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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-17 01:10:10 +00:00
OpenMW/apps/openmw/mwgui
2023-07-01 00:59:35 +02:00
..
alchemywindow.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
alchemywindow.hpp
backgroundimage.cpp
backgroundimage.hpp
birth.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
birth.hpp
bookpage.cpp Use string_view instead of const char* 2023-05-08 17:18:18 +02:00
bookpage.hpp
bookwindow.cpp
bookwindow.hpp
charactercreation.cpp Build the attribute list in the stats window dynamically 2023-06-18 19:10:29 +02:00
charactercreation.hpp Build the attribute list in the stats window dynamically 2023-06-18 19:10:29 +02:00
class.cpp Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
class.hpp Dynamically build the attribute selection dialog 2023-06-18 19:55:33 +02:00
companionitemmodel.cpp
companionitemmodel.hpp
companionwindow.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
companionwindow.hpp
confirmationdialog.cpp
confirmationdialog.hpp
console.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
console.hpp Pass path to startup script as std::filesystem::path 2023-05-06 13:58:39 +02:00
container.cpp
container.hpp
containeritemmodel.cpp
containeritemmodel.hpp
controllers.cpp
controllers.hpp
countdialog.cpp
countdialog.hpp
cursor.cpp
cursor.hpp
debugwindow.cpp
debugwindow.hpp
dialogue.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
dialogue.hpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
draganddrop.cpp Use string_view in more UI code 2023-05-21 18:14:12 +02:00
draganddrop.hpp
enchantingdialog.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
enchantingdialog.hpp
exposedwindow.cpp
exposedwindow.hpp
formatting.cpp Replace a number of incorrect index types 2023-06-03 16:30:35 +02:00
formatting.hpp
hud.cpp Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
hud.hpp
inventoryitemmodel.cpp
inventoryitemmodel.hpp
inventorywindow.cpp Partial ammo equipping 2023-06-28 09:32:15 +00:00
inventorywindow.hpp Use typed settings storage for windows 2023-04-12 00:54:00 +02:00
itemchargeview.cpp Autocalculate enchantment costs and charges 2023-06-17 22:25:47 +02:00
itemchargeview.hpp
itemmodel.cpp Keep refnum when moving objects to/from inventory (#6148) 2023-05-07 17:19:44 +02:00
itemmodel.hpp
itemselection.cpp
itemselection.hpp
itemview.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
itemview.hpp
itemwidget.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
itemwidget.hpp
jailscreen.cpp Remove SkillEnum 2023-06-08 18:35:50 +02:00
jailscreen.hpp
journalbooks.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
journalbooks.hpp Remove unimplemented method declaration 2023-05-08 16:57:57 +02:00
journalviewmodel.cpp Use string_view in more UI code 2023-05-21 18:14:12 +02:00
journalviewmodel.hpp
journalwindow.cpp fixed a mistake 2023-05-15 21:06:05 +02:00
journalwindow.hpp
keyboardnavigation.cpp
keyboardnavigation.hpp
layout.cpp
layout.hpp
levelupdialog.cpp Address jvoisin's remarks 2023-06-21 22:11:01 +02:00
levelupdialog.hpp Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
loadingscreen.cpp Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
loadingscreen.hpp
mainmenu.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
mainmenu.hpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
mapwindow.cpp Rename positionToCellIndex to match return type 2023-05-27 15:49:36 +02:00
mapwindow.hpp Removes most cellId.hpp include, simplifies id generation for cells. 2023-04-03 14:16:32 +02:00
merchantrepair.cpp Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
merchantrepair.hpp
messagebox.cpp
messagebox.hpp
mode.hpp
pickpocketitemmodel.cpp
pickpocketitemmodel.hpp
postprocessorhud.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
postprocessorhud.hpp
quickkeysmenu.cpp Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
quickkeysmenu.hpp
race.cpp Remove SkillEnum 2023-06-08 18:35:50 +02:00
race.hpp
recharge.cpp Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
recharge.hpp
referenceinterface.cpp
referenceinterface.hpp
repair.cpp
repair.hpp
resourceskin.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
resourceskin.hpp
review.cpp Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
review.hpp Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
savegamedialog.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
savegamedialog.hpp
screenfader.cpp
screenfader.hpp
scrollwindow.cpp
scrollwindow.hpp
settings.cpp Use typed settings storage for windows 2023-04-12 00:54:00 +02:00
settings.hpp Use typed settings storage for windows 2023-04-12 00:54:00 +02:00
settingswindow.cpp Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
settingswindow.hpp Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
sortfilteritemmodel.cpp Autocalculate enchantment costs and charges 2023-06-17 22:25:47 +02:00
sortfilteritemmodel.hpp
soulgemdialog.cpp
soulgemdialog.hpp
spellbuyingwindow.cpp Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
spellbuyingwindow.hpp
spellcreationdialog.cpp Remove SkillEnum 2023-06-08 18:35:50 +02:00
spellcreationdialog.hpp Remove SkillEnum 2023-06-08 18:35:50 +02:00
spellicons.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
spellicons.hpp
spellmodel.cpp Autocalculate enchantment costs and charges 2023-06-17 22:25:47 +02:00
spellmodel.hpp
spellview.cpp Use string_view in more UI code 2023-05-21 18:14:12 +02:00
spellview.hpp
spellwindow.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
spellwindow.hpp
statswatcher.cpp Build the attribute list in the stats window dynamically 2023-06-18 19:10:29 +02:00
statswatcher.hpp Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
statswindow.cpp Address jvoisin's remarks 2023-06-21 22:11:01 +02:00
statswindow.hpp Build the attribute list in the stats window dynamically 2023-06-18 19:10:29 +02:00
textcolours.cpp
textcolours.hpp
textinput.cpp
textinput.hpp
timeadvancer.cpp
timeadvancer.hpp
tooltips.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
tooltips.hpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
tradeitemmodel.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
tradeitemmodel.hpp
tradewindow.cpp Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
tradewindow.hpp
trainingwindow.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
trainingwindow.hpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
travelwindow.cpp Replace a number of incorrect index types 2023-06-03 16:30:35 +02:00
travelwindow.hpp
ustring.hpp
videowidget.cpp
videowidget.hpp
waitdialog.cpp Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
waitdialog.hpp
widgets.cpp Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
widgets.hpp Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
windowbase.cpp
windowbase.hpp
windowmanagerimp.cpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
windowmanagerimp.hpp Use settings values for Game settings 2023-07-01 00:59:35 +02:00
windowpinnablebase.cpp
windowpinnablebase.hpp