scrawl
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c5fd92fde1
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Show a default warning texture for not found textures
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2015-03-28 02:58:04 +01:00 |
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scrawl
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bb32c761df
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*very* early texture manager, need a lot more thought to design this properly
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2015-03-28 02:27:59 +01:00 |
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scrawl
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322fcdc2d3
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Transform world space particles when attaching to a node
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2015-03-28 00:30:49 +01:00 |
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scrawl
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961aba5e2b
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Revert part of e91d9d0903
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2015-03-28 00:11:25 +01:00 |
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scrawl
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ac2612926e
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Disable unRefImageDataAfterApply
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2015-03-27 23:25:15 +01:00 |
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scrawl
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236d628884
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
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2015-03-27 17:30:48 +01:00 |
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scrawl
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e91d9d0903
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Fix for behaviour of scaled particle nodes
Not sure if used in vanilla assets so may be low priority, but couldn't help looking into this.
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2015-03-27 17:00:10 +01:00 |
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scrawl
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c10c146ad1
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Skeleton based bounding box callback for RigGeometry (Bug #455)
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2015-03-26 23:15:46 +01:00 |
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scrawl
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99e1720980
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Add SceneManager and clone utility
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2015-03-26 18:02:51 +01:00 |
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scrawl
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60f288195f
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Fix for copy construction of particle system templates
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2015-03-26 17:39:33 +01:00 |
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scrawl
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99c9907ff3
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Fix emitter/particlesystem scene graph order problems
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2015-03-26 17:38:17 +01:00 |
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scrawl
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e3bfbcb44b
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OpenCS: connect navigation button to OSG camera manipulators
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2015-03-26 00:55:58 +01:00 |
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scrawl
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1edccdbe55
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OpenCS: apply visibility flags to osg node
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2015-03-26 00:27:39 +01:00 |
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scrawl
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5fb8877746
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Don't set the root node to dynamic
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2015-03-26 00:11:23 +01:00 |
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scrawl
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72400747f2
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OpenCS: preliminary port of cell rendering to OSG
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2015-03-25 23:35:10 +01:00 |
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scrawl
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aedafe651a
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OpenCS: delete physicssystem, will be replaced with OSG picking
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2015-03-25 19:08:09 +01:00 |
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scrawl
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caa93f767b
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Skip creating meshes for hidden nodes with no VisControllers
There's quite a bit of garbage in base_anim.nif, so this change should result in a much leaner scene graph.
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2015-03-25 18:46:55 +01:00 |
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scrawl
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e938fa4a9d
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Implement extrapolation mode in ControllerFunction (Bug #1871)
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2015-03-25 18:12:43 +01:00 |
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scrawl
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96d51f0bb7
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NiParticleRotation seems to be unused
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2015-03-25 16:34:51 +01:00 |
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scrawl
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46cbec9a4a
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Add skinning auto-detection in nifosg loader
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2015-03-25 15:39:41 +01:00 |
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scrawl
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b7867d6f0a
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Stop warning about unused nif properties
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2015-03-25 05:29:00 +01:00 |
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scrawl
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60ede8dede
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Stop warning about NiFogProperty (unused in MW)
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2015-03-25 05:14:07 +01:00 |
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scrawl
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6d9deaa386
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Implement planar collider for particles (Fixes #2149)
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2015-03-25 04:57:01 +01:00 |
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scrawl
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c179977f20
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Fix quaternion rotation order
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2015-03-25 01:58:41 +01:00 |
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scrawl
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20866b44f7
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FlipController fix, DetailTexture & DarkTexture tested
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2015-03-25 00:55:09 +01:00 |
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scrawl
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b072e803ce
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Use correct ambient/diffuse default values when no NiMaterialProperty exists
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2015-03-24 23:55:21 +01:00 |
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scrawl
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9ee99a751c
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Stop warning about NiDitherProperty, ignore NiShadeProperty (unused)
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2015-03-24 23:40:37 +01:00 |
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scrawl
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9141a8d801
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Fully implement NiStencilProperty (Feature #1057)
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2015-03-24 23:05:20 +01:00 |
|
Marc Zinnschlag
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d2f8f81dd9
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Merge remote-tracking branch 'maqifrnswa/travis_clang_analyzer'
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2015-03-24 15:52:19 +01:00 |
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scrawl
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baa152328a
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Crash fix
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2015-03-24 01:32:36 +01:00 |
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scrawl
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1affa497d5
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Delete the old nifogre loader
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2015-03-23 20:00:28 +01:00 |
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scrawl
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376f0f3ac1
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Small cleanup
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2015-03-23 17:49:06 +01:00 |
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scrawl
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018115601a
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Move particle emitter/affector handling to separate functions
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2015-03-23 16:49:33 +01:00 |
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scrawl
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36ad40827b
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Move parent node attachment out of nifloader
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2015-03-23 16:17:40 +01:00 |
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scrawl
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ff9e2b03a0
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Hide NIF loader details in the implementation file
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2015-03-23 16:10:18 +01:00 |
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scrawl
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d6dea31b88
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OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
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2015-03-23 15:55:57 +01:00 |
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dteviot
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63ab856024
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Removed duplicated code.
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2015-03-23 20:57:36 +13:00 |
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dteviot
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eb1090a1b6
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Waypoint check only considers X & Y distance (Fixes #2423)
When pathfinder checks if actor has reached a waypoint, ignore actor's altitude.
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2015-03-23 20:09:46 +13:00 |
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scrawl
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5a582e7eb7
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Reintroduce showMarkers flag
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2015-03-23 01:57:14 +01:00 |
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scrawl
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6d85444d26
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Add text key loading
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2015-03-23 01:51:44 +01:00 |
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scrawl
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6219a7bbfc
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Add .kf loader
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2015-03-23 01:31:16 +01:00 |
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scrawl
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9242e6d256
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Avoid copying keyframes in controller instances
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2015-03-22 23:47:49 +01:00 |
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scrawl
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2db5df77f0
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Change rotation/scale workaround in preparation for loading .kf controllers
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2015-03-22 22:55:35 +01:00 |
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scrawl
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15f9c1ddcf
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NiBSPArrayController works
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2015-03-21 23:10:52 +01:00 |
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Marc Zinnschlag
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9ab25dbf6b
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Merge remote-tracking branch 'dteviot/Rng'
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2015-03-21 09:00:55 +01:00 |
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dteviot
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2cfc4c0286
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script Random() command now returns correct range.
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2015-03-21 18:21:01 +13:00 |
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scrawl
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71782462b7
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Subclass ParticleSystem to support limit on the number of particles
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2015-03-21 04:36:36 +01:00 |
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scrawl
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2e11642273
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Fix BillboardNode overriding scale
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2015-03-21 04:10:50 +01:00 |
|
Scott Howard
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154bb04a77
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add scan-build to travis matrix
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2015-03-20 22:55:56 -04:00 |
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scrawl
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a9aee389c0
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Emitters attached to correct node, a bit ugly
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2015-03-21 03:50:50 +01:00 |
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