*width = resolution.width;
*height = resolution.height;
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}
static float gfx_ctx_ps3_get_aspect_ratio(void *data)
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{
CellVideoOutState videoState;
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cellVideoOutGetState(CELL_VIDEO_OUT_PRIMARY, 0, &videoState);
switch (videoState.displayMode.aspect)
{
case CELL_VIDEO_OUT_ASPECT_4_3:
return 4.0f/3.0f;
case CELL_VIDEO_OUT_ASPECT_16_9:
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break;
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}
return 16.0f/9.0f;
}
static void gfx_ctx_ps3_get_available_resolutions(void)
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{
unsigned i;
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uint32_t videomode[] = {
CELL_VIDEO_OUT_RESOLUTION_480,
CELL_VIDEO_OUT_RESOLUTION_576,
CELL_VIDEO_OUT_RESOLUTION_960x1080,
CELL_VIDEO_OUT_RESOLUTION_720,
CELL_VIDEO_OUT_RESOLUTION_1280x1080,
CELL_VIDEO_OUT_RESOLUTION_1440x1080,
CELL_VIDEO_OUT_RESOLUTION_1600x1080,
CELL_VIDEO_OUT_RESOLUTION_1080
};
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uint32_t resolution_count = 0;
bool defaultresolution = true;
uint16_t num_videomodes = sizeof(videomode) / sizeof(uint32_t);
global_t *global = global_get_ptr();
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if (global->console.screen.resolutions.check)
return;
for (i = 0; i < num_videomodes; i++)
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{
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if (cellVideoOutGetResolutionAvailability(
CELL_VIDEO_OUT_PRIMARY, videomode[i],
CELL_VIDEO_OUT_ASPECT_AUTO, 0))
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resolution_count++;
}
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global->console.screen.resolutions.count = 0;
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global->console.screen.resolutions.list =
malloc(resolution_count * sizeof(uint32_t));
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for (i = 0; i < num_videomodes; i++)
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{
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if (cellVideoOutGetResolutionAvailability(
CELL_VIDEO_OUT_PRIMARY,
videomode[i],
CELL_VIDEO_OUT_ASPECT_AUTO, 0))
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{
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global->console.screen.resolutions.list[
global->console.screen.resolutions.count++] = videomode[i];
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global->console.screen.resolutions.initial.id = videomode[i];
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if (global->console.screen.resolutions.current.id == videomode[i])
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{
defaultresolution = false;
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global->console.screen.resolutions.current.idx =
global->console.screen.resolutions.count-1;
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}
}
}
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/* In case we didn't specify a resolution -
* make the last resolution
that was added to the list (the highest resolution)
the default resolution */
if (global->console.screen.resolutions.current.id > num_videomodes
|| defaultresolution)
global->console.screen.resolutions.current.idx =
global->console.screen.resolutions.count - 1;
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global->console.screen.resolutions.check = true;
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}
static void gfx_ctx_ps3_set_swap_interval(void *data, unsigned interval)
{
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#if defined(HAVE_PSGL)
if (interval)
glEnable(GL_VSYNC_SCE);
else
glDisable(GL_VSYNC_SCE);
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#endif
}
static void gfx_ctx_ps3_check_window(void *data, bool *quit,
bool *resize, unsigned *width, unsigned *height)
{
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gl_t *gl = data;
*quit = false;
*resize = false;
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if (gl->should_resize)
*resize = true;
}
static bool gfx_ctx_ps3_has_focus(void *data)
{
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(void)data;
return true;
}
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static bool gfx_ctx_ps3_suppress_screensaver(void *data, bool enable)
{
(void)data;
(void)enable;
return false;
}
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static void gfx_ctx_ps3_swap_buffers(void *data, video_frame_info_t *video_info)
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{
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(void)data;
#ifdef HAVE_LIBDBGFONT
cellDbgFontDraw();
#endif
#ifdef HAVE_PSGL
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psglSwap();
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#endif
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
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}
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static void gfx_ctx_ps3_get_video_size(void *data,
unsigned *width, unsigned *height)
{
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)data;
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#if defined(HAVE_PSGL)
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if (ps3)
psglGetDeviceDimensions(ps3->gl_device, width, height);
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#endif
}
static void *gfx_ctx_ps3_init(video_frame_info_t video_info, void *video_driver)
{
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#ifdef HAVE_PSGL
PSGLdeviceParameters params;
PSGLinitOptions options;
#endif
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global_t *global = global_get_ptr();
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gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)
calloc(1, sizeof(gfx_ctx_ps3_data_t));
(void)video_driver;
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(void)global;
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if (!ps3)
return NULL;
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#if defined(HAVE_PSGL)
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options.enable = PSGL_INIT_MAX_SPUS | PSGL_INIT_INITIALIZE_SPUS;
options.maxSPUs = 1;
options.initializeSPUs = GL_FALSE;
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/* Initialize 6 SPUs but reserve 1 SPU as a raw SPU for PSGL. */
sys_spu_initialize(6, 1);
psglInit(&options);
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params.enable =
PSGL_DEVICE_PARAMETERS_COLOR_FORMAT |
PSGL_DEVICE_PARAMETERS_DEPTH_FORMAT |
PSGL_DEVICE_PARAMETERS_MULTISAMPLING_MODE;
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params.colorFormat = GL_ARGB_SCE;
params.depthFormat = GL_NONE;
params.multisamplingMode = GL_MULTISAMPLING_NONE_SCE;
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if (global->console.screen.resolutions.current.id)
{
params.enable |= PSGL_DEVICE_PARAMETERS_WIDTH_HEIGHT;
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gfx_ctx_ps3_get_resolution(
global->console.screen.resolutions.current.id,
&params.width, &params.height);
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global->console.screen.pal_enable = false;
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if (params.width == 720 && params.height == 576)
{
RARCH_LOG("[PSGL Context]: 720x576 resolution detected, setting MODE_VIDEO_PAL_ENABLE.\n");
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global->console.screen.pal_enable = true;
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}
}
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if (global->console.screen.pal60_enable)
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{
RARCH_LOG("[PSGL Context]: Setting temporal PAL60 mode.\n");
params.enable |= PSGL_DEVICE_PARAMETERS_RESC_PAL_TEMPORAL_MODE;
params.enable |= PSGL_DEVICE_PARAMETERS_RESC_RATIO_MODE;
params.rescPalTemporalMode = RESC_PAL_TEMPORAL_MODE_60_INTERPOLATE;
params.rescRatioMode = RESC_RATIO_MODE_FULLSCREEN;
}
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ps3->gl_device = psglCreateDeviceExtended(&params);
ps3->gl_context = psglCreateContext();
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psglMakeCurrent(ps3->gl_context, ps3->gl_device);
psglResetCurrentContext();
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#endif
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global->console.screen.pal_enable =
cellVideoOutGetResolutionAvailability(
CELL_VIDEO_OUT_PRIMARY, CELL_VIDEO_OUT_RESOLUTION_576,
CELL_VIDEO_OUT_ASPECT_AUTO, 0);
gfx_ctx_ps3_get_available_resolutions();
return ps3;
}
static bool gfx_ctx_ps3_set_video_mode(void *data,
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video_frame_info_t *video_info,
unsigned width, unsigned height,
bool fullscreen)
{
return true;
}
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static void gfx_ctx_ps3_destroy_resources(gfx_ctx_ps3_data_t *ps3)
{
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if (!ps3)
return;
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#if defined(HAVE_PSGL)
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psglDestroyContext(ps3->gl_context);
psglDestroyDevice(ps3->gl_device);
psglExit();
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#endif
}
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static void gfx_ctx_ps3_destroy(void *data)
{
gfx_ctx_ps3_data_t *ps3 = (gfx_ctx_ps3_data_t*)data;
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if (!ps3)
return;
gfx_ctx_ps3_destroy_resources(ps3);
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free(data);
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}
static void gfx_ctx_ps3_input_driver(void *data,
const char *joypad_name,
const input_driver_t **input, void **input_data)
{
void *ps3input = input_ps3.init(joypad_name);
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*input = ps3input ? &input_ps3 : NULL;
*input_data = ps3input;
}
static bool gfx_ctx_ps3_bind_api(void *data,
enum gfx_ctx_api api, unsigned major, unsigned minor)
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{
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(void)data;
(void)major;
(void)minor;
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return api == GFX_CTX_OPENGL_API || GFX_CTX_OPENGL_ES_API;
}
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static void gfx_ctx_ps3_get_video_output_size(void *data,
unsigned *width, unsigned *height)
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{
global_t *global = global_get_ptr();
if (!global)
return;
gfx_ctx_ps3_get_resolution(global->console.screen.resolutions.current.id,
width, height);
if (*width == 720 && *height == 576)
{
if (global->console.screen.pal_enable)
global->console.screen.pal60_enable = true;
}
else
{
global->console.screen.pal_enable = false;
global->console.screen.pal60_enable = false;
}
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}
static void gfx_ctx_ps3_get_video_output_prev(void *data)
{
global_t *global = global_get_ptr();
if (!global)
return;
if (global->console.screen.resolutions.current.idx)
{
global->console.screen.resolutions.current.idx--;
global->console.screen.resolutions.current.id =
global->console.screen.resolutions.list
[global->console.screen.resolutions.current.idx];
}
}
static void gfx_ctx_ps3_get_video_output_next(void *data)
{
global_t *global = global_get_ptr();
if (!global)
return;
if (global->console.screen.resolutions.current.idx + 1 <
global->console.screen.resolutions.count)
{
global->console.screen.resolutions.current.idx++;
global->console.screen.resolutions.current.id =
global->console.screen.resolutions.list
[global->console.screen.resolutions.current.idx];
}
}
static uint32_t gfx_ctx_ps3_get_flags(void *data)
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{
uint32_t flags = 0;
BIT32_SET(flags, GFX_CTX_FLAGS_NONE);
return flags;
}
static void gfx_ctx_ps3_set_flags(void *data, uint32_t flags)
{
(void)data;
}
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const gfx_ctx_driver_t gfx_ctx_ps3 = {
gfx_ctx_ps3_init,
gfx_ctx_ps3_destroy,
gfx_ctx_ps3_bind_api,
gfx_ctx_ps3_set_swap_interval,
gfx_ctx_ps3_set_video_mode,
gfx_ctx_ps3_get_video_size,
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gfx_ctx_ps3_get_video_output_size,
gfx_ctx_ps3_get_video_output_prev,
gfx_ctx_ps3_get_video_output_next,
NULL, /* get_metrics */
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NULL,
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NULL, /* update_title */
gfx_ctx_ps3_check_window,
NULL, /* set_resize */
gfx_ctx_ps3_has_focus,
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gfx_ctx_ps3_suppress_screensaver,
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NULL, /* has_windowed */
gfx_ctx_ps3_swap_buffers,
gfx_ctx_ps3_input_driver,
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NULL,
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NULL,
NULL,
NULL,
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"ps3",
gfx_ctx_ps3_get_flags,
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gfx_ctx_ps3_set_flags,
NULL,
NULL
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};