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OpenMW/components
2022-02-03 21:43:53 +01:00
..
bsa
bullethelpers
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
contentselector move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
crashcatcher Add missing include to unordered_map 2022-01-13 22:46:00 +02:00
debug
detournavigator Remove unused z coordinate 2022-02-03 21:43:53 +01:00
esm Merge branch 'rework_fixed_string' into 'master' 2022-01-30 18:47:06 +00:00
esm3 Merge branch 'rework_fixed_string' into 'master' 2022-01-30 18:47:06 +00:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esmloader move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
fallback
files Add missing initialization 2022-01-29 06:31:14 +01:00
fontloader
interpreter Use pop_back to shrink the stack 2022-01-28 16:26:43 +02:00
loadinglistener
lua Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
lua_ui Revert from settings description to searchHints 2022-02-01 19:50:03 +01:00
misc Remove unused z coordinate 2022-02-03 21:43:53 +01:00
myguiplatform
nif Support multiple parents for NIF nodes 2022-01-22 01:02:31 +01:00
nifbullet Merge branch 'esmrename' into 'master' 2022-01-27 17:52:42 +00:00
nifosg Fix out of bounds UV set handling 2022-01-28 01:15:15 +03:00
process
queries
resource Restore ripples with soft particles 2022-01-19 11:32:38 +00:00
sceneutil Fix double precision bound issues in std::max/std::clamp 2022-02-02 16:57:59 +03:00
sdlutil
serialization
settings
shader ShaderVisitor improvements 2021-12-29 13:45:42 -08:00
sqlite3
terrain remove unused includes: part1 2022-01-23 17:30:25 +01:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Fix compile errors 2022-02-01 19:50:03 +01:00
doc.hpp