scrawl
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1ccad32877
|
GetWeaponType
|
2012-11-25 02:06:43 +01:00 |
|
scrawl
|
e8ef4dba1e
|
getPcRunning, getPcSneaking, getForceRun, getForceSneak
|
2012-11-24 02:02:49 +01:00 |
|
greye
|
2a86432887
|
store birthsign in MWWorld::Player
|
2012-11-08 18:50:23 +04:00 |
|
greye
|
83e758ee50
|
clean up interfaces
|
2012-11-08 16:37:57 +04:00 |
|
greye
|
5b9621bca5
|
store player record data in ESMStore
|
2012-11-08 01:36:43 +04:00 |
|
greye
|
9ab2c16055
|
store created character classes as dynamic records
|
2012-11-08 01:22:44 +04:00 |
|
greye
|
ec9cf4d3c6
|
rotateObject() added, input system rewritten
|
2012-08-09 00:15:52 +04:00 |
|
greye
|
f2a2e5f57d
|
remove MWWorld::Player::setPos()
|
2012-07-31 19:30:24 +04:00 |
|
Marc Zinnschlag
|
fe86ce5a2c
|
DrawState workaround
|
2012-07-07 20:53:19 +02:00 |
|
Marc Zinnschlag
|
6277e39216
|
Merge branch 'master' into skillgain
|
2012-07-07 20:27:56 +02:00 |
|
Alexander "Ace" Olofsson
|
113457d934
|
Fixed some windows issues and got rid of a few tiny warnings while at it.
|
2012-07-07 01:14:18 +02:00 |
|
Marc Zinnschlag
|
771863e73b
|
Issue #324: Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue
|
2012-07-06 15:50:26 +02:00 |
|
Marc Zinnschlag
|
87667ab57e
|
Issue #107: Ptr related include cleanup
|
2012-07-03 13:55:53 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
Marc Zinnschlag
|
7fcd41c69d
|
Issue #107: Detemplateised CellStore; some include cleanup
|
2012-06-29 18:54:23 +02:00 |
|
Marc Zinnschlag
|
76174098c7
|
Issue #107: CellStore moved from ESMS to MWWorld
|
2012-06-29 16:48:50 +02:00 |
|
scrawl
|
c85c794c86
|
fixed some cppcheck issues
|
2012-06-06 20:29:30 +02:00 |
|
scrawl
|
36d26e0681
|
set the camera orientation after using teleport doors
|
2012-05-30 15:52:39 +02:00 |
|
scrawl
|
f2fae770d4
|
Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwworld/player.cpp
|
2012-04-13 13:55:13 +02:00 |
|
Aleksandar Jovanov
|
9893e4b384
|
made player respect NpcStats for mDrawState
|
2012-04-08 19:43:04 +02:00 |
|
Aleksandar Jovanov
|
b1259ca15c
|
added a 'backend' for NPC/Player draw state
|
2012-04-08 12:25:33 +02:00 |
|
Jason Hooks
|
18a139cd66
|
adding up and down move buttons
|
2012-03-24 22:03:08 -04:00 |
|
Marc Zinnschlag
|
40853e292f
|
various bits of clean up
|
2011-09-04 09:48:50 +02:00 |
|
Marc Zinnschlag
|
f1bfca7c7c
|
player class cleanup
|
2011-03-13 22:37:54 +01:00 |
|
Marc Zinnschlag
|
f773cf27cb
|
replaced old movement input system
|
2011-02-03 12:16:59 +01:00 |
|
Marc Zinnschlag
|
36cb10572a
|
fixed tab problem
|
2011-01-18 15:20:36 +01:00 |
|
Star-Demon
|
09023bb853
|
Toggle now toggles, conventions...
|
2011-01-18 00:16:01 -05:00 |
|
Star-Demon
|
962b8c9781
|
Cleaned up inputmanager, tightened up player.exectueAutoMove()
|
2011-01-17 16:36:44 -05:00 |
|
Star-Demon
|
1bc9a46c6b
|
Cleaned up and changed executeAutoMove()
|
2011-01-17 15:48:12 -05:00 |
|
Star-Demon
|
90e6029bad
|
Fixed object reference error in player gets
|
2011-01-16 13:45:54 -05:00 |
|
Star-Demon
|
1a56ef9a67
|
More AutoMove, now including walking - ready for a look and then test
|
2011-01-16 11:05:03 -05:00 |
|
Star-Demon
|
5aec3815fd
|
The player should now be able to run AND walk...
|
2011-01-16 10:47:03 -05:00 |
|
Star-Demon
|
f96f53484c
|
More AutoMove stuff, Sneak bools, cleaning
|
2011-01-16 10:25:33 -05:00 |
|
Star-Demon
|
bfcfcecab6
|
Most of AutoMove finished - just needs some speed in Player class.
|
2011-01-14 09:52:28 -05:00 |
|
Marc Zinnschlag
|
46a8ccc2ff
|
changed collision mode instruction from enable/disable to toggle
|
2011-01-09 21:07:27 +01:00 |
|
Marc Zinnschlag
|
bb34f6e7fc
|
added Enable/DisableCollision instructions
|
2011-01-09 20:44:17 +01:00 |
|
Marc Zinnschlag
|
f01a3d5e35
|
split Player class into a MWWorld and a MWRender component
|
2011-01-08 15:11:37 +01:00 |
|
Marc Zinnschlag
|
4f51391003
|
general player class cleanup
|
2011-01-06 10:07:01 +01:00 |
|
Marc Zinnschlag
|
4a12be11bf
|
moved PlayerPos class from MWRender to MWWorld and renamed it to Player
|
2011-01-04 15:58:22 +01:00 |
|