Marc Zinnschlag
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5543c84586
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bug-fixes: actors were registered twice at cell change; disabled references were rendered at cell change
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2010-08-14 21:58:54 +02:00 |
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Marc Zinnschlag
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d57c984517
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added enable and disable functions to class hierarchy; fixed a bug regarding actors in cellings being actived
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2010-08-14 11:27:13 +02:00 |
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Marc Zinnschlag
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967f85875d
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
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Marc Zinnschlag
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de2eeb4cde
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integrated insertObject function into class hierarchy
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2010-08-14 09:20:47 +02:00 |
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Marc Zinnschlag
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a7fe28ecbe
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implemented take action
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2010-08-07 20:25:17 +02:00 |
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Marc Zinnschlag
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e0a3b1b1db
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implemented item count
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2010-08-04 14:04:22 +02:00 |
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Armin Preiml
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adc209d135
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Implemented the faced handle method to the engine. Faced handles will
be written to stdout every 10th frame.
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2010-08-03 20:40:45 +02:00 |
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Armin Preiml
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c000bfb43d
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moved object focus code to mwscene
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2010-08-03 20:17:31 +02:00 |
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Armin Preiml
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389a28a836
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Added const reference to esmstore to some methods down to CellRenderImp.
Body part mesh names will be now obtained by the bodypart id.
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2010-08-02 09:59:59 +02:00 |
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Armin Preiml
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fb3bf91dfb
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Added inserting of NPC meshes. Only heads and bodys and not well placed for now.
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2010-08-01 20:46:51 +02:00 |
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Marc Zinnschlag
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e43b475ade
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changed PlayerPos::getPlayer return type from CellRef to Ptr
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2010-07-26 13:09:44 +02:00 |
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Marc Zinnschlag
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fa50bbc77b
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added a CellStore pointer to PlayerPos
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2010-07-26 12:59:50 +02:00 |
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Marc Zinnschlag
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0e641f1246
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implemented coc instruction
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2010-07-22 12:29:23 +02:00 |
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Marc Zinnschlag
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2d8fbc6e55
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implemented month variable and fixed some day/gamehour bugs
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2010-07-22 11:48:27 +02:00 |
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Marc Zinnschlag
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f3b70e05a9
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added sky-related script functions and instructions
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2010-07-18 19:48:02 +02:00 |
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Nicolay Korslund
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13d3f9c87e
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Integrated OpenEngine, replaces entire components/engine/ directory.
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2010-07-16 14:56:14 +02:00 |
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Marc Zinnschlag
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592fa84e2d
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added Enable, Disable, GetDisabled
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2010-07-09 16:07:03 +02:00 |
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Nicolay Korslund
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3896fd218a
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Added stand-alone GUI test, compiles and runs
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2010-07-08 11:53:59 +02:00 |
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Marc Zinnschlag
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b2731c5e26
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fix uninitialised variables
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2010-07-05 14:34:15 +02:00 |
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Marc Zinnschlag
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cc0c21cf35
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added function to retrieve a live cell ref via name
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2010-07-05 12:09:04 +02:00 |
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Marc Zinnschlag
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d51e6fb7c4
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second part of refactoring
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2010-07-03 15:41:20 +02:00 |
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Marc Zinnschlag
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a06b84ac86
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added local variables to ref data
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2010-07-02 14:31:29 +02:00 |
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Marc Zinnschlag
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5c91ba74b8
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store ogre handle in ref data
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2010-07-02 14:00:28 +02:00 |
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Marc Zinnschlag
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def0a773bd
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replaced void * entry in cell store with a generic type
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2010-07-02 13:48:48 +02:00 |
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Marc Zinnschlag
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ea6d342a24
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split CellRender into CellRender and CellRenderImp
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2010-07-02 09:25:55 +02:00 |
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Marc Zinnschlag
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ce37666dbc
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factored world class out of main engine class
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2010-07-02 09:00:06 +02:00 |
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Nicolay Korslund
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a26641cca1
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Moved caelum resources into the right place in the repo, instead of having cmake make redundant copies. Also fixed file modes/line endings.
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2010-06-28 11:36:58 +02:00 |
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athile
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82bbc69453
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Only push the far clip plane out if the sky is enabled
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2010-06-27 17:28:49 -07:00 |
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athile
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7db274f1c5
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Sky rendering clean-up and correct resource configuration
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2010-06-27 16:44:15 -07:00 |
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athile
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d67f0c74b0
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Merge remote branch 'upstream/master'
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2010-06-27 14:10:46 -07:00 |
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Marc Zinnschlag
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e4f85cb3e6
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
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