mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-03-03 04:13:24 +00:00
remove unused includes: part1
remove unused imports: part2 revert one tidy we will keep for c++20
This commit is contained in:
parent
cdbab2325f
commit
74e7cfc023
@ -4,7 +4,6 @@
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#include <list>
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#include <unordered_set>
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#include <map>
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#include <set>
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#include <fstream>
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#include <cmath>
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@ -2,7 +2,6 @@
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#include <iomanip>
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#include <boost/filesystem.hpp>
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#include <boost/filesystem/fstream.hpp>
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#include <osgDB/ReadFile>
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@ -3,7 +3,6 @@
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#include <components/esm3/esmreader.hpp>
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namespace ESSImport
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{
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@ -2,6 +2,7 @@
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#include <components/esm3/esmreader.hpp>
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namespace ESSImport
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{
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@ -11,7 +11,6 @@ namespace bpo = boost::program_options;
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namespace bfs = boost::filesystem;
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int main(int argc, char** argv)
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{
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try
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@ -21,7 +21,6 @@
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#include <components/config/launchersettings.hpp>
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#include "utils/textinputdialog.hpp"
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#include "utils/profilescombobox.hpp"
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const char *Launcher::DataFilesPage::mDefaultContentListName = "Default";
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@ -6,8 +6,6 @@
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#include <components/process/processinvoker.hpp>
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#include <QWidget>
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#include <QDir>
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#include <QStringList>
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@ -5,7 +5,6 @@
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#ifndef Q_MOC_RUN
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#include <components/files/configurationmanager.hpp>
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#include <components/process/processinvoker.hpp>
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#include <components/config/gamesettings.hpp>
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@ -1,13 +1,12 @@
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#include "importer.hpp"
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#include <iostream>
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#include <sstream>
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#include <components/misc/stringops.hpp>
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#include <components/esm3/esmreader.hpp>
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#include <boost/filesystem.hpp>
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#include <boost/filesystem/fstream.hpp>
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#include <boost/version.hpp>
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namespace bfs = boost::filesystem;
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@ -28,7 +28,6 @@
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#include <cstddef>
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#include <stdexcept>
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#include <string>
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#include <thread>
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#include <vector>
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@ -2,37 +2,25 @@
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#include "worldspacedata.hpp"
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#include <components/bullethelpers/aabb.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/detournavigator/generatenavmeshtile.hpp>
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#include <components/detournavigator/gettilespositions.hpp>
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#include <components/detournavigator/navmeshdb.hpp>
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#include <components/detournavigator/navmeshdbutils.hpp>
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#include <components/detournavigator/offmeshconnection.hpp>
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#include <components/detournavigator/offmeshconnectionsmanager.hpp>
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#include <components/detournavigator/preparednavmeshdata.hpp>
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#include <components/detournavigator/recastmesh.hpp>
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#include <components/detournavigator/recastmeshprovider.hpp>
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#include <components/detournavigator/serialization.hpp>
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#include <components/detournavigator/tilecachedrecastmeshmanager.hpp>
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#include <components/detournavigator/tileposition.hpp>
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#include <components/esm3/loadcell.hpp>
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#include <components/misc/guarded.hpp>
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#include <components/misc/progressreporter.hpp>
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#include <components/sceneutil/workqueue.hpp>
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#include <components/sqlite3/transaction.hpp>
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#include <DetourNavMesh.h>
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#include <osg/Vec3f>
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#include <algorithm>
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#include <atomic>
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#include <chrono>
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#include <cstddef>
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#include <stdexcept>
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#include <string>
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#include <string_view>
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#include <utility>
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#include <vector>
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@ -1,7 +1,6 @@
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#include "worldspacedata.hpp"
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#include <components/bullethelpers/aabb.hpp>
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#include <components/bullethelpers/heightfield.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/detournavigator/gettilespositions.hpp>
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#include <components/detournavigator/objectid.hpp>
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@ -14,7 +13,6 @@
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#include <components/esmloader/esmdata.hpp>
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#include <components/esmloader/lessbyid.hpp>
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#include <components/esmloader/record.hpp>
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#include <components/misc/coordinateconverter.hpp>
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#include <components/misc/resourcehelpers.hpp>
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#include <components/misc/stringops.hpp>
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#include <components/resource/bulletshapemanager.hpp>
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@ -24,7 +22,6 @@
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#include <LinearMath/btVector3.h>
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#include <osg/Vec2i>
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#include <osg/Vec3f>
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#include <osg/ref_ptr>
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#include <algorithm>
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@ -32,7 +29,6 @@
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#include <stdexcept>
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#include <string>
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#include <string_view>
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#include <thread>
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#include <tuple>
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#include <utility>
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#include <vector>
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@ -1,7 +1,6 @@
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///Program to test .nif files both on the FileSystem and in BSA archives.
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#include <iostream>
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#include <fstream>
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#include <components/misc/stringops.hpp>
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#include <components/nif/niffile.hpp>
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@ -2,8 +2,6 @@
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#include <boost/filesystem.hpp>
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#include <QUndoStack>
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#include <components/esm3/loaddial.hpp>
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#include "../world/infocollection.hpp"
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@ -7,7 +7,6 @@
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#include "../prefs/state.hpp"
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#include "../world/universalid.hpp"
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CSMTools::ClassCheckStage::ClassCheckStage (const CSMWorld::IdCollection<ESM::Class>& classes)
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: mClasses (classes)
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@ -6,7 +6,6 @@
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#include "../prefs/state.hpp"
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#include "../world/universalid.hpp"
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CSMTools::FactionCheckStage::FactionCheckStage (const CSMWorld::IdCollection<ESM::Faction>& factions)
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: mFactions (factions)
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@ -1,7 +1,7 @@
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#ifndef CSM_TOOLS_MERGESTATE_H
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#define CSM_TOOLS_MERGESTATE_H
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#include <stdint.h>
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#include <cstdint>
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#include <memory>
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#include <map>
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@ -1,13 +1,9 @@
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#include "spellcheck.hpp"
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#include <sstream>
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#include <map>
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#include <components/esm3/loadspel.hpp>
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#include "../prefs/state.hpp"
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#include "../world/universalid.hpp"
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CSMTools::SpellCheckStage::SpellCheckStage (const CSMWorld::IdCollection<ESM::Spell>& spells)
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: mSpells (spells)
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@ -8,7 +8,6 @@
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#include <components/esm3/esmreader.hpp>
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#include <components/esm/defs.hpp>
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#include <components/esm3/loadglob.hpp>
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#include <components/esm3/cellref.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/sceneutil/shadow.hpp>
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@ -1,7 +1,6 @@
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#include "idtable.hpp"
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#include <algorithm>
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#include <cctype>
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#include <cstdint>
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#include <limits>
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#include <map>
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@ -1,8 +1,6 @@
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#include "refidadapterimp.hpp"
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#include <cassert>
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#include <stdexcept>
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#include <utility>
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#include <components/esm3/loadcont.hpp>
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#include <components/esm3/loadmgef.hpp>
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@ -1,15 +1,10 @@
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#include "filedialog.hpp"
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#include <QCheckBox>
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#include <QPushButton>
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#include <QDialogButtonBox>
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#include <QSortFilterProxyModel>
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#include <QRegExpValidator>
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#include <QRegExp>
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#include <QSpacerItem>
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#include <QPushButton>
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#include <QLabel>
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#include <QGroupBox>
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#include "components/contentselector/model/esmfile.hpp"
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#include "components/contentselector/view/contentselector.hpp"
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@ -1,23 +1,15 @@
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#include "cell.hpp"
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#include <math.h>
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#include <osg/PositionAttitudeTransform>
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/Group>
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#include <components/misc/stringops.hpp>
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#include <components/esm3/loadcell.hpp>
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#include <components/esm3/loadland.hpp>
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#include <components/sceneutil/pathgridutil.hpp>
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#include <components/terrain/terraingrid.hpp>
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/columns.hpp"
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#include "../../model/world/data.hpp"
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#include "../../model/world/refcollection.hpp"
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#include "../../model/world/cellcoordinates.hpp"
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#include "cellwater.hpp"
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#include "cellborder.hpp"
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#include "commands.hpp"
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#include <QPointer>
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#include <components/debug/debuglog.hpp>
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#include <components/esm3/loadland.hpp>
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#include "editmode.hpp"
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#include "terrainselection.hpp"
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#include "terrainshapemode.hpp"
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#include "terraintexturemode.hpp"
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#include "worldspacewidget.hpp"
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CSVRender::DrawTerrainSelectionCommand::DrawTerrainSelectionCommand(WorldspaceWidget* worldspaceWidget, QUndoCommand* parent)
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#include <osg/Group>
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#include <osg/Geometry>
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#include <osg/PositionAttitudeTransform>
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#include <components/esm3/loadland.hpp>
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#include "../../model/world/cellcoordinates.hpp"
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#include "../../model/world/columnimp.hpp"
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#include "../../model/world/idtable.hpp"
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@ -2,15 +2,12 @@
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#include <algorithm>
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#include <string>
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#include <sstream>
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#include <memory>
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#include <QWidget>
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#include <QIcon>
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#include <QEvent>
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#include <QDropEvent>
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#include <QDragEnterEvent>
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#include <QDrag>
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#include <osg/Group>
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#include <osg/Vec3f>
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@ -18,20 +15,12 @@
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#include <components/esm3/loadland.hpp>
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#include <components/debug/debuglog.hpp>
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#include "../widget/brushshapes.hpp"
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#include "../widget/modebutton.hpp"
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#include "../widget/scenetoolbar.hpp"
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#include "../widget/scenetoolshapebrush.hpp"
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#include "../../model/doc/document.hpp"
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#include "../../model/prefs/state.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/data.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/idtree.hpp"
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#include "../../model/world/land.hpp"
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#include "../../model/world/tablemimedata.hpp"
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#include "../../model/world/universalid.hpp"
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#include "brushdraw.hpp"
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#include "commands.hpp"
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@ -1,5 +1,8 @@
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#include "terrainstorage.hpp"
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#include <components/esm3terrain/storage.hpp>
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namespace CSVRender
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{
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TerrainStorage::TerrainStorage(const CSMWorld::Data &data)
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private:
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const CSMWorld::Data& mData;
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std::array<float, ESM::Land::LAND_SIZE * ESM::Land::LAND_SIZE> mAlteredHeight{};
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std::array<float, ESM::Land::LAND_SIZE * ESM::Land::LAND_SIZE> mAlteredHeight;
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osg::ref_ptr<const ESMTerrain::LandObject> getLand (int cellX, int cellY) override;
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const ESM::LandTexture* getLandTexture(int index, short plugin) override;
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@ -2,11 +2,7 @@
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#include <components/esm3/loaddial.hpp>
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#include "../../model/doc/document.hpp"
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#include "../../model/world/data.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/columns.hpp"
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#include "../../model/world/idtable.hpp"
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void CSVWorld::DialogueCreator::configureCreateCommand (CSMWorld::CreateCommand& command) const
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#include <components/esm3/variant.hpp>
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#include "../../model/world/data.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/columns.hpp"
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#include "../../model/world/idtable.hpp"
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namespace CSVWorld
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#include "../../model/world/commands.hpp"
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#include "../../model/world/infotableproxymodel.hpp"
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#include "../../model/world/idtableproxymodel.hpp"
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#include "../../model/world/idtablebase.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/landtexturetableproxymodel.hpp"
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#include "../../model/world/record.hpp"
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#include "../../model/world/columns.hpp"
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#include "../../model/world/commanddispatcher.hpp"
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#include "../../model/prefs/state.hpp"
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#include "engine.hpp"
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#include <condition_variable>
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#include <iomanip>
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#include <fstream>
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#include <chrono>
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#include <thread>
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@ -11,7 +9,6 @@
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#include <osg/Version>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <SDL.h>
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#include <vector>
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#include <list>
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#include <stdint.h>
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#include <cstdint>
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namespace Loading
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{
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#include <vector>
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#include <SDL_gamecontroller.h>
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#include <stdint.h>
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#include <cstdint>
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namespace Loading
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{
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#include <deque>
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#include <map>
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#include <stdint.h>
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#include <cstdint>
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#include "../mwdialogue/journalentry.hpp"
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#include "../mwdialogue/topic.hpp"
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#include <vector>
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#include <list>
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#include <set>
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#include <stdint.h>
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#include <cstdint>
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#include "../mwmechanics/actorutil.hpp"
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// For MWMechanics::GreetingState
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#ifndef GAME_MWBASE_WINDOWMANAGER_H
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#define GAME_MWBASE_WINDOWMANAGER_H
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#include <stdint.h>
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#include <cstdint>
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#include <string>
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#include <vector>
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#include <map>
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/failedaction.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/actionharvest.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include <MyGUI_Macros.h>
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#include <components/esm/records.hpp>
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#include <components/misc/utf8stream.hpp>
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#include <components/sceneutil/depth.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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namespace MWGui
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{
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
|
@ -15,9 +15,7 @@
|
||||
|
||||
#include "../mwscript/interpretercontext.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
namespace Formatting
|
||||
namespace MWGui::Formatting
|
||||
{
|
||||
/* BookTextParser */
|
||||
BookTextParser::BookTextParser(const std::string & text)
|
||||
@ -489,4 +487,3 @@ namespace MWGui
|
||||
return mPaginator.getCurrentTop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,7 +16,6 @@
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
|
||||
|
@ -27,8 +27,6 @@
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/actionequip.hpp"
|
||||
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
#include "itemview.hpp"
|
||||
@ -38,7 +36,6 @@
|
||||
#include "countdialog.hpp"
|
||||
#include "tradewindow.hpp"
|
||||
#include "draganddrop.hpp"
|
||||
#include "widgets.hpp"
|
||||
#include "tooltips.hpp"
|
||||
|
||||
namespace
|
||||
|
@ -4,7 +4,7 @@
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#include <components/misc/utf8stream.hpp>
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#ifndef MWGUI_MAPWINDOW_H
|
||||
#define MWGUI_MAPWINDOW_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
#include <osg/Vec2f>
|
||||
|
@ -11,10 +11,7 @@
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
@ -8,16 +8,10 @@
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "../mwmechanics/spells.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
#include "../mwmechanics/spellutil.hpp"
|
||||
|
||||
#include "tooltips.hpp"
|
||||
|
@ -11,15 +11,12 @@
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/actionteleport.hpp"
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
TravelWindow::TravelWindow() :
|
||||
|
@ -1,6 +1,5 @@
|
||||
#include "widgets.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
|
||||
#include <MyGUI_ProgressBar.h>
|
||||
@ -15,9 +14,7 @@
|
||||
|
||||
#include "controllers.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
namespace Widgets
|
||||
namespace MWGui::Widgets
|
||||
{
|
||||
/* MWSkill */
|
||||
|
||||
@ -535,4 +532,3 @@ namespace MWGui
|
||||
assignWidget(mBarTextWidget, "BarText");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,13 +9,10 @@
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
namespace AiSequence
|
||||
namespace ESM::AiSequence
|
||||
{
|
||||
struct AiFollow;
|
||||
}
|
||||
}
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "localmap.hpp"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#include <osg/Fog>
|
||||
#include <osg/LightModel>
|
||||
@ -31,7 +31,6 @@
|
||||
#include "../mwworld/cellstore.hpp"
|
||||
|
||||
#include "vismask.hpp"
|
||||
#include "util.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
@ -11,7 +11,6 @@
|
||||
#include <osg/Group>
|
||||
#include <osg/UserDataContainer>
|
||||
#include <osg/ComputeBoundsVisitor>
|
||||
#include <osg/Depth>
|
||||
#include <osg/ClipControl>
|
||||
|
||||
#include <osgUtil/LineSegmentIntersector>
|
||||
@ -24,7 +23,6 @@
|
||||
|
||||
#include <components/resource/resourcesystem.hpp>
|
||||
#include <components/resource/imagemanager.hpp>
|
||||
#include <components/resource/scenemanager.hpp>
|
||||
#include <components/resource/keyframemanager.hpp>
|
||||
|
||||
#include <components/shader/removedalphafunc.hpp>
|
||||
@ -51,7 +49,6 @@
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/groundcoverstore.hpp"
|
||||
#include "../mwgui/loadingscreen.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwmechanics/actorutil.hpp"
|
||||
|
||||
#include "sky.hpp"
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#include "locals.hpp"
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#ifndef GAME_SOUND_FFMPEG_DECODER_H
|
||||
#define GAME_SOUND_FFMPEG_DECODER_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning (push)
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "loudness.hpp"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <limits>
|
||||
#include <algorithm>
|
||||
|
||||
|
@ -6,10 +6,9 @@
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <chrono>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/misc/constants.hpp>
|
||||
|
@ -1,6 +1,6 @@
|
||||
#include "cellref.hpp"
|
||||
|
||||
#include <assert.h>
|
||||
#include <cassert>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/esm3/objectstate.hpp>
|
||||
|
@ -10,7 +10,6 @@
|
||||
#include "../mwworld/esmstore.hpp"
|
||||
|
||||
#include "ptr.hpp"
|
||||
#include "refdata.hpp"
|
||||
#include "nullaction.hpp"
|
||||
#include "failedaction.hpp"
|
||||
#include "actiontake.hpp"
|
||||
@ -18,7 +17,6 @@
|
||||
|
||||
#include "../mwgui/tooltips.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
|
@ -2,7 +2,6 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <set>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/esm3/esmreader.hpp>
|
||||
|
@ -5,7 +5,7 @@
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
|
||||
#include <components/esm3/loadglob.hpp>
|
||||
|
||||
|
@ -25,7 +25,6 @@
|
||||
|
||||
#include "cellstore.hpp"
|
||||
#include "class.hpp"
|
||||
#include "esmloader.hpp"
|
||||
#include "ptr.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
|
@ -2,11 +2,9 @@
|
||||
|
||||
#include <limits>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
#include <atomic>
|
||||
|
||||
#include <BulletCollision/CollisionDispatch/btCollisionObject.h>
|
||||
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/loadinglistener/loadinglistener.hpp>
|
||||
@ -14,7 +12,6 @@
|
||||
#include <components/settings/settings.hpp>
|
||||
#include <components/resource/resourcesystem.hpp>
|
||||
#include <components/resource/scenemanager.hpp>
|
||||
#include <components/resource/bulletshape.hpp>
|
||||
#include <components/sceneutil/positionattitudetransform.hpp>
|
||||
#include <components/detournavigator/navigator.hpp>
|
||||
#include <components/detournavigator/debug.hpp>
|
||||
|
@ -1,7 +1,7 @@
|
||||
#ifndef GAME_MWWORLD_WEATHER_H
|
||||
#define GAME_MWWORLD_WEATHER_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
#include <components/misc/rng.hpp>
|
||||
|
||||
#include <boost/program_options.hpp>
|
||||
|
||||
namespace
|
||||
{
|
||||
|
@ -3,7 +3,6 @@
|
||||
#include <QDebug>
|
||||
|
||||
#include <QTime>
|
||||
#include <QCloseEvent>
|
||||
#include <QMessageBox>
|
||||
#include <QTextCodec>
|
||||
#include <QDir>
|
||||
|
@ -3,7 +3,6 @@
|
||||
#include <QDebug>
|
||||
|
||||
#include <QReadLocker>
|
||||
#include <QWriteLocker>
|
||||
#include <QFileDialog>
|
||||
#include <QFileInfo>
|
||||
#include <QStringList>
|
||||
|
@ -10,9 +10,7 @@
|
||||
#include <osg/Vec3f>
|
||||
#include <osg/Quat>
|
||||
|
||||
namespace Misc
|
||||
{
|
||||
namespace Convert
|
||||
namespace Misc::Convert
|
||||
{
|
||||
inline osg::Vec3f makeOsgVec3f(const float* values)
|
||||
{
|
||||
@ -73,6 +71,5 @@ namespace Convert
|
||||
return btTransform(makeBulletQuaternion(position), toBullet(position.asVec3()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
@ -6,7 +6,6 @@
|
||||
|
||||
#include <BulletCollision/CollisionShapes/btBoxShape.h>
|
||||
#include <BulletCollision/CollisionShapes/btTriangleMesh.h>
|
||||
#include <BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h>
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
|
||||
|
@ -6,7 +6,6 @@
|
||||
#include <osg/Material>
|
||||
|
||||
#include <limits>
|
||||
#include <sstream>
|
||||
|
||||
#include <components/misc/constants.hpp>
|
||||
#include <components/sceneutil/positionattitudetransform.hpp>
|
||||
|
Loading…
x
Reference in New Issue
Block a user