Evil Eye
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73c2387708
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
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psi29a
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bbfd906f08
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Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
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2023-06-18 20:58:06 +00:00 |
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Zackhasacat
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835a67d876
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Add icon path to core.MagicEffect
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2023-06-18 20:58:06 +00:00 |
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Mads Buvik Sandvei
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5c32b32c58
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Lua: ESM::Enchantment bindings
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2023-06-18 20:57:21 +00:00 |
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Mads Buvik Sandvei
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698316fd2e
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Lua bindings for modifying active effects/spells
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2023-06-17 16:34:40 +00:00 |
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Zackhasacat
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3e52971a13
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Add duration to core.MagicEffectWithParams
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2023-06-14 22:28:45 +00:00 |
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Mads Buvik Sandvei
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85a30c9ad0
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Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
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2023-05-25 18:12:18 +02:00 |
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Mads Buvik Sandvei
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40170d8953
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is_automagical false line for ActorStore
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2023-05-23 22:55:43 +02:00 |
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Mads Buvik Sandvei
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4f88988131
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Moved check for actor/non-actor to ActorStore constructor. Refactor ActorSpells type to be an ActorStore type.
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2023-05-23 19:44:51 +02:00 |
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Mads Buvik Sandvei
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410e8b100a
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
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Mads Buvik Sandvei
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4bf23f152b
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Revert use of string_view to std::string for effectIdTo* methods.
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2023-05-23 18:12:06 +02:00 |
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Mads Buvik Sandvei
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9a59330561
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refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts.
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2023-05-23 18:11:59 +02:00 |
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Mads Buvik Sandvei
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151521bb68
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Unused function
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2023-05-23 18:11:44 +02:00 |
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Mads Buvik Sandvei
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448658ce5b
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Check class validity before using it.
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2023-05-23 18:11:44 +02:00 |
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Mads Buvik Sandvei
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87250bfabf
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clang warnings/errors
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2023-05-23 18:11:44 +02:00 |
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Mads Buvik Sandvei
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7ba43c9426
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actor.ActiveEffects and actor.ActiveSpells
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2023-05-23 18:11:44 +02:00 |
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Petr Mikheev
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e657874351
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Lua commands getSelectedSpell/setSelectedSpell
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2023-05-14 15:17:03 +02:00 |
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Petr Mikheev
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d1d1a280d0
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Add missing sol::is_automagical : std::false_type in magicbindings.cpp
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2023-04-26 21:50:42 +02:00 |
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Petr Mikheev
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c362b2efa6
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Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
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2023-04-25 22:11:04 +02:00 |
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Petr Mikheev
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90397662bc
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Lua bindings for magic. Based on the work made by @bharbich in !2765.
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2023-04-20 18:48:34 +02:00 |
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