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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-26 06:40:22 +00:00

186 Commits

Author SHA1 Message Date
Andrei Kortunov
cb64f49ba1 Allow to configure locales via settings menu 2022-07-27 13:03:34 +04:00
Petr Mikheev
643e33c11a Merge branch 'lua_pathfinding_bindings' into 'master'
Add bindings for navigator utils functions (#6690)

See merge request OpenMW/openmw!2128
2022-07-20 23:52:16 +00:00
elsid
27cc901e76
Add bindings for navigator utils functions 2022-07-21 00:04:26 +02:00
ζeh Matt
841fd9618f
Rename DrawState_ to DrawState and use enum class 2022-07-17 20:50:26 +03:00
elsid
49f8445f87
Move AiSetting out of MWMechanics::CreatureStats
To replace creaturestats.hpp include in mwworld/class.hpp with forward
declaration reducing total size of preprocessed code.
2022-07-16 16:43:33 +02:00
psi29a
bcaeb579c3 Merge branch 'modified_stats' into 'master'
Calculate the modified property based on cached values

See merge request OpenMW/openmw!2121
2022-07-12 13:03:54 +00:00
Andrei Kortunov
ccbb5e03fb Use YAML files to translate MyGUI's localization tags 2022-07-12 08:20:40 +04:00
Evil Eye
011a822408 Calculate the modified property based on cached values 2022-07-11 16:40:06 +02:00
elsid
20c15b30de
Move getLuaType out of MWWorld::PtrBase
This function is used only for Lua related code and don't need to be present
everywhere ptr.hpp is included.
2022-07-05 00:53:19 +02:00
elsid
4613840914
Use single implementation to check whether marker is hidden 2022-07-05 00:36:37 +02:00
Cody Glassman
051832d7ae [Lua] Set simulation time scale 2022-07-03 12:51:28 +00:00
Petr Mikheev
50b143b53f Fast fix in cellbindings.cpp 2022-06-24 23:41:11 +00:00
Petr Mikheev
377c00261a [Lua] Ability to distinguish normal interiors and quasi exteriors (like Mournhold). 2022-06-24 18:24:02 +02:00
Petr Mikheev
8123e41a75 Fix #6824 2022-06-21 21:11:15 +02:00
uramer
36a1e18b6f Increment Lua API revision 2022-06-19 17:31:53 +02:00
uramer
3761e7b24e Pass a 0-count object to onConsume instead of the record id 2022-06-18 11:13:54 +02:00
psi29a
eac1d8599a Merge branch 'lua_record_paths' into 'master'
Correct VFS paths in Lua records

See merge request OpenMW/openmw!1853
2022-06-12 18:45:24 +00:00
psi29a
bf8cc36645 Merge branch 'camera_settings' into 'master'
In-game camera settings

Closes #6715

See merge request OpenMW/openmw!1924
2022-06-12 12:47:11 +00:00
uramer
bf905fce4c Don't use WindowManager outside of UI, correct paths for new record types 2022-06-12 13:07:50 +02:00
uramer
1fb136a417 Correct icon and mesh paths in Lua records 2022-06-12 11:30:29 +02:00
psi29a
bb0dad7c08 Update to C++20 and see if our CI can handle it. 2022-06-12 08:00:11 +00:00
Petr Mikheev
c548708a27 Remove Lua package openmw.settings 2022-06-12 00:06:39 +02:00
psi29a
9c1970dce4 Merge branch 'lua_esm' into 'master'
Advanced Lua scripts configuration in omwaddon

See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
Petr Mikheev
1240b60a24 Console command reloadlua also reloads l10n used by Lua scripts 2022-06-06 23:56:08 +02:00
Kindi
aa2e724342 Lua API for Repair records 2022-06-06 16:24:54 +00:00
Petr Mikheev
a70d5831c5 Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
beelzebielsk
fb5eb542ff Lua api for potion records 2022-06-01 13:19:03 +00:00
Petr Mikheev
11f21c39ec Merge branch 'addmiscluabinds' into 'master'
Lua API for Miscellaneous records

See merge request OpenMW/openmw!1954
2022-05-31 08:54:08 +00:00
Kindi
638ad15af8 Lua API for Miscellaneous records 2022-05-31 08:54:07 +00:00
Cody Glassman
447b586d7d [Postprocessing] Fix a couple awkward issues with Lua API 2022-05-31 08:45:27 +00:00
Kindi
3d0adf259b Lua API for Apparatus records 2022-05-29 23:03:36 +00:00
psi29a
f84be8c3f9 Merge branch 'lua-api-containers' into 'master'
Add bindings for container record

See merge request OpenMW/openmw!1932
2022-05-28 08:03:13 +00:00
adam
e2528a1562 Add docs and automagical declaration 2022-05-26 07:20:50 +00:00
adam
dddc1dc2bb Add bindings for capacity and encumbrance 2022-05-26 06:41:53 +00:00
adam
aa56e40bc3 Add bindings for container record 2022-05-26 01:11:22 +00:00
elsid
639bdd5801
Use free function instead of virtual MWBase::World::positionToIndex
The virtual function does the same thing.

* Change return type to osg::Vec2i to avoid dependency on ESM3.
* Rename to positionToCellIndex to make it clear what is the index.
2022-05-24 19:31:23 +02:00
Kindi
1b37d5d2ad Lua API for Lockpick and Probe records 2022-05-24 11:48:13 +00:00
cody glassman
6093cb5f2c postprocessing lua api extensions 2022-05-22 18:53:38 -07:00
Petr Mikheev
6a0a2eed33 [Lua] core.getRealTime() 2022-05-20 21:49:19 +02:00
uramer
70eacbbefc onObjectActive and onItemActive Lua engine handlers 2022-05-20 19:27:21 +00:00
psi29a
67421a400a Merge branch 'bookluabinds' into 'master'
Lua API for Book records

See merge request OpenMW/openmw!1886
2022-05-20 14:09:09 +00:00
kuyondo
5109777d3b remove duplication 2022-05-20 18:50:00 +08:00
kuyondo
7dbccc914a no skill returns nil 2022-05-20 06:03:12 +08:00
kuyondo
8a1a838ffa update book.cpp and weapon.cpp 2022-05-20 00:39:19 +08:00
kuyondo
a26898d8ed no addtype 2022-05-19 20:18:47 +08:00
kuyondo
cad68a5566 Add lua binding for books 2022-05-19 20:02:18 +08:00
psi29a
d4e2000d5b Merge branch 'render_targets' into 'master'
Bind custom render targets per pass

See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
glassmancody.info
3d03052717 dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly 2022-05-18 19:45:09 -07:00
kuyondo
93aae5e116 Add lua binding for activators 2022-05-19 04:23:22 +08:00
psi29a
d3f331793e Merge branch 'sol' into 'master'
Update sol. Replace combined sol.hpp with loose files.

See merge request OpenMW/openmw!1851
2022-05-18 07:57:32 +00:00