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fix uninitialised variables
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@ -22,6 +22,7 @@ namespace MWRender
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camera(cam)
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{
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mPlayer.base = player;
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mPlayer.ref.pos.pos[0] = mPlayer.ref.pos.pos[1] = mPlayer.ref.pos.pos[2];
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}
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// Set the player position. Uses Morrowind coordinates.
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