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OpenMW/apps/openmw/mwrender/landmanager.hpp
2017-03-14 19:27:55 +01:00

34 lines
652 B
C++

#ifndef OPENMW_COMPONENTS_ESMTERRAIN_LANDMANAGER_H
#define OPENMW_COMPONENTS_ESMTERRAIN_LANDMANAGER_H
#include <osg/Object>
#include <components/resource/resourcemanager.hpp>
#include <components/esmterrain/storage.hpp>
namespace ESM
{
struct Land;
}
namespace MWRender
{
class LandManager : public Resource::ResourceManager
{
public:
LandManager(int loadFlags);
/// @note Will return NULL if not found.
osg::ref_ptr<ESMTerrain::LandObject> getLand(int x, int y);
virtual void reportStats(unsigned int frameNumber, osg::Stats* stats) const;
private:
int mLoadFlags;
};
}
#endif