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FlipController fix, DetailTexture & DarkTexture tested
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@ -433,9 +433,12 @@ void FlipController::operator() (osg::Node* node, osg::NodeVisitor* nv)
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{
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osg::StateSet* stateset = node->getStateSet();
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int curTexture = int(getInputValue(nv) / mDelta) % mTextures.size();
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osg::Texture2D* tex = dynamic_cast<osg::Texture2D*>(stateset->getAttribute(osg::StateAttribute::TEXTURE));
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osg::Texture2D* tex = dynamic_cast<osg::Texture2D*>(stateset->getTextureAttribute(mTexSlot, osg::StateAttribute::TEXTURE));
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if (tex)
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tex->setImage(mTextures[curTexture].get());
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else
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std::cout << "FlipController: can't find target slot" << std::endl;
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}
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traverse(node, nv);
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}
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@ -259,7 +259,6 @@ namespace NifOsg
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virtual void operator() (osg::Node* node, osg::NodeVisitor* nv);
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};
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// untested
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class FlipController : public osg::NodeCallback, public Controller
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{
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private:
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@ -1260,14 +1260,12 @@ namespace NifOsg
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}
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else if (i == Nif::NiTexturingProperty::DarkTexture)
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{
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// untested
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osg::TexEnv* texEnv = new osg::TexEnv;
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texEnv->setMode(osg::TexEnv::MODULATE);
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stateset->setTextureAttributeAndModes(i, texEnv, osg::StateAttribute::ON);
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}
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else if (i == Nif::NiTexturingProperty::DetailTexture)
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{
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// untested
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osg::TexEnvCombine* texEnv = new osg::TexEnvCombine;
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texEnv->setScale_RGB(2.f);
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texEnv->setCombine_Alpha(GL_MODULATE);
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