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alchemywindow.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
alchemywindow.hpp
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backgroundimage.cpp
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backgroundimage.hpp
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birth.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
birth.hpp
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bookpage.cpp
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Use string_view instead of const char*
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2023-05-08 17:18:18 +02:00 |
bookpage.hpp
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bookwindow.cpp
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bookwindow.hpp
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charactercreation.cpp
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Build the attribute list in the stats window dynamically
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2023-06-18 19:10:29 +02:00 |
charactercreation.hpp
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Build the attribute list in the stats window dynamically
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2023-06-18 19:10:29 +02:00 |
class.cpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
class.hpp
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Dynamically build the attribute selection dialog
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2023-06-18 19:55:33 +02:00 |
companionitemmodel.cpp
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companionitemmodel.hpp
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companionwindow.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
companionwindow.hpp
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confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
console.hpp
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Pass path to startup script as std::filesystem::path
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2023-05-06 13:58:39 +02:00 |
container.cpp
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container.hpp
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containeritemmodel.cpp
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containeritemmodel.hpp
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controllers.cpp
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controllers.hpp
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countdialog.cpp
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countdialog.hpp
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cursor.cpp
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cursor.hpp
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debugwindow.cpp
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debugwindow.hpp
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dialogue.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
dialogue.hpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
draganddrop.cpp
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Use string_view in more UI code
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2023-05-21 18:14:12 +02:00 |
draganddrop.hpp
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enchantingdialog.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
enchantingdialog.hpp
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exposedwindow.cpp
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exposedwindow.hpp
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formatting.cpp
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Replace a number of incorrect index types
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2023-06-03 16:30:35 +02:00 |
formatting.hpp
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hud.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
hud.hpp
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inventoryitemmodel.cpp
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inventoryitemmodel.hpp
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inventorywindow.cpp
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Partial ammo equipping
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2023-06-28 09:32:15 +00:00 |
inventorywindow.hpp
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Use typed settings storage for windows
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2023-04-12 00:54:00 +02:00 |
itemchargeview.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
itemchargeview.hpp
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itemmodel.cpp
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Keep refnum when moving objects to/from inventory (#6148)
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2023-05-07 17:19:44 +02:00 |
itemmodel.hpp
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itemselection.cpp
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itemselection.hpp
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itemview.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
itemview.hpp
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itemwidget.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
itemwidget.hpp
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jailscreen.cpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
jailscreen.hpp
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journalbooks.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
journalbooks.hpp
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Remove unimplemented method declaration
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2023-05-08 16:57:57 +02:00 |
journalviewmodel.cpp
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Use string_view in more UI code
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2023-05-21 18:14:12 +02:00 |
journalviewmodel.hpp
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journalwindow.cpp
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fixed a mistake
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2023-05-15 21:06:05 +02:00 |
journalwindow.hpp
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keyboardnavigation.cpp
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keyboardnavigation.hpp
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layout.cpp
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layout.hpp
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levelupdialog.cpp
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Address jvoisin's remarks
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2023-06-21 22:11:01 +02:00 |
levelupdialog.hpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
loadingscreen.cpp
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
loadingscreen.hpp
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mainmenu.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
mainmenu.hpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
mapwindow.cpp
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Rename positionToCellIndex to match return type
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2023-05-27 15:49:36 +02:00 |
mapwindow.hpp
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Removes most cellId.hpp include, simplifies id generation for cells.
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2023-04-03 14:16:32 +02:00 |
merchantrepair.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
merchantrepair.hpp
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messagebox.cpp
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messagebox.hpp
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mode.hpp
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pickpocketitemmodel.cpp
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pickpocketitemmodel.hpp
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postprocessorhud.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
postprocessorhud.hpp
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quickkeysmenu.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
quickkeysmenu.hpp
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race.cpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
race.hpp
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recharge.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
recharge.hpp
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referenceinterface.cpp
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referenceinterface.hpp
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repair.cpp
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repair.hpp
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resourceskin.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
resourceskin.hpp
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review.cpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
review.hpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
savegamedialog.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
savegamedialog.hpp
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screenfader.cpp
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screenfader.hpp
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scrollwindow.cpp
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scrollwindow.hpp
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settings.cpp
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Use typed settings storage for windows
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2023-04-12 00:54:00 +02:00 |
settings.hpp
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Use typed settings storage for windows
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2023-04-12 00:54:00 +02:00 |
settingswindow.cpp
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Add setting "gmst overrides l10n"
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2023-06-13 10:06:59 +02:00 |
settingswindow.hpp
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Add setting "gmst overrides l10n"
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2023-06-13 10:06:59 +02:00 |
sortfilteritemmodel.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
sortfilteritemmodel.hpp
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soulgemdialog.cpp
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soulgemdialog.hpp
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spellbuyingwindow.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
spellcreationdialog.hpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
spellicons.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
spellicons.hpp
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spellmodel.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
spellmodel.hpp
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spellview.cpp
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Use string_view in more UI code
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2023-05-21 18:14:12 +02:00 |
spellview.hpp
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spellwindow.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
spellwindow.hpp
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statswatcher.cpp
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Build the attribute list in the stats window dynamically
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2023-06-18 19:10:29 +02:00 |
statswatcher.hpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
statswindow.cpp
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Address jvoisin's remarks
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2023-06-21 22:11:01 +02:00 |
statswindow.hpp
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Build the attribute list in the stats window dynamically
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2023-06-18 19:10:29 +02:00 |
textcolours.cpp
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textcolours.hpp
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textinput.cpp
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textinput.hpp
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timeadvancer.cpp
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timeadvancer.hpp
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tooltips.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
tooltips.hpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
tradeitemmodel.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
tradeitemmodel.hpp
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tradewindow.cpp
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
tradewindow.hpp
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trainingwindow.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
trainingwindow.hpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
travelwindow.cpp
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Replace a number of incorrect index types
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2023-06-03 16:30:35 +02:00 |
travelwindow.hpp
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ustring.hpp
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videowidget.cpp
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videowidget.hpp
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waitdialog.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
waitdialog.hpp
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widgets.cpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
widgets.hpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
windowbase.cpp
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windowbase.hpp
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windowmanagerimp.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
windowmanagerimp.hpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
windowpinnablebase.cpp
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windowpinnablebase.hpp
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