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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 00:35:23 +00:00

587 Commits

Author SHA1 Message Date
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh 2023-11-18 23:54:37 +01:00
elsid
1322f7b75b
Deduplicate height field data definition 2023-11-18 22:38:00 +01:00
elsid
9c526b6639
Add Navigator test for zero distance path 2023-11-18 22:35:10 +01:00
Alexei Kotov
c7d5ea9fbf Improve BulletNifLoader handling of extra data
Only handle extra data for the root node(s)
Properly handle MRK flag editor marker filtering
Fix BSXFlags test
2023-11-14 01:30:36 +03:00
jvoisin
32a9581394 Merge branch 'deepdepths' into 'master'
Depth flag handling fixes (bug #7380)

See merge request OpenMW/openmw!3568
2023-11-08 22:47:29 +00:00
AnyOldName3
9b6d82566f Merge branch 'unbound' into 'master'
Don't use Bounding Box node bounds as the original collision shape

See merge request OpenMW/openmw!3562
2023-11-08 16:33:16 +00:00
Alexei Kotov
116ef1c62b Depth flag handling fixes (bug #7380)
Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
2023-11-06 02:19:56 +03:00
Alexei Kotov
2c1db92d04 Don't use Bounding Box node bounds as the original collision shape
Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
Alexei Kotov
af08205f19 Support BSShader/BSLightingShader depth flags 2023-11-03 18:38:01 +03:00
Alexei Kotov
9405e5cb3c BulletNifLoader: Replicate node bounds handling more closely 2023-10-19 03:11:55 +03:00
Alexei Kotov
8db631c6b6 Update BSXFlags test 2023-10-15 15:32:59 +03:00
Alexei Kotov
1b93e646b8 Rename Property->NiProperty 2023-09-18 06:44:44 +03:00
Alexei Kotov
9ae1077808 Update NIF property loading, first pass
Revise all FO3+ shader properties (attempt reading FO4, FO76 and Starfield properties)
Use constants for most instances of property flags
Drop invalid usage of non-existent double-sided flag for BSShader
Make formatting more consistent, drop unnecessary comments
2023-09-17 19:22:16 +03:00
Alexei Kotov
eb8242946a Improve node record consistency with NifTools 2023-09-16 19:17:40 +03:00
Alexei Kotov
bff9231c3b Refactor NiGeometry/BSTriShape
Don't pass invalid geometry data links to the loaders
2023-09-16 19:17:40 +03:00
Alexei Kotov
deb051639e Refactor NiBoundingVolume 2023-09-15 21:11:12 +03:00
Alexei Kotov
0fe095303f Rename Controller->NiTimeController, update NiTimeController and related code 2023-09-14 03:12:10 +03:00
Alexei Kotov
05d8975ed1 Revise various NIF controller records
Mostly those that don't require external changes
2023-09-14 01:44:41 +03:00
psi29a
42b77342c5 Merge branch 'nif' into 'master'
Modernize NIF loader, part 3

See merge request OpenMW/openmw!3418
2023-09-12 08:34:46 +00:00
Alexei Kotov
a7cc4e6ba6 Rename Node->NiAVObject and update everything directly related
Update NiNode
Simplify RootCollisionNode handling in BulletNifLoader
2023-09-10 07:18:39 +03:00
Alexei Kotov
6872c7144e Rename Transformation->NiTransform and update everything directly related 2023-09-10 07:18:39 +03:00
Alexei Kotov
ef896faa90 Rename Named->NiObjectNET and update everything directly related to it
BulletNifLoader: properly check if the node has animation controllers
Flatten extra data linked list
2023-09-10 07:18:39 +03:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor 2023-09-09 19:35:20 +02:00
Alexei Kotov
89774716fb Modernize NiGeometryData 2023-09-06 23:55:36 +03:00
Alexei Kotov
cfd37dbcc6 Modernize NiTriShapeData 2023-09-06 23:55:36 +03:00
Alexei Kotov
eba0ab444b Modernize NiTriStripsData 2023-09-06 23:55:35 +03:00
Alexei Kotov
5b07a78f2c Modernize skin instance records 2023-09-06 23:55:35 +03:00
Alexei Kotov
2edf3399e2 Modernize extra data records 2023-09-01 01:54:11 +03:00
Petr Mikheev
32f3a16db3 Change FormId::toString to be consistent with RefId. Remove FormIdRefId. 2023-08-27 09:55:06 +02:00
psi29a
5b3e2fbf1c Merge branch 'clickbait' into 'master'
Assign StringRefIds to attributes

See merge request OpenMW/openmw!3256
2023-08-21 18:59:44 +00:00
Petr Mikheev
87eacf774a Control GUI modes from Lua 2023-08-20 17:49:56 +02:00
Evil Eye
e660a9ca16 Assign StringRefIds to attributes 2023-08-20 10:28:46 +02:00
elsid
07c1177b0d
Optimize land lookup on blendmaps sampling
Minimize number of getLand calls by grouping samples per cell.
2023-08-12 02:57:16 +02:00
elsid
ce6ffba986
Move blendmap sampling logic into separate function 2023-08-12 02:45:09 +02:00
elsid
8e7fe44514
Support terrain sample size greater than cell size 2023-08-06 23:47:35 +02:00
Petr Mikheev
957880d515 Add to ESMStore the records that are needed to render ESM4 actors; cleanup usage of records.hpp 2023-08-05 13:18:09 +02:00
Petr Mikheev
5d54ca6fdb Refactor components/esm4 2023-08-05 13:12:24 +02:00
psi29a
c290754077 Revert "Merge branch 'loadSSEAlchemyTable' into 'master'"
This reverts merge request !3267
2023-08-03 19:55:06 +00:00
psi29a
23671ced33 Merge branch 'fix_use_after_move' into 'master'
Fix use after move in InfoOrder::insertInfo

See merge request OpenMW/openmw!3296
2023-08-01 07:25:17 +00:00
psi29a
1d207ed318 Merge branch 'test_load_deleted_dialinfo' into 'master'
Add test to ensure deleted DialInfos are removed

See merge request OpenMW/openmw!3297
2023-07-31 10:50:07 +00:00
elsid
662991dda9
Add test to ensure deleted DialInfos are removed 2023-07-30 14:11:13 +02:00
elsid
66c5944ecf
Fix use after move in InfoOrder::insertInfo
When it->second.mPosition->mPrev != value.mPrev value is first moved into
*mPosition and then used to get mPrev. Since mPrev is RefId and it's copy-only
type there is no real problem but coverity complains about it.

Also enforce contract of insertInfo to support move-only types by adding a test
for a value type with deleted copy constructors.
2023-07-30 13:37:53 +02:00
elsid
dd54857610
Add missing array include 2023-07-29 00:29:03 +02:00
psi29a
81deb3796b Merge branch 'loadSSEAlchemyTable' into 'master'
Load SSE alchemy table

See merge request OpenMW/openmw!3267
2023-07-28 07:46:20 +00:00
alekulyn
d2896945e8 Load SSE alchemy table 2023-07-28 07:46:20 +00:00
psi29a
e76ce6b696 Merge branch 'fix_find_path' into 'master'
Remove stepping from findSmoothPath and other tweaks (#7241 , #7485)

Closes #7485 and #7241

See merge request OpenMW/openmw!3264
2023-07-27 09:34:50 +00:00
Petr Mikheev
9b511fdf7a Load ESM4 actors 2023-07-26 11:47:50 +02:00
elsid
e00eb50587
Remove stepping from findSmoothPath
This is not used anyway. There are features like smooth movement which remove
all redundant points.

Use single findStraightPath call instead of multiple.
2023-07-22 18:08:40 +02:00
psi29a
9410eed9e5 Merge branch 'bump-cmake-version' into 'master'
Bump required CMake version to 3.16

See merge request OpenMW/openmw!3242
2023-07-20 17:40:29 +00:00
psi29a
ec9b4c4563 Merge branch 'caius4friends' into 'master'
Fix dialogue insertion again

See merge request OpenMW/openmw!3212
2023-07-20 15:29:57 +00:00