elsid
40cc16046b
Use normalized path for sound decoder
2024-04-19 22:46:38 +02:00
elsid
e11a5a4352
Use normalized path for SoundManager::playPlaylist
2024-04-19 22:43:20 +02:00
elsid
38b005cda6
Use normalized path to store playlist music files
2024-04-19 22:42:20 +02:00
elsid
82931059fd
Make NormalizedView constructor from const char* explicit
2024-04-19 22:42:04 +02:00
psi29a
3600c6c7c7
Merge branch 'filterview' into 'master'
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Validate INFO filters when loading the record
See merge request OpenMW/openmw!4003
2024-04-17 13:08:49 +00:00
psi29a
b91ff634e4
Merge branch 'navmesh_queue' into 'master'
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Optimize queue for navmesh async jobs
See merge request OpenMW/openmw!4025
2024-04-17 11:10:44 +00:00
jvoisin
b574155a0b
Merge branch 'av_raii' into 'master'
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Use RAII for ffmpeg pointers
See merge request OpenMW/openmw!4030
2024-04-16 19:20:24 +00:00
psi29a
e633d2bfd4
Merge branch 'unsubscribe' into 'master'
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Deregister the player before loading a new one
See merge request OpenMW/openmw!4018
2024-04-16 08:48:48 +00:00
trav5
34aec9caf9
ESM::Dialogue Lua bindings 2
2024-04-15 22:10:18 +02:00
trav5
c622cfc245
ESM::Dialogue Lua bindings 1
2024-04-15 22:01:41 +02:00
elsid
f184d8f390
Use RAII for AVIOContext, AVFormatContext, AVCodecContext and AVFrame pointers
2024-04-15 20:24:03 +02:00
Evil Eye
0fa4b0137a
Merge branch 'mattengarde' into 'master'
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Improve hit detection emulation (#7900 )
Closes #7900
See merge request OpenMW/openmw!3984
2024-04-14 07:50:34 +00:00
elsid
910c88325a
Add a setting to wait for all navmesh jobs on exit
2024-04-13 19:51:16 +02:00
Alexei Kotov
86b6eee62b
Improve hit detection emulation ( #7900 )
2024-04-13 01:34:00 +03:00
Alexei Kotov
55c5f2112b
Merge branch 'alignyorefs' into 'master'
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Reorder RefData members to decrease its size
See merge request OpenMW/openmw!4020
2024-04-12 21:18:24 +00:00
Alexei Kotov
f880ada633
Don't flip the water normal map twice
2024-04-13 00:06:24 +03:00
Evil Eye
6e79064a57
Fix editor oddities
2024-04-12 18:32:47 +02:00
psi29a
bdbbe34afc
Merge branch 'pushthefatman' into 'master'
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Animation regression fixes
See merge request OpenMW/openmw!4001
2024-04-12 15:02:39 +00:00
Evil Eye
a4625ea784
Deduplicate dialogue filter parsing
2024-04-11 22:29:33 +02:00
Evil Eye
cb92d34ddd
Reorder RefData members to decrease its size
2024-04-11 17:04:55 +02:00
Evil Eye
fb4edda45d
Validate INFO filters when loading the record
2024-04-11 16:55:00 +02:00
Sam Hellawell
8c2c66d59e
.nif check, matrix mult feedback, auto usage, reuse NodeMap typedef
2024-04-11 02:16:06 +01:00
Alexei Kotov
8751203849
Don't run target-specific spell infliction code when there's no target ( #7926 )
2024-04-10 22:24:22 +03:00
Evil Eye
2f6acbd7da
Deregister the player before loading a new one
2024-04-10 21:16:22 +02:00
psi29a
8037a6e765
Merge branch 'portable-launcher' into 'master'
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Portable Launcher (plus a whole slew of bugs fixes for problems I found that I suspect aren't on the tracker)
Closes #6846
See merge request OpenMW/openmw!3925
2024-04-10 09:53:07 +00:00
psi29a
49b974763f
Merge branch 'imthefactornow' into 'master'
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Don't show nameless higher ranks
Closes #7923
See merge request OpenMW/openmw!4014
2024-04-10 09:52:03 +00:00
Zackhasacat
4018b1ae59
Remove hidden functions
2024-04-09 21:24:53 -05:00
Evil Eye
1ed82662ee
Don't show nameless higher ranks
2024-04-08 17:54:13 +02:00
Zackhasacat
da4e6b38a8
Clang format
2024-04-07 10:37:15 -05:00
Zackhasacat
a29be8909d
Add bindings to select the next menu element
2024-04-07 10:35:13 -05:00
Zackhasacat
6491bb4910
Merge branch 'master' of gitlab.com:openmw/openmw into lua_controller_cursor
2024-04-07 08:58:30 -05:00
Zackhasacat
e549490bb1
record crime ID
2024-04-07 08:28:43 -05:00
Zackhasacat
4ca13a9404
Verify the player
2024-04-06 18:17:51 -05:00
Zackhasacat
5856bc8a0e
Add setCrimeLevel
2024-04-06 18:13:51 -05:00
Sam Hellawell
36cccef606
Fix formatting
2024-04-05 23:43:59 +01:00
psi29a
8e1d790919
Merge branch 'widgets_rework' into 'master'
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Make widgets more vanilla-friendly
Closes #7875 and #7914
See merge request OpenMW/openmw!3941
2024-04-05 06:33:53 +00:00
Sam Hellawell
a51d560174
Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring
2024-04-05 01:59:40 +01:00
Alexei Kotov
f2e0129436
Convert water/ripple defines to camelCase
2024-04-04 21:12:47 +03:00
Sam Hellawell
ceabeab0fd
Fix RotateController not updating skeleton
2024-04-04 00:11:15 +01:00
Sam Hellawell
2288a691d2
Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame
2024-04-04 00:10:51 +01:00
Alexei Kotov
3380b806de
Merge branch 'haggleraven' into 'master'
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Remove superfluous Trading class
See merge request OpenMW/openmw!3996
2024-04-03 18:21:02 +00:00
Alexei Kotov
dfdd7aa684
Always queue movement even when there's none
2024-04-03 21:16:47 +03:00
Alexei Kotov
5e99545b9c
Don't discard stagger/KO animation movement
2024-04-03 21:11:49 +03:00
Andrei Kortunov
1b544b93d2
Do not allow to move resizable windows outside of game window
2024-04-02 11:40:21 +04:00
Andrei Kortunov
939760007e
Resize console window on resolution change, not reset it
2024-04-02 11:40:21 +04:00
psi29a
99fa1278d2
Merge branch 'codenames' into 'master'
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Make binding names layout-independent
See merge request OpenMW/openmw!3993
2024-04-02 07:36:45 +00:00
psi29a
46bf6c12b6
Merge branch 'equipunequipwhatsthedifference' into 'master'
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Allow weapon equip/unequip animations to intersect (#7886 )
Closes #7886
See merge request OpenMW/openmw!3951
2024-04-02 07:34:31 +00:00
psi29a
a7c6297240
Merge branch 'sorewaai' into 'master'
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Expose AI stats to Lua
Closes #7860
See merge request OpenMW/openmw!3997
2024-04-01 20:49:38 +00:00
psi29a
3da6b4f529
Merge branch 'more_stats' into 'master'
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Report more stats in F4
See merge request OpenMW/openmw!3956
2024-03-30 08:41:29 +00:00
Evil Eye
d08e47bc40
Expose AI stats to Lua
2024-03-29 22:34:53 +01:00