2012-04-21 23:13:50 +02:00
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/* RetroArch - A frontend for libretro.
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2012-01-08 01:08:18 +01:00
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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2012-01-05 22:47:34 +01:00
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*
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2012-04-21 23:13:50 +02:00
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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2012-01-05 22:47:34 +01:00
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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2012-04-21 23:13:50 +02:00
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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2012-01-05 22:47:34 +01:00
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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2012-04-21 23:31:57 +02:00
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* You should have received a copy of the GNU General Public License along with RetroArch.
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2012-01-05 22:47:34 +01:00
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <xtl.h>
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2012-07-08 00:27:48 +03:00
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2012-01-05 22:47:34 +01:00
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#include <stddef.h>
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2012-01-24 00:29:03 +01:00
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#include <stdint.h>
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2012-01-23 05:10:23 +01:00
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#include <string>
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2012-07-08 00:27:48 +03:00
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#ifdef _XBOX360
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#include <xfilecache.h>
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2012-07-08 00:34:11 +03:00
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#include "menu.h"
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2012-07-08 00:27:48 +03:00
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#endif
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2012-01-06 14:12:12 +01:00
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#include <xbdm.h>
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2012-07-07 16:20:31 +02:00
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#include "../../input/rarch_xinput2.h"
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2012-07-08 21:42:26 +02:00
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#ifdef _XBOX
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#if defined(_XBOX1)
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#include "../../xbox1/xdk_d3d8.h"
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#elif defined(_XBOX360)
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#include "../xdk_d3d9.h"
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#endif
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#endif
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2012-06-22 07:38:53 +02:00
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2012-06-28 17:52:51 +02:00
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#include "../../console/retroarch_console.h"
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2012-06-22 07:38:53 +02:00
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#include "../../conf/config_file.h"
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#include "../../conf/config_file_macros.h"
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#include "../../file.h"
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#include "../../general.h"
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2012-01-05 22:47:34 +01:00
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2012-01-23 05:10:23 +01:00
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#define DEVICE_MEMORY_UNIT0 1
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#define DEVICE_MEMORY_UNIT1 2
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#define DEVICE_MEMORY_ONBOARD 3
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#define DEVICE_CDROM0 4
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#define DEVICE_HARDISK0_PART1 5
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#define DEVICE_HARDISK0_SYSPART 6
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#define DEVICE_USB0 7
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#define DEVICE_USB1 8
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#define DEVICE_USB2 9
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#define DEVICE_TEST 10
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#define DEVICE_CACHE 11
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typedef struct _STRING {
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2012-04-10 21:23:42 +02:00
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unsigned short Length;
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unsigned short MaximumLength;
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char * Buffer;
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2012-01-23 05:10:23 +01:00
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} STRING;
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2012-05-28 17:34:58 +02:00
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char DEFAULT_SHADER_FILE[PATH_MAX];
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char SYS_CONFIG_FILE[PATH_MAX];
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2012-02-09 03:10:20 +01:00
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2012-07-08 00:27:48 +03:00
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#ifdef _XBOX360
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2012-01-23 05:10:23 +01:00
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extern "C" int __stdcall ObCreateSymbolicLink( STRING*, STRING*);
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2012-07-08 00:27:48 +03:00
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#endif
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2012-01-23 05:10:23 +01:00
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int Mounted[20];
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2012-01-22 01:43:54 +01:00
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2012-04-21 23:25:32 +02:00
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int rarch_main(int argc, char *argv[]);
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2012-01-05 22:47:34 +01:00
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#undef main
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2012-01-22 01:43:54 +01:00
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2012-07-08 00:27:48 +03:00
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#ifdef _XBOX360
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2012-01-23 05:10:23 +01:00
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static int DriveMounted(std::string path)
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{
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2012-04-10 21:23:42 +02:00
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WIN32_FIND_DATA findFileData;
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memset(&findFileData,0,sizeof(WIN32_FIND_DATA));
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std::string searchcmd = path + "\\*.*";
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HANDLE hFind = FindFirstFile(searchcmd.c_str(), &findFileData);
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2012-01-23 05:10:23 +01:00
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2012-04-10 21:23:42 +02:00
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if (hFind == INVALID_HANDLE_VALUE)
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return 0;
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2012-01-23 05:10:23 +01:00
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2012-04-10 21:23:42 +02:00
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FindClose(hFind);
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2012-01-23 05:10:23 +01:00
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2012-04-10 21:23:42 +02:00
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return 1;
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2012-01-23 05:10:23 +01:00
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}
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static int Mount( int Device, char* MountPoint )
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{
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2012-04-10 21:23:42 +02:00
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char MountConv[260];
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char * SysPath = NULL;
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2012-05-22 17:06:02 +02:00
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snprintf( MountConv, sizeof(MountConv), "\\??\\%s", MountPoint );
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2012-04-10 21:23:42 +02:00
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switch( Device )
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{
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case DEVICE_MEMORY_UNIT0:
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SysPath = "\\Device\\Mu0";
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break;
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case DEVICE_MEMORY_UNIT1:
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SysPath = "\\Device\\Mu1";
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break;
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case DEVICE_MEMORY_ONBOARD:
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SysPath = "\\Device\\BuiltInMuSfc";
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break;
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case DEVICE_CDROM0:
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SysPath = "\\Device\\Cdrom0";
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break;
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case DEVICE_HARDISK0_PART1:
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SysPath = "\\Device\\Harddisk0\\Partition1";
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break;
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case DEVICE_HARDISK0_SYSPART:
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SysPath = "\\Device\\Harddisk0\\SystemPartition";
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break;
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case DEVICE_USB0:
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SysPath = "\\Device\\Mass0";
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break;
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case DEVICE_USB1:
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SysPath = "\\Device\\Mass1";
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break;
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case DEVICE_USB2:
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SysPath = "\\Device\\Mass2";
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break;
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case DEVICE_CACHE:
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SysPath = "\\Device\\Harddisk0\\Cache0";
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break;
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}
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STRING sSysPath = { (USHORT)strlen( SysPath ), (USHORT)strlen( SysPath ) + 1, SysPath };
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STRING sMountConv = { (USHORT)strlen( MountConv ), (USHORT)strlen( MountConv ) + 1, MountConv };
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int res = ObCreateSymbolicLink( &sMountConv, &sSysPath );
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if (res != 0)
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return res;
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return DriveMounted(MountPoint);
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2012-01-23 05:10:23 +01:00
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}
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2012-07-08 00:27:48 +03:00
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#endif
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2012-01-23 05:10:23 +01:00
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2012-02-09 03:10:20 +01:00
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static void set_default_settings (void)
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2012-02-03 11:32:31 +01:00
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{
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2012-04-10 21:23:42 +02:00
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//g_settings
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g_settings.rewind_enable = false;
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strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
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2012-05-06 18:53:43 +02:00
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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2012-05-28 15:53:04 +02:00
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g_settings.video.render_to_texture = true;
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2012-05-28 15:43:56 +02:00
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strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
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2012-05-07 17:27:14 +02:00
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g_settings.video.second_pass_smooth = true;
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g_settings.video.smooth = true;
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g_settings.video.vsync = true;
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2012-07-10 17:39:26 +02:00
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strlcpy(g_settings.cheat_database, "game:", sizeof(g_settings.cheat_database));
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strlcpy(g_settings.system_directory, "game:", sizeof(g_settings.system_directory));
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2012-04-10 21:23:42 +02:00
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g_settings.video.aspect_ratio = -1.0f;
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2012-06-20 07:52:05 +02:00
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rarch_input_set_controls_default();
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2012-04-10 21:23:42 +02:00
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//g_console
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g_console.block_config_read = true;
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2012-05-07 17:27:14 +02:00
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g_console.frame_advance_enable = false;
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2012-04-10 21:23:42 +02:00
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g_console.emulator_initialized = 0;
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2012-05-07 17:27:14 +02:00
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g_console.gamma_correction_enable = true;
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g_console.initialize_rarch_enable = false;
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2012-05-07 05:34:41 +02:00
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g_console.fbo_enabled = true;
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2012-04-10 21:23:42 +02:00
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g_console.mode_switch = MODE_MENU;
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g_console.screen_orientation = ORIENTATION_NORMAL;
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g_console.throttle_enable = true;
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g_console.aspect_ratio_index = 0;
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strlcpy(g_console.default_rom_startup_dir, "game:", sizeof(g_console.default_rom_startup_dir));
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2012-05-22 02:36:31 +02:00
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g_console.viewports.custom_vp.width = 0;
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g_console.viewports.custom_vp.height = 0;
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g_console.viewports.custom_vp.x = 0;
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g_console.viewports.custom_vp.y = 0;
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2012-05-22 16:04:39 +02:00
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g_console.color_format = 0;
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2012-05-28 22:43:08 +02:00
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g_console.info_msg_enable = true;
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2012-04-10 21:23:42 +02:00
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//g_extern
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g_extern.state_slot = 0;
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g_extern.audio_data.mute = 0;
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g_extern.verbose = true;
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2012-02-03 11:32:31 +01:00
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}
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2012-02-04 13:33:19 +01:00
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static void get_environment_settings (void)
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2012-01-05 22:47:34 +01:00
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{
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2012-07-08 00:27:48 +03:00
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#ifdef _XBOX360
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2012-04-10 21:23:42 +02:00
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DWORD ret;
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//for devkits only, we will need to mount all partitions for retail
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//in a different way
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//DmMapDevkitDrive();
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memset(&Mounted, 0, 20);
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Mounted[DEVICE_USB0] = Mount(DEVICE_USB0,"Usb0:");
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Mounted[DEVICE_USB1] = Mount(DEVICE_USB1,"Usb1:");
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Mounted[DEVICE_USB2] = Mount(DEVICE_USB2,"Usb2:");
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Mounted[DEVICE_HARDISK0_PART1] = Mount(DEVICE_HARDISK0_PART1,"Hdd1:");
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Mounted[DEVICE_HARDISK0_SYSPART] = Mount(DEVICE_HARDISK0_SYSPART,"HddX:");
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Mounted[DEVICE_MEMORY_UNIT0] = Mount(DEVICE_MEMORY_UNIT0,"Memunit0:");
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Mounted[DEVICE_MEMORY_UNIT1] = Mount(DEVICE_MEMORY_UNIT1,"Memunit1:");
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Mounted[DEVICE_MEMORY_ONBOARD] = Mount(DEVICE_MEMORY_ONBOARD,"OnBoardMU:");
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Mounted[DEVICE_CDROM0] = Mount(DEVICE_CDROM0,"Dvd:");
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2012-07-08 00:27:48 +03:00
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#endif
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2012-04-10 21:23:42 +02:00
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2012-06-30 13:37:18 +02:00
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#ifdef HAVE_HDD_CACHE_PARTITION
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2012-04-10 21:23:42 +02:00
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ret = XSetFileCacheSize(0x100000);
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if(ret != TRUE)
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{
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2012-04-21 23:25:32 +02:00
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RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n");
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2012-04-10 21:23:42 +02:00
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}
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ret = XFileCacheInit(XFILECACHE_CLEAR_ALL, 0x100000, XFILECACHE_DEFAULT_THREAD, 0, 1);
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if(ret != ERROR_SUCCESS)
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{
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2012-04-21 23:25:32 +02:00
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RARCH_ERR("File cache could not be initialized.\n");
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2012-04-10 21:23:42 +02:00
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}
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XFlushUtilityDrive();
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2012-06-30 13:37:18 +02:00
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#endif
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2012-07-08 00:27:48 +03:00
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#ifdef _XBOX360
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2012-04-10 21:23:42 +02:00
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// detect install environment
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unsigned long license_mask;
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if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS)
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{
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2012-04-21 23:13:50 +02:00
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printf("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n");
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2012-04-10 21:23:42 +02:00
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}
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else
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{
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XContentQueryVolumeDeviceType("GAME",&g_console.volume_device_type, NULL);
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switch(g_console.volume_device_type)
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{
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case XCONTENTDEVICETYPE_HDD:
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2012-04-21 23:13:50 +02:00
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printf("RetroArch was launched from a content package on HDD.\n");
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2012-04-10 21:23:42 +02:00
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break;
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case XCONTENTDEVICETYPE_MU:
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2012-04-21 23:13:50 +02:00
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printf("RetroArch was launched from a content package on USB or Memory Unit.\n");
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2012-04-10 21:23:42 +02:00
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break;
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case XCONTENTDEVICETYPE_ODD:
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2012-04-21 23:13:50 +02:00
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printf("RetroArch was launched from a content package on Optical Disc Drive.\n");
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2012-04-10 21:23:42 +02:00
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break;
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default:
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2012-04-21 23:13:50 +02:00
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printf("RetroArch was launched from a content package on an unknown device type.\n");
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2012-04-10 21:23:42 +02:00
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break;
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}
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}
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2012-07-08 00:27:48 +03:00
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#endif
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2012-04-10 21:23:42 +02:00
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strlcpy(DEFAULT_SHADER_FILE, "game:\\media\\shaders\\stock.cg", sizeof(DEFAULT_SHADER_FILE));
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2012-07-08 16:43:50 +03:00
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#ifdef _XBOX1
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/* FIXME: Hardcoded */
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strlcpy(SYS_CONFIG_FILE, "D:\\retroarch.cfg", sizeof(SYS_CONFIG_FILE));
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#else
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2012-04-22 01:45:55 +02:00
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strlcpy(SYS_CONFIG_FILE, "game:\\retroarch.cfg", sizeof(SYS_CONFIG_FILE));
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2012-07-08 16:43:50 +03:00
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#endif
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2012-02-04 13:33:19 +01:00
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}
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2012-07-08 17:29:36 +03:00
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static void configure_libretro(const char *path_prefix, const char * extension)
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2012-02-04 13:33:19 +01:00
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{
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2012-06-29 00:38:26 +02:00
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char full_path[1024];
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2012-07-08 17:29:36 +03:00
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snprintf(full_path, sizeof(full_path), "%sCORE%s", path_prefix, extension);
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2012-04-13 15:57:59 +02:00
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2012-07-08 17:29:36 +03:00
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bool find_libretro_file = rarch_configure_libretro_core(full_path, path_prefix, path_prefix,
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2012-07-08 00:27:48 +03:00
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SYS_CONFIG_FILE, extension);
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2012-02-02 19:01:52 +01:00
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2012-04-10 21:23:42 +02:00
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set_default_settings();
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2012-07-08 17:29:36 +03:00
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rarch_config_load(SYS_CONFIG_FILE, path_prefix, extension, find_libretro_file);
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2012-04-10 21:23:42 +02:00
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init_libretro_sym();
|
2012-07-08 00:27:48 +03:00
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}
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2012-07-08 00:34:11 +03:00
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#ifdef _XBOX1
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static void menu_init(void) {}
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static void menu_free(void) {}
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2012-07-08 19:09:49 +03:00
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static void menu_loop(void)
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{
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rarch_console_load_game("D:\\ssf2x.gba");
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}
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2012-07-08 00:34:11 +03:00
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#endif
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2012-07-08 00:27:48 +03:00
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int main(int argc, char *argv[])
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{
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get_environment_settings();
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rarch_main_clear_state();
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config_set_defaults();
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#ifdef _XBOX1
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2012-07-08 17:29:36 +03:00
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configure_libretro("D:\\", ".xbe");
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2012-07-08 00:27:48 +03:00
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#else
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2012-07-08 17:29:36 +03:00
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configure_libretro("game:\\", ".xex");
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2012-07-08 00:27:48 +03:00
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#endif
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2012-03-12 22:39:29 +01:00
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2012-07-08 18:21:29 +03:00
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#if defined(HAVE_D3D8) || defined(HAVE_D3D9)
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2012-07-07 20:15:06 +03:00
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video_xdk_d3d.start();
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2012-07-08 18:21:29 +03:00
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#else
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video_null.start();
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#endif
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2012-07-07 20:56:46 +03:00
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input_xinput.init();
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2012-03-12 22:39:29 +01:00
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2012-04-21 23:25:32 +02:00
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rarch_input_set_default_keybind_names_for_emulator();
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2012-04-10 21:23:42 +02:00
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menu_init();
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2012-01-24 00:29:03 +01:00
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begin_loop:
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2012-04-10 21:23:42 +02:00
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if(g_console.mode_switch == MODE_EMULATION)
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{
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bool repeat = false;
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2012-07-07 20:56:46 +03:00
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input_xinput.poll(NULL);
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2012-04-10 21:23:42 +02:00
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2012-07-07 14:41:58 +02:00
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rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height);
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2012-05-22 20:15:27 +02:00
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2012-04-10 21:23:42 +02:00
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do{
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2012-04-21 23:25:32 +02:00
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repeat = rarch_main_iterate();
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2012-04-10 21:23:42 +02:00
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}while(repeat && !g_console.frame_advance_enable);
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}
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else if(g_console.mode_switch == MODE_MENU)
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{
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menu_loop();
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2012-04-21 23:25:32 +02:00
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rarch_startup(SYS_CONFIG_FILE);
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2012-04-10 21:23:42 +02:00
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}
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else
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goto begin_shutdown;
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goto begin_loop;
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2012-01-24 00:29:03 +01:00
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begin_shutdown:
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2012-04-10 21:23:42 +02:00
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if(path_file_exists(SYS_CONFIG_FILE))
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2012-05-28 17:49:31 +02:00
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rarch_config_save(SYS_CONFIG_FILE);
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2012-04-10 21:23:42 +02:00
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2012-06-18 06:22:26 +02:00
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menu_free();
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2012-07-08 18:21:29 +03:00
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#if defined(HAVE_D3D8) || defined(HAVE_D3D9)
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2012-07-07 20:15:06 +03:00
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video_xdk_d3d.stop();
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2012-07-08 18:21:29 +03:00
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#else
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video_null.stop();
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#endif
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2012-07-07 20:56:46 +03:00
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input_xinput.free(NULL);
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2012-04-21 23:25:32 +02:00
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rarch_exec();
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2012-04-10 21:23:42 +02:00
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return 0;
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2012-07-08 18:21:29 +03:00
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}
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