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activespells.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
activespells.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
actor.cpp
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actor.hpp
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actors.cpp
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Apply magic effects while waiting/sleeping
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2016-07-06 00:20:23 +02:00 |
actors.hpp
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Apply magic effects while waiting/sleeping
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2016-07-06 00:20:23 +02:00 |
actorutil.cpp
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actorutil.hpp
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aiactivate.cpp
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Use iMaxActivateDist for AI actors that use Activate packages
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2016-07-04 16:06:16 +09:00 |
aiactivate.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aiavoiddoor.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aiavoiddoor.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aicombat.cpp
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Make NPCs use both hands in weaponless combat.
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2016-06-20 10:24:51 +02:00 |
aicombat.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aicombataction.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aicombataction.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aiescort.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aiescort.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aiface.cpp
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
aiface.hpp
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
aifollow.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aifollow.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aipackage.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aipackage.hpp
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
aipursue.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aipursue.hpp
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aisequence.cpp
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
aisequence.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
aistate.hpp
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aitravel.cpp
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aitravel.hpp
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aiwander.cpp
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AI package cleanups
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2016-06-16 17:17:56 +09:00 |
aiwander.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
alchemy.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
alchemy.hpp
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autocalcspell.cpp
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autocalcspell.hpp
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character.cpp
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Fix actors lacking turning animations while in first person mode
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2016-07-10 01:48:54 +02:00 |
character.hpp
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Split refreshCurrentAnims into multiple functions
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2016-06-15 03:14:44 +02:00 |
combat.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
combat.hpp
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coordinateconverter.cpp
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coordinateconverter.hpp
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creaturestats.cpp
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Fix magicka and fatigue calculations from fortifying attributes
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2016-06-25 19:21:49 +09:00 |
creaturestats.hpp
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difficultyscaling.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
difficultyscaling.hpp
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disease.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
drawstate.hpp
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enchanting.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
enchanting.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
levelledlist.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Apply magic effects while waiting/sleeping
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2016-07-06 00:20:23 +02:00 |
mechanicsmanagerimp.hpp
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Fix update of fatigue display
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2016-06-27 21:17:06 +09:00 |
movement.hpp
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npcstats.cpp
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Show correct class image in level-up dialog (Fixes #3443)
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2016-06-26 03:22:58 +02:00 |
npcstats.hpp
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Show correct class image in level-up dialog (Fixes #3443)
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2016-06-26 03:22:58 +02:00 |
objects.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
objects.hpp
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obstacle.cpp
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obstacle.hpp
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pathfinding.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
pathfinding.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
pathgrid.cpp
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pathgrid.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
pickpocket.cpp
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pickpocket.hpp
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repair.cpp
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repair.hpp
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security.cpp
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security.hpp
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spellcasting.cpp
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Don't stack effects for scrolls of the same type (Fixes #3466)
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2016-07-10 03:49:09 +02:00 |
spellcasting.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
spells.cpp
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Cache magic effects in MWMechanics::Spells
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2016-07-02 12:50:00 +02:00 |
spells.hpp
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Cache magic effects in MWMechanics::Spells
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2016-07-02 12:50:00 +02:00 |
stat.cpp
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Fix magicka and fatigue calculations from fortifying attributes
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2016-06-25 19:21:49 +09:00 |
stat.hpp
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Fix magicka and fatigue calculations from fortifying attributes
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2016-06-25 19:21:49 +09:00 |
steering.cpp
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steering.hpp
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summoning.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
summoning.hpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
trading.cpp
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
trading.hpp
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