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20 Commits

Author SHA1 Message Date
Evil Eye
73c2387708 Merge schools into skills 2023-06-26 20:42:52 +02:00
psi29a
bbfd906f08 Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect

See merge request OpenMW/openmw!3154
2023-06-18 20:58:06 +00:00
Zackhasacat
835a67d876 Add icon path to core.MagicEffect 2023-06-18 20:58:06 +00:00
Mads Buvik Sandvei
5c32b32c58 Lua: ESM::Enchantment bindings 2023-06-18 20:57:21 +00:00
Mads Buvik Sandvei
698316fd2e Lua bindings for modifying active effects/spells 2023-06-17 16:34:40 +00:00
Zackhasacat
3e52971a13 Add duration to core.MagicEffectWithParams 2023-06-14 22:28:45 +00:00
Mads Buvik Sandvei
85a30c9ad0 Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs. 2023-05-25 18:12:18 +02:00
Mads Buvik Sandvei
40170d8953 is_automagical false line for ActorStore 2023-05-23 22:55:43 +02:00
Mads Buvik Sandvei
4f88988131 Moved check for actor/non-actor to ActorStore constructor. Refactor ActorSpells type to be an ActorStore type. 2023-05-23 19:44:51 +02:00
Mads Buvik Sandvei
410e8b100a Elsid comments 2023-05-23 19:30:29 +02:00
Mads Buvik Sandvei
4bf23f152b Revert use of string_view to std::string for effectIdTo* methods. 2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
9a59330561 refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts. 2023-05-23 18:11:59 +02:00
Mads Buvik Sandvei
151521bb68 Unused function 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
448658ce5b Check class validity before using it. 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
87250bfabf clang warnings/errors 2023-05-23 18:11:44 +02:00
Mads Buvik Sandvei
7ba43c9426 actor.ActiveEffects and actor.ActiveSpells 2023-05-23 18:11:44 +02:00
Petr Mikheev
e657874351 Lua commands getSelectedSpell/setSelectedSpell 2023-05-14 15:17:03 +02:00
Petr Mikheev
d1d1a280d0 Add missing sol::is_automagical : std::false_type in magicbindings.cpp 2023-04-26 21:50:42 +02:00
Petr Mikheev
c362b2efa6 Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-25 22:11:04 +02:00
Petr Mikheev
90397662bc Lua bindings for magic. Based on the work made by @bharbich in !2765. 2023-04-20 18:48:34 +02:00