2012-10-26 21:09:30 +02:00
|
|
|
/* RetroArch - A frontend for libretro.
|
2014-01-01 01:50:59 +01:00
|
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
2012-10-26 21:09:30 +02:00
|
|
|
*
|
|
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "render_chain.hpp"
|
2014-01-15 17:24:24 +01:00
|
|
|
#include <string.h>
|
2012-10-26 21:09:30 +02:00
|
|
|
|
2014-03-04 18:19:47 +01:00
|
|
|
#ifdef HAVE_CG
|
2014-03-04 18:24:47 +01:00
|
|
|
#include "render_chain_cg.h"
|
2014-01-15 19:00:46 +01:00
|
|
|
#endif
|
2014-03-04 18:19:47 +01:00
|
|
|
|
|
|
|
RenderChain::~RenderChain()
|
|
|
|
{
|
|
|
|
clear();
|
2014-03-04 18:24:47 +01:00
|
|
|
destroy_stock_shader();
|
2014-01-01 16:59:19 +01:00
|
|
|
if (tracker)
|
|
|
|
state_tracker_free(tracker);
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
2013-12-31 23:19:51 +01:00
|
|
|
RenderChain::RenderChain(const video_info_t *video_info,
|
2014-01-01 00:49:00 +01:00
|
|
|
LPDIRECT3DDEVICE dev_,
|
2012-10-26 21:09:30 +02:00
|
|
|
CGcontext cgCtx_,
|
2014-01-01 00:49:00 +01:00
|
|
|
const D3DVIEWPORT &final_viewport_)
|
2014-01-01 16:59:19 +01:00
|
|
|
: dev(dev_), cgCtx(cgCtx_), video_info(*video_info), tracker(NULL),
|
|
|
|
final_viewport(final_viewport_), frame_count(0)
|
2014-01-01 16:51:40 +01:00
|
|
|
{}
|
|
|
|
|
|
|
|
bool RenderChain::init(const LinkInfo &info, PixelFormat fmt)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
pixel_size = fmt == RGB565 ? 2 : 4;
|
2014-01-01 16:51:40 +01:00
|
|
|
if (!create_first_pass(info, fmt))
|
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
log_info(info);
|
2014-01-01 16:51:40 +01:00
|
|
|
if (!compile_shaders(fStock, vStock, ""))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
2014-03-04 18:31:38 +01:00
|
|
|
void RenderChain::clear(void)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
for (unsigned i = 0; i < Textures; i++)
|
|
|
|
{
|
|
|
|
if (prev.tex[i])
|
|
|
|
prev.tex[i]->Release();
|
|
|
|
if (prev.vertex_buf[i])
|
|
|
|
prev.vertex_buf[i]->Release();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (passes[0].vertex_decl)
|
|
|
|
passes[0].vertex_decl->Release();
|
|
|
|
for (unsigned i = 1; i < passes.size(); i++)
|
|
|
|
{
|
|
|
|
if (passes[i].tex)
|
|
|
|
passes[i].tex->Release();
|
|
|
|
if (passes[i].vertex_buf)
|
|
|
|
passes[i].vertex_buf->Release();
|
|
|
|
if (passes[i].vertex_decl)
|
|
|
|
passes[i].vertex_decl->Release();
|
2014-03-04 18:24:47 +01:00
|
|
|
destroy_shader(i);
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < luts.size(); i++)
|
|
|
|
{
|
|
|
|
if (luts[i].tex)
|
|
|
|
luts[i].tex->Release();
|
|
|
|
}
|
|
|
|
|
|
|
|
passes.clear();
|
|
|
|
luts.clear();
|
|
|
|
}
|
|
|
|
|
2014-01-18 21:13:08 +01:00
|
|
|
void RenderChain::set_final_viewport(const D3DVIEWPORT& final_viewport)
|
2013-04-21 14:04:16 +02:00
|
|
|
{
|
|
|
|
this->final_viewport = final_viewport;
|
|
|
|
}
|
|
|
|
|
2014-01-01 16:51:40 +01:00
|
|
|
bool RenderChain::set_pass_size(unsigned pass_index, unsigned width, unsigned height)
|
2013-04-21 14:04:16 +02:00
|
|
|
{
|
|
|
|
Pass &pass = passes[pass_index];
|
|
|
|
if (width != pass.info.tex_w || height != pass.info.tex_h)
|
|
|
|
{
|
|
|
|
pass.tex->Release();
|
|
|
|
pass.info.tex_w = width;
|
|
|
|
pass.info.tex_h = height;
|
|
|
|
|
|
|
|
if (FAILED(dev->CreateTexture(width, height, 1,
|
|
|
|
D3DUSAGE_RENDERTARGET,
|
|
|
|
passes.back().info.pass->fbo.fp_fbo ? D3DFMT_A32B32G32R32F : D3DFMT_A8R8G8B8,
|
|
|
|
D3DPOOL_DEFAULT,
|
2013-12-31 21:24:17 +01:00
|
|
|
&pass.tex, NULL)))
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2013-04-21 14:04:16 +02:00
|
|
|
|
|
|
|
dev->SetTexture(0, pass.tex);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
|
2013-12-31 21:24:17 +01:00
|
|
|
dev->SetTexture(0, NULL);
|
2013-04-21 14:04:16 +02:00
|
|
|
}
|
2014-01-01 16:51:40 +01:00
|
|
|
|
|
|
|
return true;
|
2013-04-21 14:04:16 +02:00
|
|
|
}
|
|
|
|
|
2014-01-01 16:51:40 +01:00
|
|
|
bool RenderChain::add_pass(const LinkInfo &info)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
Pass pass;
|
|
|
|
pass.info = info;
|
|
|
|
pass.last_width = 0;
|
|
|
|
pass.last_height = 0;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
compile_shaders(pass.fPrg, pass.vPrg, info.pass->source.cg);
|
2014-03-04 18:42:22 +01:00
|
|
|
if (!init_shader_fvf(pass))
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
if (FAILED(dev->CreateVertexBuffer(
|
|
|
|
4 * sizeof(Vertex),
|
2012-12-18 21:17:08 +01:00
|
|
|
dev->GetSoftwareVertexProcessing() ? D3DUSAGE_SOFTWAREPROCESSING : 0,
|
2014-01-15 19:00:46 +01:00
|
|
|
0,
|
2012-10-26 21:09:30 +02:00
|
|
|
D3DPOOL_DEFAULT,
|
|
|
|
&pass.vertex_buf,
|
2013-12-31 21:24:17 +01:00
|
|
|
NULL)))
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
if (FAILED(dev->CreateTexture(info.tex_w, info.tex_h, 1,
|
|
|
|
D3DUSAGE_RENDERTARGET,
|
2013-04-21 11:18:55 +02:00
|
|
|
passes.back().info.pass->fbo.fp_fbo ? D3DFMT_A32B32G32R32F : D3DFMT_A8R8G8B8,
|
2012-10-26 21:09:30 +02:00
|
|
|
D3DPOOL_DEFAULT,
|
2013-12-31 21:24:17 +01:00
|
|
|
&pass.tex, NULL)))
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
dev->SetTexture(0, pass.tex);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
|
2013-12-31 21:24:17 +01:00
|
|
|
dev->SetTexture(0, NULL);
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
passes.push_back(pass);
|
|
|
|
|
|
|
|
log_info(info);
|
2014-01-01 16:51:40 +01:00
|
|
|
return true;
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
2014-01-01 16:51:40 +01:00
|
|
|
bool RenderChain::add_lut(const std::string &id,
|
2012-10-26 21:09:30 +02:00
|
|
|
const std::string &path,
|
|
|
|
bool smooth)
|
|
|
|
{
|
2014-01-01 00:49:00 +01:00
|
|
|
LPDIRECT3DTEXTURE lut;
|
2012-10-26 21:09:30 +02:00
|
|
|
|
2014-01-15 19:00:46 +01:00
|
|
|
RARCH_LOG("[D3D]: Loading LUT texture: %s.\n", path.c_str());
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
if (FAILED(D3DXCreateTextureFromFileExA(
|
|
|
|
dev,
|
|
|
|
path.c_str(),
|
|
|
|
D3DX_DEFAULT_NONPOW2,
|
|
|
|
D3DX_DEFAULT_NONPOW2,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
D3DFMT_FROM_FILE,
|
|
|
|
D3DPOOL_MANAGED,
|
|
|
|
smooth ? D3DX_FILTER_LINEAR : D3DX_FILTER_POINT,
|
|
|
|
0,
|
|
|
|
0,
|
2013-12-31 21:24:17 +01:00
|
|
|
NULL,
|
|
|
|
NULL,
|
2012-10-26 21:09:30 +02:00
|
|
|
&lut)))
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
dev->SetTexture(0, lut);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
|
2013-12-31 21:24:17 +01:00
|
|
|
dev->SetTexture(0, NULL);
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
lut_info info = { lut, id, smooth };
|
|
|
|
luts.push_back(info);
|
2014-01-01 16:51:40 +01:00
|
|
|
return true;
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
2014-01-01 16:59:19 +01:00
|
|
|
void RenderChain::add_state_tracker(state_tracker_t *tracker)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2014-01-01 16:59:19 +01:00
|
|
|
if (this->tracker)
|
|
|
|
state_tracker_free(this->tracker);
|
2012-10-27 12:20:52 +02:00
|
|
|
this->tracker = tracker;
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
2014-03-04 18:31:38 +01:00
|
|
|
void RenderChain::start_render(void)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
passes[0].tex = prev.tex[prev.ptr];
|
|
|
|
passes[0].vertex_buf = prev.vertex_buf[prev.ptr];
|
|
|
|
passes[0].last_width = prev.last_width[prev.ptr];
|
|
|
|
passes[0].last_height = prev.last_height[prev.ptr];
|
|
|
|
}
|
|
|
|
|
2014-03-04 18:31:38 +01:00
|
|
|
void RenderChain::end_render(void)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
prev.last_width[prev.ptr] = passes[0].last_width;
|
|
|
|
prev.last_height[prev.ptr] = passes[0].last_height;
|
|
|
|
prev.ptr = (prev.ptr + 1) & TexturesMask;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool RenderChain::render(const void *data,
|
|
|
|
unsigned width, unsigned height, unsigned pitch, unsigned rotation)
|
|
|
|
{
|
|
|
|
start_render();
|
|
|
|
|
|
|
|
unsigned current_width = width, current_height = height;
|
|
|
|
unsigned out_width = 0, out_height = 0;
|
|
|
|
convert_geometry(passes[0].info, out_width, out_height,
|
|
|
|
current_width, current_height, final_viewport);
|
|
|
|
|
|
|
|
blit_to_texture(data, width, height, pitch);
|
|
|
|
|
|
|
|
// Grab back buffer.
|
2014-01-01 00:49:00 +01:00
|
|
|
LPDIRECT3DSURFACE back_buffer;
|
2012-10-26 21:09:30 +02:00
|
|
|
dev->GetRenderTarget(0, &back_buffer);
|
|
|
|
|
|
|
|
// In-between render target passes.
|
|
|
|
for (unsigned i = 0; i < passes.size() - 1; i++)
|
|
|
|
{
|
|
|
|
Pass &from_pass = passes[i];
|
|
|
|
Pass &to_pass = passes[i + 1];
|
|
|
|
|
2014-01-01 00:49:00 +01:00
|
|
|
LPDIRECT3DSURFACE target;
|
2012-10-26 21:09:30 +02:00
|
|
|
to_pass.tex->GetSurfaceLevel(0, &target);
|
|
|
|
dev->SetRenderTarget(0, target);
|
|
|
|
|
|
|
|
convert_geometry(from_pass.info,
|
|
|
|
out_width, out_height,
|
|
|
|
current_width, current_height, final_viewport);
|
|
|
|
|
2013-04-21 15:39:14 +02:00
|
|
|
// Clear out whole FBO.
|
2014-01-01 00:49:00 +01:00
|
|
|
D3DVIEWPORT viewport = {0};
|
2013-04-21 15:39:14 +02:00
|
|
|
viewport.Width = to_pass.info.tex_w;
|
|
|
|
viewport.Height = to_pass.info.tex_h;
|
2012-10-26 21:09:30 +02:00
|
|
|
viewport.MinZ = 0.0f;
|
|
|
|
viewport.MaxZ = 1.0f;
|
2013-04-21 15:39:14 +02:00
|
|
|
dev->SetViewport(&viewport);
|
|
|
|
dev->Clear(0, 0, D3DCLEAR_TARGET, 0, 1, 0);
|
|
|
|
|
|
|
|
viewport.Width = out_width;
|
|
|
|
viewport.Height = out_height;
|
2012-10-26 21:09:30 +02:00
|
|
|
set_viewport(viewport);
|
|
|
|
|
|
|
|
set_vertices(from_pass,
|
|
|
|
current_width, current_height,
|
|
|
|
out_width, out_height,
|
|
|
|
out_width, out_height, 0);
|
|
|
|
|
|
|
|
render_pass(from_pass, i + 1);
|
|
|
|
|
|
|
|
current_width = out_width;
|
|
|
|
current_height = out_height;
|
|
|
|
target->Release();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Final pass
|
|
|
|
dev->SetRenderTarget(0, back_buffer);
|
|
|
|
Pass &last_pass = passes.back();
|
|
|
|
|
|
|
|
convert_geometry(last_pass.info,
|
|
|
|
out_width, out_height,
|
|
|
|
current_width, current_height, final_viewport);
|
|
|
|
set_viewport(final_viewport);
|
|
|
|
set_vertices(last_pass,
|
|
|
|
current_width, current_height,
|
|
|
|
out_width, out_height,
|
|
|
|
final_viewport.Width, final_viewport.Height,
|
|
|
|
rotation);
|
|
|
|
render_pass(last_pass, passes.size());
|
|
|
|
|
|
|
|
frame_count++;
|
|
|
|
|
|
|
|
back_buffer->Release();
|
|
|
|
|
|
|
|
end_render();
|
2013-03-29 20:46:23 +01:00
|
|
|
set_shaders(fStock, vStock);
|
2014-03-04 18:19:47 +01:00
|
|
|
set_mvp(vStock, final_viewport.Width, final_viewport.Height, 0);
|
2012-10-26 21:09:30 +02:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2013-04-21 11:18:55 +02:00
|
|
|
D3DTEXTUREFILTERTYPE RenderChain::translate_filter(enum gfx_filter_type type)
|
|
|
|
{
|
|
|
|
if (type == RARCH_FILTER_UNSPEC)
|
|
|
|
return g_settings.video.smooth ? D3DTEXF_LINEAR : D3DTEXF_POINT;
|
|
|
|
else
|
|
|
|
return type == RARCH_FILTER_LINEAR ? D3DTEXF_LINEAR : D3DTEXF_POINT;
|
|
|
|
}
|
|
|
|
|
|
|
|
D3DTEXTUREFILTERTYPE RenderChain::translate_filter(bool smooth)
|
|
|
|
{
|
|
|
|
return smooth ? D3DTEXF_LINEAR : D3DTEXF_POINT;
|
|
|
|
}
|
|
|
|
|
2014-01-01 16:51:40 +01:00
|
|
|
bool RenderChain::create_first_pass(const LinkInfo &info, PixelFormat fmt)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
D3DXMATRIX ident;
|
|
|
|
D3DXMatrixIdentity(&ident);
|
|
|
|
dev->SetTransform(D3DTS_WORLD, &ident);
|
|
|
|
dev->SetTransform(D3DTS_VIEW, &ident);
|
|
|
|
|
|
|
|
Pass pass;
|
|
|
|
pass.info = info;
|
|
|
|
pass.last_width = 0;
|
|
|
|
pass.last_height = 0;
|
|
|
|
|
|
|
|
prev.ptr = 0;
|
|
|
|
for (unsigned i = 0; i < Textures; i++)
|
|
|
|
{
|
|
|
|
prev.last_width[i] = 0;
|
|
|
|
prev.last_height[i] = 0;
|
|
|
|
|
|
|
|
if (FAILED(dev->CreateVertexBuffer(
|
|
|
|
4 * sizeof(Vertex),
|
2012-12-18 21:17:08 +01:00
|
|
|
dev->GetSoftwareVertexProcessing() ? D3DUSAGE_SOFTWAREPROCESSING : 0,
|
2014-01-15 19:00:46 +01:00
|
|
|
0,
|
2012-10-26 21:09:30 +02:00
|
|
|
D3DPOOL_DEFAULT,
|
|
|
|
&prev.vertex_buf[i],
|
2013-12-31 21:24:17 +01:00
|
|
|
NULL)))
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
if (FAILED(dev->CreateTexture(info.tex_w, info.tex_h, 1, 0,
|
|
|
|
fmt == RGB565 ? D3DFMT_R5G6B5 : D3DFMT_X8R8G8B8,
|
|
|
|
D3DPOOL_MANAGED,
|
2013-12-31 21:24:17 +01:00
|
|
|
&prev.tex[i], NULL)))
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
dev->SetTexture(0, prev.tex[i]);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_MINFILTER,
|
2013-04-21 11:18:55 +02:00
|
|
|
translate_filter(info.pass->filter));
|
2012-10-26 21:09:30 +02:00
|
|
|
dev->SetSamplerState(0, D3DSAMP_MAGFILTER,
|
2013-04-21 11:18:55 +02:00
|
|
|
translate_filter(info.pass->filter));
|
2012-10-26 21:09:30 +02:00
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
|
2013-12-31 21:24:17 +01:00
|
|
|
dev->SetTexture(0, NULL);
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
compile_shaders(pass.fPrg, pass.vPrg, info.pass->source.cg);
|
2014-03-04 18:42:22 +01:00
|
|
|
if (!init_shader_fvf(pass))
|
2014-01-01 16:51:40 +01:00
|
|
|
return false;
|
2012-10-26 21:09:30 +02:00
|
|
|
passes.push_back(pass);
|
2014-01-01 16:51:40 +01:00
|
|
|
return true;
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void RenderChain::set_vertices(Pass &pass,
|
|
|
|
unsigned width, unsigned height,
|
|
|
|
unsigned out_width, unsigned out_height,
|
|
|
|
unsigned vp_width, unsigned vp_height,
|
|
|
|
unsigned rotation)
|
|
|
|
{
|
|
|
|
const LinkInfo &info = pass.info;
|
|
|
|
|
|
|
|
if (pass.last_width != width || pass.last_height != height)
|
|
|
|
{
|
|
|
|
pass.last_width = width;
|
|
|
|
pass.last_height = height;
|
|
|
|
|
|
|
|
float _u = static_cast<float>(width) / info.tex_w;
|
|
|
|
float _v = static_cast<float>(height) / info.tex_h;
|
|
|
|
Vertex vert[4];
|
|
|
|
for (unsigned i = 0; i < 4; i++)
|
2013-03-29 11:46:56 +01:00
|
|
|
{
|
2012-10-26 21:09:30 +02:00
|
|
|
vert[i].z = 0.5f;
|
2013-03-29 11:46:56 +01:00
|
|
|
vert[i].r = vert[i].g = vert[i].b = vert[i].a = 1.0f;
|
|
|
|
}
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
vert[0].x = 0.0f;
|
|
|
|
vert[1].x = out_width;
|
|
|
|
vert[2].x = 0.0f;
|
|
|
|
vert[3].x = out_width;
|
|
|
|
vert[0].y = out_height;
|
|
|
|
vert[1].y = out_height;
|
|
|
|
vert[2].y = 0.0f;
|
|
|
|
vert[3].y = 0.0f;
|
|
|
|
|
|
|
|
vert[0].u = 0.0f;
|
|
|
|
vert[1].u = _u;
|
|
|
|
vert[2].u = 0.0f;
|
|
|
|
vert[3].u = _u;
|
|
|
|
vert[0].v = 0.0f;
|
|
|
|
vert[1].v = 0.0f;
|
|
|
|
vert[2].v = _v;
|
|
|
|
vert[3].v = _v;
|
|
|
|
|
|
|
|
vert[0].lut_u = 0.0f;
|
|
|
|
vert[1].lut_u = 1.0f;
|
|
|
|
vert[2].lut_u = 0.0f;
|
|
|
|
vert[3].lut_u = 1.0f;
|
|
|
|
vert[0].lut_v = 0.0f;
|
|
|
|
vert[1].lut_v = 0.0f;
|
|
|
|
vert[2].lut_v = 1.0f;
|
|
|
|
vert[3].lut_v = 1.0f;
|
|
|
|
|
|
|
|
// Align texels and vertices.
|
|
|
|
for (unsigned i = 0; i < 4; i++)
|
|
|
|
{
|
|
|
|
vert[i].x -= 0.5f;
|
|
|
|
vert[i].y += 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
void *verts;
|
|
|
|
pass.vertex_buf->Lock(0, sizeof(vert), &verts, 0);
|
2014-01-15 17:24:24 +01:00
|
|
|
memcpy(verts, vert, sizeof(vert));
|
2012-10-26 21:09:30 +02:00
|
|
|
pass.vertex_buf->Unlock();
|
|
|
|
}
|
|
|
|
|
2014-03-04 18:19:47 +01:00
|
|
|
set_mvp(pass.vPrg, vp_width, vp_height, rotation);
|
|
|
|
set_shader_params(pass,
|
2012-10-26 21:09:30 +02:00
|
|
|
width, height,
|
|
|
|
info.tex_w, info.tex_h,
|
|
|
|
vp_width, vp_height);
|
|
|
|
}
|
|
|
|
|
2014-01-01 00:49:00 +01:00
|
|
|
void RenderChain::set_viewport(const D3DVIEWPORT &vp)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
dev->SetViewport(&vp);
|
|
|
|
}
|
|
|
|
|
2014-03-04 18:19:47 +01:00
|
|
|
void RenderChain::set_mvp(CGprogram &vPrg,
|
2013-03-29 20:46:23 +01:00
|
|
|
unsigned vp_width, unsigned vp_height,
|
|
|
|
unsigned rotation)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2014-01-15 19:00:46 +01:00
|
|
|
D3DXMATRIX proj, ortho, rot, tmp;
|
2013-03-29 20:46:23 +01:00
|
|
|
D3DXMatrixOrthoOffCenterLH(&ortho, 0, vp_width, 0, vp_height, 0, 1);
|
|
|
|
|
|
|
|
if (rotation)
|
|
|
|
D3DXMatrixRotationZ(&rot, rotation * (M_PI / 2.0));
|
|
|
|
else
|
|
|
|
D3DXMatrixIdentity(&rot);
|
|
|
|
|
|
|
|
D3DXMatrixMultiply(&proj, &ortho, &rot);
|
|
|
|
D3DXMatrixTranspose(&tmp, &proj);
|
2014-01-15 19:00:46 +01:00
|
|
|
|
2014-03-04 18:19:47 +01:00
|
|
|
set_shader_mvp(vPrg, tmp);
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void RenderChain::clear_texture(Pass &pass)
|
|
|
|
{
|
|
|
|
D3DLOCKED_RECT d3dlr;
|
2013-12-31 21:24:17 +01:00
|
|
|
if (SUCCEEDED(pass.tex->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK)))
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2014-01-01 00:49:00 +01:00
|
|
|
memset(d3dlr.pBits, 0, pass.info.tex_h * d3dlr.Pitch);
|
2012-10-26 21:09:30 +02:00
|
|
|
pass.tex->UnlockRect(0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderChain::convert_geometry(const LinkInfo &info,
|
|
|
|
unsigned &out_width, unsigned &out_height,
|
|
|
|
unsigned width, unsigned height,
|
2014-01-01 00:49:00 +01:00
|
|
|
const D3DVIEWPORT &final_viewport)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2013-04-06 21:26:27 +02:00
|
|
|
switch (info.pass->fbo.type_x)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_VIEWPORT:
|
|
|
|
out_width = info.pass->fbo.scale_x * final_viewport.Width;
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_ABSOLUTE:
|
|
|
|
out_width = info.pass->fbo.abs_x;
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_INPUT:
|
|
|
|
out_width = info.pass->fbo.scale_x * width;
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
switch (info.pass->fbo.type_y)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_VIEWPORT:
|
|
|
|
out_height = info.pass->fbo.scale_y * final_viewport.Height;
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_ABSOLUTE:
|
|
|
|
out_height = info.pass->fbo.abs_y;
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_INPUT:
|
|
|
|
out_height = info.pass->fbo.scale_y * height;
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderChain::blit_to_texture(const void *frame,
|
|
|
|
unsigned width, unsigned height,
|
|
|
|
unsigned pitch)
|
|
|
|
{
|
|
|
|
Pass &first = passes[0];
|
|
|
|
if (first.last_width != width || first.last_height != height)
|
|
|
|
clear_texture(first);
|
|
|
|
|
|
|
|
D3DLOCKED_RECT d3dlr;
|
2013-12-31 21:24:17 +01:00
|
|
|
if (SUCCEEDED(first.tex->LockRect(0, &d3dlr, NULL, D3DLOCK_NOSYSLOCK)))
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
|
|
|
for (unsigned y = 0; y < height; y++)
|
|
|
|
{
|
|
|
|
const uint8_t *in = reinterpret_cast<const uint8_t*>(frame) + y * pitch;
|
|
|
|
uint8_t *out = reinterpret_cast<uint8_t*>(d3dlr.pBits) + y * d3dlr.Pitch;
|
2014-01-01 00:49:00 +01:00
|
|
|
memcpy(out, in, width * pixel_size);
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
first.tex->UnlockRect(0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderChain::render_pass(Pass &pass, unsigned pass_index)
|
|
|
|
{
|
2013-03-29 20:46:23 +01:00
|
|
|
set_shaders(pass.fPrg, pass.vPrg);
|
2012-10-26 21:09:30 +02:00
|
|
|
dev->SetTexture(0, pass.tex);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_MINFILTER,
|
2013-04-21 11:18:55 +02:00
|
|
|
translate_filter(pass.info.pass->filter));
|
2012-10-26 21:09:30 +02:00
|
|
|
dev->SetSamplerState(0, D3DSAMP_MAGFILTER,
|
2013-04-21 11:18:55 +02:00
|
|
|
translate_filter(pass.info.pass->filter));
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
dev->SetVertexDeclaration(pass.vertex_decl);
|
|
|
|
for (unsigned i = 0; i < 4; i++)
|
|
|
|
dev->SetStreamSource(i, pass.vertex_buf, 0, sizeof(Vertex));
|
|
|
|
|
|
|
|
bind_orig(pass);
|
|
|
|
bind_prev(pass);
|
|
|
|
bind_pass(pass, pass_index);
|
|
|
|
bind_luts(pass);
|
2012-10-27 12:20:52 +02:00
|
|
|
bind_tracker(pass, pass_index);
|
2012-10-26 21:09:30 +02:00
|
|
|
|
|
|
|
if (SUCCEEDED(dev->BeginScene()))
|
|
|
|
{
|
|
|
|
dev->DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2);
|
|
|
|
dev->EndScene();
|
|
|
|
}
|
|
|
|
|
|
|
|
// So we don't render with linear filter into render targets,
|
|
|
|
// which apparently looked odd (too blurry).
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_MINFILTER,
|
|
|
|
D3DTEXF_POINT);
|
|
|
|
dev->SetSamplerState(0, D3DSAMP_MAGFILTER,
|
|
|
|
D3DTEXF_POINT);
|
|
|
|
|
|
|
|
unbind_all();
|
|
|
|
}
|
|
|
|
|
|
|
|
void RenderChain::log_info(const LinkInfo &info)
|
|
|
|
{
|
2014-03-04 18:19:47 +01:00
|
|
|
RARCH_LOG("[D3D]: Render pass info:\n");
|
2012-10-26 21:09:30 +02:00
|
|
|
RARCH_LOG("\tTexture width: %u\n", info.tex_w);
|
|
|
|
RARCH_LOG("\tTexture height: %u\n", info.tex_h);
|
|
|
|
|
|
|
|
RARCH_LOG("\tScale type (X): ");
|
2013-04-06 21:26:27 +02:00
|
|
|
switch (info.pass->fbo.type_x)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_INPUT:
|
|
|
|
RARCH_LOG("Relative @ %fx\n", info.pass->fbo.scale_x);
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_VIEWPORT:
|
|
|
|
RARCH_LOG("Viewport @ %fx\n", info.pass->fbo.scale_x);
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_ABSOLUTE:
|
2013-04-07 02:02:41 +02:00
|
|
|
RARCH_LOG("Absolute @ %u px\n", info.pass->fbo.abs_x);
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
RARCH_LOG("\tScale type (Y): ");
|
2013-04-06 21:26:27 +02:00
|
|
|
switch (info.pass->fbo.type_y)
|
2012-10-26 21:09:30 +02:00
|
|
|
{
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_INPUT:
|
|
|
|
RARCH_LOG("Relative @ %fx\n", info.pass->fbo.scale_y);
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_VIEWPORT:
|
|
|
|
RARCH_LOG("Viewport @ %fx\n", info.pass->fbo.scale_y);
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
case RARCH_SCALE_ABSOLUTE:
|
2013-04-07 02:02:41 +02:00
|
|
|
RARCH_LOG("Absolute @ %u px\n", info.pass->fbo.abs_y);
|
2012-10-26 21:09:30 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2013-04-06 21:26:27 +02:00
|
|
|
RARCH_LOG("\tBilinear filter: %s\n", info.pass->filter == RARCH_FILTER_LINEAR ? "true" : "false");
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
void RenderChain::unbind_all()
|
|
|
|
{
|
|
|
|
// Have to be a bit anal about it.
|
|
|
|
// Render targets hate it when they have filters apparently.
|
|
|
|
for (unsigned i = 0; i < bound_tex.size(); i++)
|
|
|
|
{
|
|
|
|
dev->SetSamplerState(bound_tex[i], D3DSAMP_MAGFILTER,
|
|
|
|
D3DTEXF_POINT);
|
|
|
|
dev->SetSamplerState(bound_tex[i], D3DSAMP_MINFILTER,
|
|
|
|
D3DTEXF_POINT);
|
2013-12-31 21:24:17 +01:00
|
|
|
dev->SetTexture(bound_tex[i], NULL);
|
2012-10-26 21:09:30 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < bound_vert.size(); i++)
|
|
|
|
dev->SetStreamSource(bound_vert[i], 0, 0, 0);
|
|
|
|
|
|
|
|
bound_tex.clear();
|
|
|
|
bound_vert.clear();
|
2014-03-05 01:54:09 +01:00
|
|
|
}
|