mwbase
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
mwclass
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Allow some telekinesis on teleport doors
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2016-07-09 01:08:00 +09:00 |
mwgui
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Apply magic effects while waiting/sleeping
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2016-07-06 00:20:23 +02:00 |
mwinput
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Fix the enemy nearby check (Bug #3423)
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2016-06-07 01:55:34 +02:00 |
mwphysics
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Float to surface fix
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2016-06-15 19:38:04 +02:00 |
mwrender
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Merge pull request #983 from Allofich/telekinesis
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2016-07-08 23:47:43 +02:00 |
mwscript
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
mwsound
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Include cleanup
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2016-06-27 22:10:30 +02:00 |
mwstate
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Rewrite NAME_T into FIXED_STRING.
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2016-05-07 23:27:33 +03:00 |
mwworld
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Merge pull request #983 from Allofich/telekinesis
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2016-07-08 23:47:43 +02:00 |
android_main.c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
CMakeLists.txt
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
main.cpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |