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scrawl
839196e4fa
Force normal polygon mode for the map camera (
Fixes
#4235
)
2018-03-03 00:15:57 +00:00
..
.gitignore
actoranimation.cpp
actoranimation.hpp
animation.cpp
Don't update off-screen animations
2018-01-11 01:49:35 +00:00
animation.hpp
Don't update off-screen animations
2018-01-11 01:49:35 +00:00
bulletdebugdraw.cpp
bulletdebugdraw.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp
characterpreview.hpp
creatureanimation.cpp
Fix error message that referred to the wrong file (Bug
#4159
)
2017-11-10 22:51:32 +00:00
creatureanimation.hpp
effectmanager.cpp
effectmanager.hpp
globalmap.cpp
globalmap.hpp
landmanager.cpp
landmanager.hpp
localmap.cpp
Force normal polygon mode for the map camera (
Fixes
#4235
)
2018-03-03 00:15:57 +00:00
localmap.hpp
npcanimation.cpp
Fix error message that referred to the wrong file (Bug
#4159
)
2017-11-10 22:51:32 +00:00
npcanimation.hpp
objects.cpp
objects.hpp
pathgrid.cpp
pathgrid.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp
Make the CompositeMapRenderer use available time and add related setting
2018-02-13 00:40:41 +00:00
renderingmanager.hpp
rendermode.hpp
ripplesimulation.cpp
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp
Cap the rain emitter's frame time (
Fixes
#4314
)
2018-02-10 23:14:41 +00:00
sky.hpp
terrainstorage.cpp
terrainstorage.hpp
util.cpp
util.hpp
vismask.hpp
water.cpp
Revert "Add slider for refraction size in settings window"
2018-01-01 13:28:14 +01:00
water.hpp
weaponanimation.cpp
weaponanimation.hpp