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OpenMW/apps/openmw/mwworld
scrawl 6f376bd499 Merge pull request #983 from Allofich/telekinesis
Don't allow telekinesis on actors or teleport doors
2016-07-08 23:47:43 +02:00
..
action.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
action.hpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
actionteleport.hpp
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
cellpreloader.cpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellpreloader.hpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellref.cpp
cellref.hpp
cellreflist.hpp Fix logic for scripting access of deleted objects 2015-12-17 20:34:50 +01:00
cells.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cells.hpp
cellstore.cpp fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
cellstore.hpp Do not set change flag when running forEach on an empty cell 2016-07-02 20:44:14 +02:00
cellvisitors.hpp Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
class.cpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
class.hpp Implement and use new method allowTelekinesis() 2016-07-07 21:54:31 +09:00
containerstore.cpp Merge pull request #879 from jordan-ayers/bugfix/1544 2016-01-19 15:02:51 +01:00
containerstore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
contentloader.hpp
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp
esmloader.hpp
esmstore.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp
inventorystore.cpp Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects 2016-06-29 22:54:11 +02:00
inventorystore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
livecellref.cpp Pass a string by reference 2015-12-18 17:08:26 +01:00
livecellref.hpp Pass a string by reference 2015-12-18 17:08:26 +01:00
localscripts.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
manualref.hpp
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
player.hpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
projectilemanager.cpp Ignore the collision box offset when launching projectiles (Fixes #3201) 2016-06-10 23:47:01 +02:00
projectilemanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
ptr.cpp Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions 2015-12-18 17:56:48 +01:00
ptr.hpp Accept a ConstPtr in ContainerStore::stacks 2015-12-18 17:01:21 +01:00
recordcmp.hpp
refdata.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
refdata.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
scene.cpp Fix the adjustPlayerPos parameter not being respected in all cases 2016-03-30 01:54:03 +02:00
scene.hpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
store.cpp Add missing include 2016-06-17 04:34:31 +02:00
store.hpp Store: be consistent about struct / class usage 2015-12-12 22:34:59 +01:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp
weather.cpp Fix current region check (Bug #3391) 2016-05-16 02:05:02 +02:00
weather.hpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00
worldimp.cpp Merge pull request #983 from Allofich/telekinesis 2016-07-08 23:47:43 +02:00
worldimp.hpp Clean up, remove unnecessary code changes 2016-07-09 02:24:08 +09:00