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https://github.com/libretro/RetroArch
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(360) Inits second shader in FBO mode on startup now
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c1143f9e2e
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@ -134,6 +134,7 @@ static void set_default_settings (void)
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strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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g_settings.video.render_to_texture = true;
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strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
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g_settings.video.second_pass_smooth = true;
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g_settings.video.smooth = true;
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@ -91,6 +91,7 @@ static void set_default_settings(void)
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strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path));
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g_settings.video.fbo_scale_x = 2.0f;
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g_settings.video.fbo_scale_y = 2.0f;
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g_settings.video.render_to_texture = true;
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strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader));
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g_settings.video.second_pass_smooth = true;
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g_settings.video.smooth = true;
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