trav
fc6695a918
Merge branch openmw:master into mwdialogue-bindings
2024-05-06 18:27:19 +00:00
trav
512b7e46e5
Merge branch openmw:master into mwdialogue-bindings
2024-05-04 14:35:31 +00:00
elsid
f83d388391
Iterate over smaller container when removing blacklisted refs
2024-05-04 13:22:32 +02:00
elsid
a920ca9070
Report loading screens to osg stats
2024-05-04 13:22:32 +02:00
Hristos N. Triantafillou
63a27bbf99
Expose Wander option values to the Lua API ( #7916 )
2024-05-03 09:40:30 +00:00
trav5
0e03b9bd32
ESM::Dialogue Lua bindings: filterActorGender returns string
2024-05-01 13:14:59 +02:00
trav5
9001ed1e2f
ESM::Dialogue Lua bindings: rank filters start from 1 and filterActorCell->filterPlayerCell
2024-05-01 12:33:25 +02:00
trav5
2cdfaa69b3
ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs [correction]
2024-04-30 21:46:20 +02:00
trav5
9743276332
ESM::Dialogue Lua bindings: Fixes in speaker faction and DialogueRecordInfo docs
2024-04-30 21:37:56 +02:00
psi29a
bb89717886
Merge branch 'droppinglikeflies' into 'master'
...
Fix Drop behavior for creatures that don't have an inventory
See merge request OpenMW/openmw!4063
2024-04-30 08:18:22 +00:00
elsid
404940b6e0
Make sure proper number of cells is preloaded
...
Limit the number of exterior cells around a cell to be preloded based on current
and max cache size not just max cache size. Avoid doing break from inner loop
only.
Log when truncation happens but only once during process lifetime to warn a user.
2024-04-29 02:03:32 +02:00
elsid
2220868fa9
Preload surrounding exterior cells for the teleport door destination
...
When player teleports to the exterior cell, multiple cells are loaded not only
the target so better to have them preloaded too.
2024-04-29 01:02:49 +02:00
Alexei Kotov
cc4b2e5c58
Fix Drop behavior for creatures that don't have an inventory
2024-04-28 20:07:37 +03:00
psi29a
5b25435260
Merge branch 'fix_osg_stats_report' into 'master'
...
Report osg stats for frames with loading screens (#7737 )
Closes #7737
See merge request OpenMW/openmw!4053
2024-04-28 14:16:41 +00:00
psi29a
1e1fd28136
Merge branch 'fix_anim_state' into 'master'
...
Fix AnimState initialization
See merge request OpenMW/openmw!4061
2024-04-28 13:14:44 +00:00
psi29a
24fca82f2c
Merge branch 'faction_relations' into 'master'
...
Take in account faction reaction changes
See merge request OpenMW/openmw!4015
2024-04-28 13:05:13 +00:00
trav
c6807465f6
Merge branch openmw:master into mwdialogue-bindings
2024-04-28 10:34:21 +00:00
trav5
0aae0299af
ESM::Dialogue Lua bindings: Several post-review fixes
2024-04-28 12:32:56 +02:00
jvoisin
3e63b507d4
Merge branch 'fix_physics_crash' into 'master'
...
Fix crash in physics worker on removing object (#7950 )
Closes #7950
See merge request OpenMW/openmw!4057
2024-04-28 00:25:43 +00:00
trav5
421cf40508
ESM::Dialogue Lua bindings: ref in DialogueInfos
2024-04-27 21:56:22 +02:00
trav5
52e1f32c88
Important change, https://godbolt.org/z/YjjaaqYsc
2024-04-27 21:38:20 +02:00
trav5
897e43ae1e
Less complex "index" and "at"
2024-04-27 15:22:19 +02:00
trav5
b9358521cc
Better return values
2024-04-27 15:02:45 +02:00
elsid
9d2f132aa7
Fix AnimState initialization
...
Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
trav5
4449b66846
Operators and retting rid of 'records'
2024-04-27 13:44:08 +02:00
elsid
41d5d3bf09
Report osg stats for all frames showing loading screens
2024-04-27 12:37:39 +02:00
trav
a0989c3481
Merge branch openmw:master into mwdialogue-bindings
2024-04-26 19:21:28 +00:00
elsid
5261f0c5cf
Modify PhysicsTaskScheduler::mCollisionObjects under lock
...
addCollisionObject is called from the main thread and removeCollisionObject is
usually called from the main thread and rarely from one of the physics worker
threads. This usually happens on cell unloading when object is already removed
from the scene but there is active simulation for it. Which possible because
it's a shared pointer.
There is getUserPointer function which only reads from the container but it's
called only when there is no active simulation so no lock is required.
2024-04-26 16:17:40 +02:00
elsid
acf1e51a28
Call getUserPointer only for not nullptr collision object
...
nullptr can't have user pointer anyway so it saves a lookup in the
unordered_map.
2024-04-26 15:32:27 +02:00
psi29a
3980bb15cc
Merge branch 'lua_controller_cursor' into 'master'
...
Add lua bindings for controller cursor mode
See merge request OpenMW/openmw!3623
2024-04-25 08:45:57 +00:00
trav
0986b103c5
Merge branch openmw:master into mwdialogue-bindings
2024-04-24 21:06:58 +00:00
elsid
b4976354a5
Use correct frame and stats for lua worker
...
When a loading screen appears during the frame processing, the frame number
returned by the viewer is incremented and the stats reporting goes into the
wrong frame. Pass frame number and stats object from the main thread to avoid
this.
2024-04-24 21:53:59 +02:00
trav5
223e315fdb
ESM::Dialogue Lua bindings quest change and docs
2024-04-24 21:17:26 +02:00
psi29a
a20f456a5c
Merge branch 'mudcrabcanhazsoulgem' into 'master'
...
Allow running soulgem instructions on all actors (#7943 )
Closes #7943
See merge request OpenMW/openmw!4048
2024-04-24 13:20:09 +00:00
psi29a
6d0df9f686
Merge branch 'window_clamp' into 'master'
...
Do not take in account UI scaling factor twice
See merge request OpenMW/openmw!4046
2024-04-23 10:28:51 +00:00
Alexei Kotov
1c1df996be
Allow running soulgem instructions on all actors ( #7943 )
2024-04-23 00:02:06 +03:00
Andrei Kortunov
d10b0d503b
Do not take in account UI scaling factor twice
2024-04-22 13:36:34 +04:00
psi29a
023c0f7a46
Merge branch 'vfs_normalized_path_6' into 'master'
...
Use normalized path for music related functions
See merge request OpenMW/openmw!4038
2024-04-22 07:02:14 +00:00
Andrei Kortunov
1909ec121b
Take in account faction reaction changes
2024-04-21 18:00:26 +04:00
elsid
a863899eb1
Use normalized path for SoundManager::streamMusic
2024-04-20 21:14:09 +02:00
trav5
277d830530
ESM::Dialogue Lua bindings 6
2024-04-20 20:23:37 +02:00
trav5
c1639e54b1
ESM::Dialogue Lua bindings 6
2024-04-20 19:53:56 +02:00
psi29a
ddd64c893a
Merge branch 'noyoudumbtoolyourflipingwrong' into 'master'
...
Don't flip the water normal map twice
See merge request OpenMW/openmw!4022
2024-04-20 16:39:09 +00:00
psi29a
29d6c76f93
Merge branch 'log_not_supported_agent_bounds_ptr' into 'master'
...
Log ptr for which agent bounds are not supported
See merge request OpenMW/openmw!4040
2024-04-20 16:37:37 +00:00
trav5
1e36b17679
ESM::Dialogue Lua bindings 5
2024-04-20 17:44:36 +02:00
AnyOldName3
04f1dc282b
Merge branch 'fix-osga-rotate-wildly' into 'master'
...
Fix OSGAnimation issues
See merge request OpenMW/openmw!3989
2024-04-20 15:37:09 +00:00
trav5
3bb7bf1a4a
ESM::Dialogue Lua bindings 4
2024-04-20 15:47:34 +02:00
trav5
d14fc1d28c
ESM::Dialogue Lua bindings 3
2024-04-20 14:29:11 +02:00
trav
807d78a0d0
Merge branch openmw:master into mwdialogue-bindings
2024-04-20 12:27:47 +00:00
elsid
5b0eb0b5b0
Log ptr for which agent bounds are not supported
...
To make it easier to find what NPC or mod makes this happen.
2024-04-20 14:15:26 +02:00