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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 18:37:08 +00:00
OpenMW/apps/openmw
2016-07-10 03:49:09 +02:00
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mwbase Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
mwclass Allow some telekinesis on teleport doors 2016-07-09 01:08:00 +09:00
mwdialogue Reject weather dialogue conditions when in an interior cell (Fixes #3437) 2016-06-11 18:26:20 +02:00
mwgui Apply magic effects while waiting/sleeping 2016-07-06 00:20:23 +02:00
mwinput Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
mwmechanics Don't stack effects for scrolls of the same type (Fixes #3466) 2016-07-10 03:49:09 +02:00
mwphysics Float to surface fix 2016-06-15 19:38:04 +02:00
mwrender Merge pull request #983 from Allofich/telekinesis 2016-07-08 23:47:43 +02:00
mwscript Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
mwsound Include cleanup 2016-06-27 22:10:30 +02:00
mwstate Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
mwworld Merge pull request #983 from Allofich/telekinesis 2016-07-08 23:47:43 +02:00
android_commandLine.cpp
android_commandLine.h
android_main.c enable opengl es1 2015-12-02 22:40:04 +03:00
CMakeLists.txt Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 2016-02-13 01:35:53 +01:00
doc.hpp
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00