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Commit Graph

8340 Commits

Author SHA1 Message Date
Marc Zinnschlag
ef8c0fab73 Merge remote-tracking branch 'scrawl/master' 2013-12-07 16:26:52 +01:00
scrawl
742e0e014d Remove more cruft in MessageBox. Fixes inconsistent sizing when close to a newline. 2013-12-07 14:15:51 +01:00
scrawl
bb70deabb1 Add an incomplete implementation of SayAnimationValue (lip animation) 2013-12-07 14:15:45 +01:00
scrawl
c5e543b91b Implement NiGeomMorpherController 2013-12-07 14:10:33 +01:00
Lukasz Gromanowski
e01085cac5 Fixes #1015: Player status window scroll state resets on status change
Removed resetting scroll state position.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-07 02:57:30 +01:00
Marc Zinnschlag
48b779af80 Merge remote-tracking branch 'ace/win-fix' 2013-12-06 15:17:34 +01:00
Alexander "Ace" Olofsson
baacf91de4 Another windows build fix 2013-12-06 11:37:29 +01:00
Lukasz Gromanowski
bfd79bfbe6 Various fixes for CppCheck warnings.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
Marc Zinnschlag
07f692bdd2 Merge remote-tracking branch 'scrawl/master' 2013-12-05 16:04:50 +01:00
scrawl
062ea627b3 Add parallax mapping for objects 2013-12-05 15:51:07 +01:00
scrawl
845bc5f7eb Show fatal exceptions in a message box instead of cerr when running without a terminal 2013-12-05 15:51:07 +01:00
scrawl
afa71bb622 Throw an exception if a BSA is not found 2013-12-05 15:51:07 +01:00
scrawl
69c0bb1723 Add normal, specular & parallax mapping for terrain 2013-12-05 15:51:01 +01:00
scrawl
9ab8fe1038 Fix bsatool warning 2013-12-05 15:46:33 +01:00
scrawl
f695deb29d Remember window positions 2013-12-05 15:46:23 +01:00
Alexander "Ace" Olofsson
47c60a7037 Fix C4716 (Must return a value) error on Windows MSVC 2013-12-04 21:48:25 +01:00
scrawl
5f1878eb54 Add specular mapping (uses alpha channel of diffuse texture) 2013-12-03 18:41:45 +01:00
scrawl
147bc447a5 Add specular lighting for directional light to objects shader 2013-12-03 16:07:07 +01:00
scrawl
3a82f8c193 Fix incorrect log file name for launcherOgre.log 2013-12-03 15:56:00 +01:00
scrawl
8f4ffe4ddc Fix new window size not being written to settings when manually resizing window 2013-12-03 15:55:31 +01:00
Marc Zinnschlag
2fe135d85f journals subview was bound to the wrong universal ID type 2013-12-02 16:25:26 +01:00
Marc Zinnschlag
c94f006307 Merge remote-tracking branch 'scrawl/master' 2013-11-30 15:06:09 +01:00
Marc Zinnschlag
aa5369d02c Merge remote-tracking branch 'pvdk/checkboxfix' 2013-11-30 15:04:25 +01:00
scrawl
8391891a5b Ignore case for content file extensions 2013-11-30 14:25:29 +01:00
pvdk
1512ac11ad Fixed the content selector checkboxes appearing as partially checked 2013-11-30 12:16:57 +01:00
pvdk
46973e8e82 Fix for Bug #982: unchecking addons is now saved to profile 2013-11-30 12:08:37 +01:00
Marc Zinnschlag
8b3e852ffc Merge remote-tracking branch 'scrawl/master' 2013-11-30 11:09:38 +01:00
scrawl
4b4025ed0f Keep the player's CharacterController when changing cells. Fixes several glitches. 2013-11-30 11:01:45 +01:00
Marc Zinnschlag
016500af98 Merge remote-tracking branch 'scrawl/master' 2013-11-30 09:45:46 +01:00
Marc Zinnschlag
04b1657d98 Merge branch 'openmw-27'
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/main.cpp
2013-11-30 09:45:41 +01:00
scrawl
e1e9de0f02 Don't hide tooltips on mouse click. Probably wasn't such a bright idea. 2013-11-30 09:04:52 +01:00
scrawl
6aa9e18915 Reset filter when starting a trade 2013-11-30 08:33:18 +01:00
scrawl
bb4bd999ba PlaceAt: Copy the rotation when placing a non-actor. Don't modify placement position by bounding box for non-actors. Fixes placement in Graphic Herbalism mod. 2013-11-30 08:29:22 +01:00
scrawl
0e267b79ec Don't heal dead actors when resting 2013-11-29 20:21:57 +01:00
scrawl
bcf61331ab Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger. 2013-11-29 20:06:54 +01:00
scrawl
ce2d521b8f Always apply queued movement, even when there's no duration. Fixes crash with --start="bal isra".
When a script disables a reference that still has movement queued, trying to apply that movement will then fail due to the reference not being in the scene. Therefore, we should make sure that movement is always applied in the frame that it's queued in.
2013-11-29 20:03:50 +01:00
scrawl
ffc885853a Fix bolt for magic effects that don't have one specified 2013-11-29 10:39:37 +01:00
scrawl
b82ee4b44f Fix some problems with the previous commit 2013-11-28 21:49:15 +01:00
scrawl
076cc9230b First try at handling target magic 2013-11-28 17:31:17 +01:00
scrawl
e7ad503e30 Merge branch 'particles' into projectiles 2013-11-28 17:16:59 +01:00
scrawl
20ccfe2324 Play sound when enchanting 2013-11-28 11:37:30 +01:00
scrawl
4a0a16be36 Fix a build error 2013-11-27 20:03:11 +01:00
scrawl
97fadb24ca Update the Ptr in mObjects in Objects::updateObjectCell 2013-11-27 18:49:04 +01:00
scrawl
03c4b680ca Fix changePointer 2013-11-27 18:49:04 +01:00
scrawl
a8c838b53a Don't list deleted refs in CellStore::foreach 2013-11-27 18:49:04 +01:00
scrawl
49ea1aae67 Use GMST for sun damage reduction 2013-11-26 15:01:22 +01:00
scrawl
bda28e2ed0 Increase size of item selection dialog 2013-11-26 06:42:37 +01:00
scrawl
eba068149d Fix AIWander crash 2013-11-25 15:38:18 +01:00
scrawl
9f5ff033d7 Handle the "GetLOS" alias for GetLineOfSight 2013-11-25 14:06:59 +01:00
scrawl
58dce88c7d Handle the "tai" alias for ToggleAI 2013-11-25 14:03:51 +01:00