Alexei Kotov
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c857346f7b
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Remove 0.43.0 death animation backward compatibility hack (#5977)
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2022-08-15 14:58:01 +03:00 |
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psi29a
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be947bfcf6
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Merge branch 'hackercenturions' into 'master'
Override non-biped follow animation by movement
See merge request OpenMW/openmw!2276
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2022-08-15 07:58:28 +00:00 |
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Alexei Kotov
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6b07acbbae
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Override non-biped follow animation by movement
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2022-08-15 04:14:57 +03:00 |
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Alexei Kotov
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ff5a042f5b
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Remove cooldown for ranged back up (bug #5129)
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2022-08-15 03:51:16 +03:00 |
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Alexei Kotov
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7f3d2c18e1
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Evaluate melee hits on weapon release (bug #5057)
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2022-08-13 01:15:42 +03:00 |
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Alexei Kotov
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6c05192afa
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Fix swish sound volume and pitch (bug #5057)
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2022-08-13 01:15:41 +03:00 |
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psi29a
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8e7ddc7c0d
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Merge branch 'attackattackattack' into 'master'
Character controller, round 8: rewrite attack animation logic (bug #4127)
Closes #4127
See merge request OpenMW/openmw!2263
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2022-08-12 15:17:51 +00:00 |
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Evil Eye
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685906afdf
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Make getScript return string_view
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2022-08-11 22:51:55 +02:00 |
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Alexei Kotov
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3e34d5e9f2
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Rewrite attack animation logic (bug #4127)
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2022-08-11 15:55:26 +03:00 |
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psi29a
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18dbf722eb
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Merge branch 'store_view' into 'master'
Allow string_view lookups in MWWorld::Store
See merge request OpenMW/openmw!2010
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2022-08-10 22:29:18 +00:00 |
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elsid
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bd91ced754
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Move weapon types definition to .cpp file
Use template and switch instead of std::map to make sure all types are handled
and there is no lookup for a default value.
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2022-08-10 20:41:04 +02:00 |
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Alexei Kotov
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bd7ddada7b
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Cancel stagger when random attack animations end
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2022-08-10 12:59:41 +03:00 |
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Alexei Kotov
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af12736baf
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Cancel stagger and attack animations simultaneously
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2022-08-10 12:53:32 +03:00 |
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psi29a
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10ee0e6e1b
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Merge branch 'sheerheartattackhasnoweaknesses' into 'master'
Animation regression fixes
See merge request OpenMW/openmw!2255
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2022-08-10 07:55:01 +00:00 |
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psi29a
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b551e69b6f
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#5534 remove OSG 3.4 support and require at least 3.6.5 support
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2022-08-09 21:07:28 +00:00 |
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Alexei Kotov
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083fda357b
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Fix creature attack swish pitch and invisibility break
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2022-08-09 23:03:53 +03:00 |
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Evil Eye
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de51525c76
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Allow string_view lookups in MWWorld::Store and get some use out of that
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2022-08-09 20:43:14 +02:00 |
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psi29a
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bb9884c024
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Merge branch 'split_stringops' into 'master'
Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233
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2022-08-09 18:06:40 +00:00 |
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Alexei Kotov
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c4881c8613
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Move weapon equip sound logic to weapon equip animation logic
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2022-08-09 15:46:24 +03:00 |
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Alexei Kotov
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9f39f6d48e
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Streamline attack body pitching
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2022-08-09 14:53:02 +03:00 |
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Alexei Kotov
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2b167317da
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Clean up updateWeaponState inventory block
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2022-08-09 14:34:49 +03:00 |
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Alexei Kotov
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1b3baa812a
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Streamline hit/follow animation key construction
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2022-08-09 14:34:49 +03:00 |
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Alexei Kotov
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2e112847be
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Further updateWeaponState cleanup
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2022-08-09 14:10:46 +03:00 |
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Alexei Kotov
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ea78e904a9
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Merge inventory blocks in updateWeaponState
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2022-08-09 14:00:16 +03:00 |
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Alexei Kotov
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ad62f5cda3
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Move werewolf/ranged weapon swish logic to playSwishSound
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2022-08-08 22:22:34 +03:00 |
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Alexei Kotov
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09141388ad
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Detangle attack start, knockdown attack cancel and on-going wind-up logic
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2022-08-08 22:22:34 +03:00 |
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Alexei Kotov
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8f280c521c
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Play pick/probe animation in attack start animation logic
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2022-08-08 22:22:32 +03:00 |
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Alexei Kotov
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a4b5bfc051
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Don't cancel the attack prematurely after running out of ammo
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2022-08-08 22:19:51 +03:00 |
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Alexei Kotov
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d280a29b18
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Re-enable lower body crossbow animation playback
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2022-08-08 20:45:29 +03:00 |
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Alexei Kotov
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ac892f2bfd
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Clean up updateWeaponState()
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2022-08-08 20:45:29 +03:00 |
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Alexei Kotov
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e5ef9f1464
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Improve upper body character state naming
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2022-08-08 19:46:46 +03:00 |
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psi29a
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69654b6697
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Merge branch 'revert_active' into 'master'
Revert traversal mode to default
See merge request OpenMW/openmw!2249
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2022-08-07 16:23:19 +00:00 |
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psi29a
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6ee20835fc
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Merge branch 'main_pp' into 'master'
[Postprocessing] Remove default shader and simplify pipeline
Closes #6920
See merge request OpenMW/openmw!2248
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2022-08-07 14:50:08 +00:00 |
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cody glassman
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ac4b29be08
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cleanup default shaders and remove confusing main shader
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2022-08-07 06:42:48 -07:00 |
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psi29a
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e75d3285cf
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Merge branch 'paged_refs_vector' into 'master'
Use std::vector to store paged ref nums
See merge request OpenMW/openmw!2245
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2022-08-07 13:35:54 +00:00 |
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cody glassman
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c770c462e4
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revert traversal nodes, discovered to break some NIFs with UV controllers
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2022-08-06 11:39:23 -07:00 |
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Alexei Kotov
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0fd817150e
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Merge branch 'ordinator_farming_restored' into 'master'
Save state for disposed actors if they can respawn
Closes #6923
See merge request OpenMW/openmw!2232
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2022-08-06 11:03:06 +00:00 |
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Alexei Kotov
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263a955290
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Merge branch 'coverity' into 'master'
Avoid possible null dereference
See merge request OpenMW/openmw!2243
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2022-08-06 10:53:38 +00:00 |
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Andrei Kortunov
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7dd668bf12
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Allow mouse scrolling in the race preview widget (feature 6925)
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2022-08-06 11:25:27 +04:00 |
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elsid
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dffb12ac05
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Use std::vector to store paged ref nums
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2022-08-06 02:11:58 +02:00 |
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Andrei Kortunov
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8812705838
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Avoid possible null dereference - throw an exception instead
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2022-08-05 20:26:27 +04:00 |
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Alexei Kotov
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86a4d530c4
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Merge branch 'luaprofiler' into 'master'
Implementing profiler stats for LuaManager::synchronizedUpdate
See merge request OpenMW/openmw!2215
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2022-08-05 16:19:57 +00:00 |
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Christian Haro
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19a08d19d6
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Implementing profiler stats for LuaManager::synchronizedUpdate
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2022-08-05 16:19:57 +00:00 |
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psi29a
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00f8c9760a
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Merge branch 'fixed_string_tests' into 'master'
Replace deprecated std::is_pod
See merge request OpenMW/openmw!2239
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2022-08-04 09:55:51 +00:00 |
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psi29a
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b55a511ad8
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Merge branch 'idlechance' into 'master'
Fix Wander random idle chance
See merge request OpenMW/openmw!2242
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2022-08-04 09:55:05 +00:00 |
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psi29a
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9c4ca98421
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Merge branch 'sheathing' into 'master'
Avoid cosmetic view-mode dependent issues in shield sheathing
Closes #6845
See merge request OpenMW/openmw!2241
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2022-08-04 09:54:43 +00:00 |
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Alexei Kotov
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19dc4cda9b
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Avoid cosmetic view-mode dependent issues in shield sheathing
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2022-08-04 05:33:54 +03:00 |
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elsid
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8e4f6fc4e4
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Use FetchContent to get googletest
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2022-08-04 01:12:11 +02:00 |
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elsid
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f99ed6f1db
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Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
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2022-08-03 22:06:24 +02:00 |
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elsid
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da0a1ac9ba
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Do compile time checks in compile time instead of tests
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2022-08-03 21:47:00 +02:00 |
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