/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #ifdef _XBOX360 #include #include "menu.h" #endif #include #include "../../input/rarch_xinput2.h" #ifdef _XBOX #if defined(_XBOX1) #include "../../xbox1/xdk_d3d8.h" #elif defined(_XBOX360) #include "../xdk_d3d9.h" #endif #endif #include "../../console/retroarch_console.h" #include "../../conf/config_file.h" #include "../../conf/config_file_macros.h" #include "../../file.h" #include "../../general.h" #define DEVICE_MEMORY_UNIT0 1 #define DEVICE_MEMORY_UNIT1 2 #define DEVICE_MEMORY_ONBOARD 3 #define DEVICE_CDROM0 4 #define DEVICE_HARDISK0_PART1 5 #define DEVICE_HARDISK0_SYSPART 6 #define DEVICE_USB0 7 #define DEVICE_USB1 8 #define DEVICE_USB2 9 #define DEVICE_TEST 10 #define DEVICE_CACHE 11 typedef struct _STRING { unsigned short Length; unsigned short MaximumLength; char * Buffer; } STRING; char DEFAULT_SHADER_FILE[PATH_MAX]; char SYS_CONFIG_FILE[PATH_MAX]; #ifdef _XBOX360 extern "C" int __stdcall ObCreateSymbolicLink( STRING*, STRING*); #endif int Mounted[20]; int rarch_main(int argc, char *argv[]); #undef main #ifdef _XBOX360 static int DriveMounted(std::string path) { WIN32_FIND_DATA findFileData; memset(&findFileData,0,sizeof(WIN32_FIND_DATA)); std::string searchcmd = path + "\\*.*"; HANDLE hFind = FindFirstFile(searchcmd.c_str(), &findFileData); if (hFind == INVALID_HANDLE_VALUE) return 0; FindClose(hFind); return 1; } static int Mount( int Device, char* MountPoint ) { char MountConv[260]; char * SysPath = NULL; snprintf( MountConv, sizeof(MountConv), "\\??\\%s", MountPoint ); switch( Device ) { case DEVICE_MEMORY_UNIT0: SysPath = "\\Device\\Mu0"; break; case DEVICE_MEMORY_UNIT1: SysPath = "\\Device\\Mu1"; break; case DEVICE_MEMORY_ONBOARD: SysPath = "\\Device\\BuiltInMuSfc"; break; case DEVICE_CDROM0: SysPath = "\\Device\\Cdrom0"; break; case DEVICE_HARDISK0_PART1: SysPath = "\\Device\\Harddisk0\\Partition1"; break; case DEVICE_HARDISK0_SYSPART: SysPath = "\\Device\\Harddisk0\\SystemPartition"; break; case DEVICE_USB0: SysPath = "\\Device\\Mass0"; break; case DEVICE_USB1: SysPath = "\\Device\\Mass1"; break; case DEVICE_USB2: SysPath = "\\Device\\Mass2"; break; case DEVICE_CACHE: SysPath = "\\Device\\Harddisk0\\Cache0"; break; } STRING sSysPath = { (USHORT)strlen( SysPath ), (USHORT)strlen( SysPath ) + 1, SysPath }; STRING sMountConv = { (USHORT)strlen( MountConv ), (USHORT)strlen( MountConv ) + 1, MountConv }; int res = ObCreateSymbolicLink( &sMountConv, &sSysPath ); if (res != 0) return res; return DriveMounted(MountPoint); } #endif static void set_default_settings (void) { //g_settings g_settings.rewind_enable = false; strlcpy(g_settings.video.cg_shader_path, DEFAULT_SHADER_FILE, sizeof(g_settings.video.cg_shader_path)); g_settings.video.fbo_scale_x = 2.0f; g_settings.video.fbo_scale_y = 2.0f; g_settings.video.render_to_texture = true; strlcpy(g_settings.video.second_pass_shader, DEFAULT_SHADER_FILE, sizeof(g_settings.video.second_pass_shader)); g_settings.video.second_pass_smooth = true; g_settings.video.smooth = true; g_settings.video.vsync = true; strlcpy(g_settings.cheat_database, "game:", sizeof(g_settings.cheat_database)); strlcpy(g_settings.system_directory, "game:", sizeof(g_settings.system_directory)); g_settings.video.aspect_ratio = -1.0f; rarch_input_set_controls_default(); //g_console g_console.block_config_read = true; g_console.frame_advance_enable = false; g_console.emulator_initialized = 0; g_console.gamma_correction_enable = true; g_console.initialize_rarch_enable = false; g_console.fbo_enabled = true; g_console.mode_switch = MODE_MENU; g_console.screen_orientation = ORIENTATION_NORMAL; g_console.throttle_enable = true; g_console.aspect_ratio_index = 0; strlcpy(g_console.default_rom_startup_dir, "game:", sizeof(g_console.default_rom_startup_dir)); g_console.viewports.custom_vp.width = 0; g_console.viewports.custom_vp.height = 0; g_console.viewports.custom_vp.x = 0; g_console.viewports.custom_vp.y = 0; g_console.color_format = 0; g_console.info_msg_enable = true; //g_extern g_extern.state_slot = 0; g_extern.audio_data.mute = 0; g_extern.verbose = true; } static void get_environment_settings (void) { #ifdef _XBOX360 DWORD ret; //for devkits only, we will need to mount all partitions for retail //in a different way //DmMapDevkitDrive(); memset(&Mounted, 0, 20); Mounted[DEVICE_USB0] = Mount(DEVICE_USB0,"Usb0:"); Mounted[DEVICE_USB1] = Mount(DEVICE_USB1,"Usb1:"); Mounted[DEVICE_USB2] = Mount(DEVICE_USB2,"Usb2:"); Mounted[DEVICE_HARDISK0_PART1] = Mount(DEVICE_HARDISK0_PART1,"Hdd1:"); Mounted[DEVICE_HARDISK0_SYSPART] = Mount(DEVICE_HARDISK0_SYSPART,"HddX:"); Mounted[DEVICE_MEMORY_UNIT0] = Mount(DEVICE_MEMORY_UNIT0,"Memunit0:"); Mounted[DEVICE_MEMORY_UNIT1] = Mount(DEVICE_MEMORY_UNIT1,"Memunit1:"); Mounted[DEVICE_MEMORY_ONBOARD] = Mount(DEVICE_MEMORY_ONBOARD,"OnBoardMU:"); Mounted[DEVICE_CDROM0] = Mount(DEVICE_CDROM0,"Dvd:"); #endif #ifdef HAVE_HDD_CACHE_PARTITION ret = XSetFileCacheSize(0x100000); if(ret != TRUE) { RARCH_ERR("Couldn't change number of bytes reserved for file system cache.\n"); } ret = XFileCacheInit(XFILECACHE_CLEAR_ALL, 0x100000, XFILECACHE_DEFAULT_THREAD, 0, 1); if(ret != ERROR_SUCCESS) { RARCH_ERR("File cache could not be initialized.\n"); } XFlushUtilityDrive(); #endif #ifdef _XBOX360 // detect install environment unsigned long license_mask; if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS) { printf("RetroArch was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n"); } else { XContentQueryVolumeDeviceType("GAME",&g_console.volume_device_type, NULL); switch(g_console.volume_device_type) { case XCONTENTDEVICETYPE_HDD: printf("RetroArch was launched from a content package on HDD.\n"); break; case XCONTENTDEVICETYPE_MU: printf("RetroArch was launched from a content package on USB or Memory Unit.\n"); break; case XCONTENTDEVICETYPE_ODD: printf("RetroArch was launched from a content package on Optical Disc Drive.\n"); break; default: printf("RetroArch was launched from a content package on an unknown device type.\n"); break; } } #endif strlcpy(DEFAULT_SHADER_FILE, "game:\\media\\shaders\\stock.cg", sizeof(DEFAULT_SHADER_FILE)); #ifdef _XBOX1 /* FIXME: Hardcoded */ strlcpy(SYS_CONFIG_FILE, "D:\\retroarch.cfg", sizeof(SYS_CONFIG_FILE)); #else strlcpy(SYS_CONFIG_FILE, "game:\\retroarch.cfg", sizeof(SYS_CONFIG_FILE)); #endif } static void configure_libretro(const char *path_prefix, const char * extension) { char full_path[1024]; snprintf(full_path, sizeof(full_path), "%sCORE%s", path_prefix, extension); bool find_libretro_file = rarch_configure_libretro_core(full_path, path_prefix, path_prefix, SYS_CONFIG_FILE, extension); set_default_settings(); rarch_config_load(SYS_CONFIG_FILE, path_prefix, extension, find_libretro_file); init_libretro_sym(); } #ifdef _XBOX1 static void menu_init(void) {} static void menu_free(void) {} static void menu_loop(void) { rarch_console_load_game("D:\\ssf2x.gba"); } #endif int main(int argc, char *argv[]) { get_environment_settings(); rarch_main_clear_state(); config_set_defaults(); #ifdef _XBOX1 configure_libretro("D:\\", ".xbe"); #else configure_libretro("game:\\", ".xex"); #endif #if defined(HAVE_D3D8) || defined(HAVE_D3D9) video_xdk_d3d.start(); #else video_null.start(); #endif input_xinput.init(); rarch_input_set_default_keybind_names_for_emulator(); menu_init(); begin_loop: if(g_console.mode_switch == MODE_EMULATION) { bool repeat = false; input_xinput.poll(NULL); rarch_set_auto_viewport(g_extern.frame_cache.width, g_extern.frame_cache.height); do{ repeat = rarch_main_iterate(); }while(repeat && !g_console.frame_advance_enable); } else if(g_console.mode_switch == MODE_MENU) { menu_loop(); rarch_startup(SYS_CONFIG_FILE); } else goto begin_shutdown; goto begin_loop; begin_shutdown: if(path_file_exists(SYS_CONFIG_FILE)) rarch_config_save(SYS_CONFIG_FILE); menu_free(); #if defined(HAVE_D3D8) || defined(HAVE_D3D9) video_xdk_d3d.stop(); #else video_null.stop(); #endif input_xinput.free(NULL); rarch_exec(); return 0; }