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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 00:39:59 +00:00
Commit Graph

31 Commits

Author SHA1 Message Date
Marc Zinnschlag
5543c84586 bug-fixes: actors were registered twice at cell change; disabled references were rendered at cell change 2010-08-14 21:58:54 +02:00
Marc Zinnschlag
d57c984517 added enable and disable functions to class hierarchy; fixed a bug regarding actors in cellings being actived 2010-08-14 11:27:13 +02:00
Marc Zinnschlag
967f85875d reimplemented class-dependend rendering code in MWClass 2010-08-14 10:02:54 +02:00
Marc Zinnschlag
de2eeb4cde integrated insertObject function into class hierarchy 2010-08-14 09:20:47 +02:00
Marc Zinnschlag
a7fe28ecbe implemented take action 2010-08-07 20:25:17 +02:00
Marc Zinnschlag
e0a3b1b1db implemented item count 2010-08-04 14:04:22 +02:00
Armin Preiml
adc209d135 Implemented the faced handle method to the engine. Faced handles will
be written to stdout every 10th frame.
2010-08-03 20:40:45 +02:00
Armin Preiml
c000bfb43d moved object focus code to mwscene 2010-08-03 20:17:31 +02:00
Armin Preiml
389a28a836 Added const reference to esmstore to some methods down to CellRenderImp.
Body part mesh names will be now obtained by the bodypart id.
2010-08-02 09:59:59 +02:00
Armin Preiml
fb3bf91dfb Added inserting of NPC meshes. Only heads and bodys and not well placed for now. 2010-08-01 20:46:51 +02:00
Marc Zinnschlag
e43b475ade changed PlayerPos::getPlayer return type from CellRef to Ptr 2010-07-26 13:09:44 +02:00
Marc Zinnschlag
fa50bbc77b added a CellStore pointer to PlayerPos 2010-07-26 12:59:50 +02:00
Marc Zinnschlag
0e641f1246 implemented coc instruction 2010-07-22 12:29:23 +02:00
Marc Zinnschlag
2d8fbc6e55 implemented month variable and fixed some day/gamehour bugs 2010-07-22 11:48:27 +02:00
Marc Zinnschlag
f3b70e05a9 added sky-related script functions and instructions 2010-07-18 19:48:02 +02:00
Nicolay Korslund
13d3f9c87e Integrated OpenEngine, replaces entire components/engine/ directory. 2010-07-16 14:56:14 +02:00
Marc Zinnschlag
592fa84e2d added Enable, Disable, GetDisabled 2010-07-09 16:07:03 +02:00
Nicolay Korslund
3896fd218a Added stand-alone GUI test, compiles and runs 2010-07-08 11:53:59 +02:00
Marc Zinnschlag
b2731c5e26 fix uninitialised variables 2010-07-05 14:34:15 +02:00
Marc Zinnschlag
cc0c21cf35 added function to retrieve a live cell ref via name 2010-07-05 12:09:04 +02:00
Marc Zinnschlag
d51e6fb7c4 second part of refactoring 2010-07-03 15:41:20 +02:00
Marc Zinnschlag
a06b84ac86 added local variables to ref data 2010-07-02 14:31:29 +02:00
Marc Zinnschlag
5c91ba74b8 store ogre handle in ref data 2010-07-02 14:00:28 +02:00
Marc Zinnschlag
def0a773bd replaced void * entry in cell store with a generic type 2010-07-02 13:48:48 +02:00
Marc Zinnschlag
ea6d342a24 split CellRender into CellRender and CellRenderImp 2010-07-02 09:25:55 +02:00
Marc Zinnschlag
ce37666dbc factored world class out of main engine class 2010-07-02 09:00:06 +02:00
Nicolay Korslund
a26641cca1 Moved caelum resources into the right place in the repo, instead of having cmake make redundant copies. Also fixed file modes/line endings. 2010-06-28 11:36:58 +02:00
athile
82bbc69453 Only push the far clip plane out if the sky is enabled 2010-06-27 17:28:49 -07:00
athile
7db274f1c5 Sky rendering clean-up and correct resource configuration 2010-06-27 16:44:15 -07:00
athile
d67f0c74b0 Merge remote branch 'upstream/master' 2010-06-27 14:10:46 -07:00
Marc Zinnschlag
e4f85cb3e6 directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00