1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-16 07:10:08 +00:00
OpenMW/components
glassmancody.info 9a4977d334 rain occlusion
2023-01-06 22:23:03 -08:00
..
bsa
bullethelpers
compiler Merge branch 'boat_closer_to_todd' into 'master' 2022-12-28 11:21:24 +00:00
config
contentselector
crashcatcher
debug
detournavigator Reorganize l10n files 2023-01-02 13:21:05 +01:00
esm Remove redundant ESM::RefId member functions 2022-12-30 00:32:47 +01:00
esm3 Remove redundant ESM::RefId member functions 2022-12-30 00:32:47 +01:00
esm3terrain
esm4
esmloader CellName is now a RefId, makes more sense that way. 2022-12-27 19:16:21 +01:00
fallback
files
fontloader
fx
interpreter Fixes issue in MW script compilation that would silently produce the wrong bytecode 2022-12-27 19:15:57 +01:00
l10n
loadinglistener
lua Allow passing initData to the :addSript call (#7091) 2022-12-31 22:08:17 +01:00
lua_ui
misc Remove redundant ESM::RefId member functions 2022-12-30 00:32:47 +01:00
myguiplatform Use OpenMW logging levels for MyGUI log (feature 7130) 2023-01-06 16:01:30 +04:00
navmeshtool
nif
nifbullet
nifosg
platform
process
resource Clang-format 2023-01-05 01:40:36 +02:00
sceneutil
sdlutil
serialization
settings
shader rain occlusion 2023-01-06 22:23:03 -08:00
sqlite3
std140
stereo
terrain
to_utf8
translation
version
vfs
widgets
CMakeLists.txt create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 2022-12-27 19:15:57 +01:00
doc.hpp
windows.hpp