psi29a
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dd0d66513d
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Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
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2023-06-25 20:11:19 +00:00 |
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Evil Eye
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9663f4f473
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Address jvoisin's remarks
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2023-06-21 22:11:01 +02:00 |
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psi29a
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47b1247fa2
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Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
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2023-06-21 06:52:30 +00:00 |
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Evil Eye
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abcebd49d2
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
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Evil Eye
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8edbb9f005
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Add attributes to the level up dialog dynamically
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2023-06-18 22:55:05 +02:00 |
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Evil Eye
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9a4bfed852
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Dynamically build the attribute list in the review dialog
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2023-06-18 20:08:10 +02:00 |
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Evil Eye
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75f0ad4e95
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Dynamically build the attribute selection dialog
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2023-06-18 19:55:33 +02:00 |
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Evil Eye
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ea2cedb5ea
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Build the attribute list in the stats window dynamically
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2023-06-18 19:10:29 +02:00 |
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Evil Eye
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bac6777fae
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Reduce the number of magic numbers
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2023-06-18 16:21:06 +02:00 |
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Evil Eye
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e9bcad4e05
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
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Bret Curtis
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ff6944701f
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
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psi29a
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1630e04d1b
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Merge branch 'fix_7423' into 'master'
Fix #7422, #7423, #7424
Closes #7424, #7423, and #7422
See merge request OpenMW/openmw!3136
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2023-06-15 11:02:21 +00:00 |
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psi29a
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807893eb45
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Merge branch 'clickbait' into 'master'
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
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2023-06-15 07:03:13 +00:00 |
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Petr Mikheev
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ab7eebb356
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Fix #7423 (too strict fallback validation)
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2023-06-14 20:04:16 +02:00 |
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Petr Mikheev
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718d5e4a71
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Add setting "gmst overrides l10n"
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2023-06-13 10:06:59 +02:00 |
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Petr Mikheev
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be45b8199e
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Whitelist and type validation for fallbacks
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2023-06-12 17:59:40 +02:00 |
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Evil Eye
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f62ba346e1
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Appease the formatting gods
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2023-06-08 18:35:52 +02:00 |
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Evil Eye
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2cb77ed48f
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Dehardcode skill selection
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2023-06-08 18:35:52 +02:00 |
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Evil Eye
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9a93dcc39e
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Dehardcode the list of skills in the stats window
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2023-06-08 18:35:51 +02:00 |
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Evil Eye
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65b22975c9
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
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Evil Eye
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72f8f9d1ad
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Replace remaining skill indices in NpcStats
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2023-06-08 18:35:49 +02:00 |
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Evil Eye
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1e0ed42294
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Use RefId for skills in StatsListener
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2023-06-08 18:35:48 +02:00 |
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Evil Eye
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47c1569961
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Use RefId key for NPC skills
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2023-06-08 18:35:48 +02:00 |
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Evil Eye
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1b956521fc
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Reduce skill lookups by index
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2023-06-08 18:35:47 +02:00 |
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Evil Eye
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16c0f0d5cc
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Use a regular TypedDynamicStore for ESM:Skill
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2023-06-08 18:35:47 +02:00 |
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Evil Eye
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6e39c0336c
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Handle non-string RefIds when displaying a class image
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2023-06-06 17:41:13 +02:00 |
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Evil Eye
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6b7e7acd16
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Replace a number of incorrect index types
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2023-06-03 16:30:35 +02:00 |
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Evil Eye
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dd83da5eba
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Use std::array in FADTstruct
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2023-06-03 13:11:49 +02:00 |
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Evil Eye
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7be005c9a5
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Use std::array in CLDTstruct
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2023-06-03 11:58:09 +02:00 |
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Evil Eye
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8a474b9807
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Use std::array in RADTstruct
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2023-06-03 10:45:32 +02:00 |
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Evil Eye
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7b0680de5f
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Resolve attribute GMST members
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2023-05-31 17:02:18 +02:00 |
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Evil Eye
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eea730768b
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Replace sIconNames with ESM::Skill::mIcon
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2023-05-30 20:22:04 +02:00 |
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Evil Eye
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9c60a6fa4d
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Replace sSkillNameIds with ESM::Skill::mName
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2023-05-29 17:56:14 +02:00 |
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Evil Eye
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a5e1c87fb8
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Remove sGmstAttributeIds, sGmstAttributeDescIds, sAttributeIcons
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2023-05-28 15:10:53 +02:00 |
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unknown
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14600de185
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Remove sAttributeIds and sSkillIds
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2023-05-27 21:54:13 +02:00 |
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elsid
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235eb65c97
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Rename positionToCellIndex to match return type
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2023-05-27 15:49:36 +02:00 |
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Evil Eye
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877f6747be
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Deduplicate specialization code
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2023-05-26 12:16:47 +02:00 |
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psi29a
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d3ed04c551
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Merge branch 'lua-activeeffects' into 'master'
Lua: Actor api for active effects and active spells
See merge request OpenMW/openmw!3036
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2023-05-25 07:49:08 +00:00 |
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Evil Eye
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17c8e63d3a
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Fix invalid memory usage in stats tooltip
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2023-05-23 20:03:12 +02:00 |
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Mads Buvik Sandvei
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410e8b100a
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
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Mads Buvik Sandvei
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4bf23f152b
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Revert use of string_view to std::string for effectIdTo* methods.
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2023-05-23 18:12:06 +02:00 |
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Mads Buvik Sandvei
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9a59330561
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refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts.
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2023-05-23 18:11:59 +02:00 |
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elsid
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585cf377ed
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Use bool instead of std::stringstream::view
view is not supported by libc++ used for macOS builds.
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2023-05-22 14:32:23 +02:00 |
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psi29a
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6f8c152487
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Merge branch 'convert_camera_settings' into 'master'
Use settings values for Camera settings (#6876)
See merge request OpenMW/openmw!3041
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2023-05-22 09:14:06 +00:00 |
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Evil Eye
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ed7b6dc2a7
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Clarify CharacterCreation::setValue
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2023-05-21 19:53:31 +02:00 |
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Evil Eye
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492e336c0c
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Use string_view in more UI code
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2023-05-21 18:14:12 +02:00 |
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Evil Eye
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5491512905
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
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elsid
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5d5e6844d1
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Use settings values for Camera settings
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2023-05-20 22:23:09 +02:00 |
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elsid
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4be43a2dca
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Map SettingValueType Cell to float setting type
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2023-05-20 15:00:00 +02:00 |
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smilczek
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027d51bfc0
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fixed a mistake
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2023-05-15 21:06:05 +02:00 |
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