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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-17 19:10:24 +00:00
OpenMW/apps/openmw/mwmechanics
2017-03-22 15:17:44 +09:00
..
activespells.cpp
activespells.hpp
actor.cpp
actor.hpp
actors.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
actors.hpp Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 2016-12-20 12:38:51 +01:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp Fix shadowing warnings 2016-10-31 00:39:31 +09:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp Fix include 2017-02-10 06:28:23 +01:00
aicombat.hpp Stop combat between AI when canFight is false 2016-12-26 22:42:42 +09:00
aicombataction.cpp Preload VFX of spells selected by AI actors 2017-02-15 21:01:25 +01:00
aicombataction.hpp Implement fleeing AI (Closes #1118) 2016-11-16 20:15:25 +01:00
aiescort.cpp Fix loading 0-duration Follow and Escort packages 2017-02-18 01:55:50 +09:00
aiescort.hpp
aiface.cpp
aiface.hpp
aifollow.cpp Fix loading 0-duration Follow and Escort packages 2017-02-18 01:55:50 +09:00
aifollow.hpp Don't make Command spells cancel AI packages 2017-01-12 00:07:22 +09:00
aipackage.cpp
aipackage.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
aipursue.cpp
aipursue.hpp
aisequence.cpp Prevent AI actors from hitting unintended targets 2017-02-12 19:51:19 +09:00
aisequence.hpp Prevent AI actors from hitting unintended targets 2017-02-12 19:51:19 +09:00
aistate.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
aiwander.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
alchemy.cpp
alchemy.hpp
autocalcspell.cpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 2016-11-19 21:51:19 +01:00
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 2016-11-19 21:51:19 +01:00
character.cpp Porting more ContainerStoreIterator usage to const version #3 2017-02-28 14:31:51 +00:00
character.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
combat.cpp Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater. 2017-01-15 09:49:25 +01:00
combat.hpp Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater. 2017-01-15 09:49:25 +01:00
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp Disable hitAttemptActorId saving code for now 2017-02-10 06:26:32 +01:00
creaturestats.hpp Store mHitAttemptActorId in save files 2017-02-07 01:26:26 +09:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Porting more ContainerStoreIterator usage to const version #3 2017-02-28 14:31:51 +00:00
mechanicsmanagerimp.hpp Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 2016-12-20 12:38:51 +01:00
movement.hpp
npcstats.cpp
npcstats.hpp
objects.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
objects.hpp
obstacle.cpp
obstacle.hpp Fixed multiple spelling mistakes 2016-12-14 16:39:33 +01:00
pathfinding.cpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pathfinding.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pathgrid.cpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pathgrid.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Fix being affected by Silence in god mode 2017-02-21 15:48:45 +01:00
spellcasting.hpp Preload summoned creature models before the spell is cast 2017-02-20 19:58:00 +01:00
spells.cpp
spells.hpp
stat.cpp Change bounds behavior of stat script commands 2017-03-22 15:17:44 +09:00
stat.hpp
steering.cpp
steering.hpp
summoning.cpp Preload summoned creature models before the spell is cast 2017-02-20 19:58:00 +01:00
summoning.hpp
trading.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
trading.hpp