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OpenMW/apps/openmw/mwmechanics
2016-07-10 03:49:09 +02:00
..
activespells.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
activespells.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
actor.cpp
actor.hpp
actors.cpp Apply magic effects while waiting/sleeping 2016-07-06 00:20:23 +02:00
actors.hpp Apply magic effects while waiting/sleeping 2016-07-06 00:20:23 +02:00
actorutil.cpp
actorutil.hpp
aiactivate.cpp Use iMaxActivateDist for AI actors that use Activate packages 2016-07-04 16:06:16 +09:00
aiactivate.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiavoiddoor.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiavoiddoor.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aicombat.cpp Make NPCs use both hands in weaponless combat. 2016-06-20 10:24:51 +02:00
aicombat.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aicombataction.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aicombataction.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiescort.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiescort.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiface.cpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aiface.hpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aifollow.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aifollow.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aipackage.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aipackage.hpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aipursue.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aipursue.hpp
aisequence.cpp Implement Face instruction (Feature #1424) 2016-07-09 02:16:47 +02:00
aisequence.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aistate.hpp
aitravel.cpp
aitravel.hpp
aiwander.cpp AI package cleanups 2016-06-16 17:17:56 +09:00
aiwander.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
alchemy.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp Fix actors lacking turning animations while in first person mode 2016-07-10 01:48:54 +02:00
character.hpp Split refreshCurrentAnims into multiple functions 2016-06-15 03:14:44 +02:00
combat.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
combat.hpp
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp Fix magicka and fatigue calculations from fortifying attributes 2016-06-25 19:21:49 +09:00
creaturestats.hpp
difficultyscaling.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
difficultyscaling.hpp
disease.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
drawstate.hpp
enchanting.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
enchanting.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
levelledlist.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Apply magic effects while waiting/sleeping 2016-07-06 00:20:23 +02:00
mechanicsmanagerimp.hpp Fix update of fatigue display 2016-06-27 21:17:06 +09:00
movement.hpp
npcstats.cpp Show correct class image in level-up dialog (Fixes #3443) 2016-06-26 03:22:58 +02:00
npcstats.hpp Show correct class image in level-up dialog (Fixes #3443) 2016-06-26 03:22:58 +02:00
objects.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
pathfinding.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
pathgrid.cpp
pathgrid.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Don't stack effects for scrolls of the same type (Fixes #3466) 2016-07-10 03:49:09 +02:00
spellcasting.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
spells.cpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
spells.hpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
stat.cpp Fix magicka and fatigue calculations from fortifying attributes 2016-06-25 19:21:49 +09:00
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 2016-06-25 19:21:49 +09:00
steering.cpp
steering.hpp
summoning.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
summoning.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
trading.cpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
trading.hpp